| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_SSSE3_H_ |
| #define MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_SSSE3_H_ |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| // The header file for ASM functions that convert a row of RGB pixels with SSSE3 |
| // instructions so we can call them from C++ code. These functions are |
| // implemented in "convert_rgb_to_yuv_ssse3.asm". |
| |
| // Convert a row of 24-bit RGB pixels to YV12 pixels. |
| void ConvertRGBToYUVRow_SSSE3(const uint8* rgb, |
| uint8* y, |
| uint8* u, |
| uint8* v, |
| int width); |
| |
| // Convert a row of 32-bit RGB pixels to YV12 pixels. |
| void ConvertARGBToYUVRow_SSSE3(const uint8* argb, |
| uint8* y, |
| uint8* u, |
| uint8* v, |
| int width); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif // MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_SSSE3_H_ |