| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_BASE_NTLM_BUFFER_WRITER_H_ |
| #define NET_BASE_NTLM_BUFFER_WRITER_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/containers/span.h" |
| #include "base/strings/string16.h" |
| #include "base/strings/string_piece.h" |
| #include "net/base/net_export.h" |
| #include "net/ntlm/ntlm_constants.h" |
| #include "starboard/types.h" |
| |
| namespace net { |
| namespace ntlm { |
| |
| // Supports various bounds checked low level buffer operations required by an |
| // NTLM implementation. |
| // |
| // The class supports sequential write to an internally managed buffer. All |
| // writes perform bounds checking to ensure enough space is remaining in the |
| // buffer. |
| // |
| // The internal buffer is allocated in the constructor with size |buffer_len| |
| // and owned by the class. |
| // |
| // Write* methods write the buffer at the current cursor position and perform |
| // any necessary type conversion and provide the data in out params. After a |
| // successful write the cursor position is advanced past the written field. |
| // |
| // Failed writes leave the internal cursor at the same position as before the |
| // call. |
| // |
| // Based on [MS-NLMP]: NT LAN Manager (NTLM) Authentication Protocol |
| // Specification version 28.0 [1]. Additional NTLM reference [2]. |
| // |
| // [1] https://msdn.microsoft.com/en-us/library/cc236621.aspx |
| // [2] http://davenport.sourceforge.net/ntlm.html |
| class NET_EXPORT_PRIVATE NtlmBufferWriter { |
| public: |
| explicit NtlmBufferWriter(size_t buffer_len); |
| ~NtlmBufferWriter(); |
| |
| size_t GetLength() const { return buffer_.size(); } |
| size_t GetCursor() const { return cursor_; } |
| bool IsEndOfBuffer() const { return cursor_ >= GetLength(); } |
| #if defined(STARBOARD) |
| base::span<const uint8_t> GetBuffer() const { |
| return base::span<const uint8_t>(buffer_.data(), buffer_.size()); |
| } |
| #else |
| base::span<const uint8_t> GetBuffer() const { return buffer_; } |
| #endif |
| std::vector<uint8_t> Pass() const { return std::move(buffer_); } |
| |
| // Returns true if there are |len| more bytes between the current cursor |
| // position and the end of the buffer. |
| bool CanWrite(size_t len) const; |
| |
| // Writes a 16 bit unsigned value (little endian). If there are not 16 |
| // more bits available in the buffer, it returns false. |
| bool WriteUInt16(uint16_t value) WARN_UNUSED_RESULT; |
| |
| // Writes a 32 bit unsigned value (little endian). If there are not 32 |
| // more bits available in the buffer, it returns false. |
| bool WriteUInt32(uint32_t value) WARN_UNUSED_RESULT; |
| |
| // Writes a 64 bit unsigned value (little endian). If there are not 64 |
| // more bits available in the buffer, it returns false. |
| bool WriteUInt64(uint64_t value) WARN_UNUSED_RESULT; |
| |
| // Writes flags as a 32 bit unsigned value (little endian). |
| bool WriteFlags(NegotiateFlags flags) WARN_UNUSED_RESULT; |
| |
| // Writes the bytes from the |buffer|. If there are not enough |
| // bytes in the buffer, it returns false. |
| bool WriteBytes(base::span<const uint8_t> buffer) WARN_UNUSED_RESULT; |
| |
| // Writes |count| bytes of zeros to the buffer. If there are not |count| |
| // more bytes in available in the buffer, it returns false. |
| bool WriteZeros(size_t count) WARN_UNUSED_RESULT; |
| |
| // A security buffer is an 8 byte structure that defines the offset and |
| // length of a payload (string, struct, or byte array) that appears after |
| // the fixed part of the message. |
| // |
| // The structure in the NTLM message is (little endian fields): |
| // uint16 - |length| Length of payload |
| // uint16 - Allocation (ignored and always set to |length|) |
| // uint32 - |offset| Offset from start of message |
| bool WriteSecurityBuffer(SecurityBuffer sec_buf) WARN_UNUSED_RESULT; |
| |
| // Writes an AvPair header. See [MS-NLMP] Section 2.2.2.1. |
| // |
| // The header has the following structure: |
| // uint16 - |avid| The identifier of the following payload. |
| // uint16 - |avlen| The length of the following payload. |
| bool WriteAvPairHeader(TargetInfoAvId avid, |
| uint16_t avlen) WARN_UNUSED_RESULT; |
| |
| // Writes an AvPair header for an |AvPair|. See [MS-NLMP] Section 2.2.2.1. |
| bool WriteAvPairHeader(const AvPair& pair) WARN_UNUSED_RESULT { |
| return WriteAvPairHeader(pair.avid, pair.avlen); |
| } |
| |
| // Writes a special AvPair header with both fields equal to 0. This zero |
| // length AvPair signals the end of the AvPair list. |
| bool WriteAvPairTerminator() WARN_UNUSED_RESULT; |
| |
| // Writes an |AvPair| header and its payload to the buffer. If the |avid| |
| // is of type |TargetInfoAvId::kFlags| the |flags| field of |pair| will be |
| // used as the payload and the |buffer| field is ignored. In all other cases |
| // |buffer| is used as the payload. See also |
| // |NtlmBufferReader::ReadTargetInfo|. |
| bool WriteAvPair(const AvPair& pair) WARN_UNUSED_RESULT; |
| |
| // Writes a string of 8 bit characters to the buffer. |
| // |
| // When Unicode was not negotiated only the hostname string will go through |
| // this code path. The 8 bit bytes of the hostname are written to the buffer. |
| // The encoding is not relevant. |
| bool WriteUtf8String(const std::string& str) WARN_UNUSED_RESULT; |
| |
| // Converts the 16 bit characters to UTF8 and writes the resulting 8 bit |
| // characters. |
| // |
| // If Unicode was not negotiated, the username and domain get converted to |
| // UTF8 in the message. Since they are just treated as additional bytes |
| // input to hash the encoding doesn't matter. In practice, only a very old or |
| // non-Windows server might trigger this code path since we always attempt |
| // to negotiate Unicode and servers are supposed to honor that request. |
| bool WriteUtf16AsUtf8String(const base::string16& str) WARN_UNUSED_RESULT; |
| |
| // Treats |str| as UTF8, converts to UTF-16 and writes it with little-endian |
| // byte order to the buffer. |
| // |
| // Two specific strings go through this code path. |
| // |
| // One case is the hostname. When the the Unicode flag has been set during |
| // negotiation, the hostname needs to appear in the message with 16-bit |
| // characters. |
| // |
| // The other case is the Service Principal Name (SPN). With Extended |
| // Protection for Authentication (EPA) enabled, it appears in the target info |
| // inside an AV Pair, where strings always have 16-bit characters. |
| bool WriteUtf8AsUtf16String(const std::string& str) WARN_UNUSED_RESULT; |
| |
| // Writes UTF-16 LE characters to the buffer. For these strings, such as |
| // username and the domain the actual encoding isn't important; they are just |
| // treated as additional bytes of input to the hash. |
| bool WriteUtf16String(const base::string16& str) WARN_UNUSED_RESULT; |
| |
| // Writes the 8 byte NTLM signature "NTLMSSP\0" into the buffer. |
| bool WriteSignature() WARN_UNUSED_RESULT; |
| |
| // There are 3 message types Negotiate (sent by client), Challenge (sent by |
| // server), and Authenticate (sent by client). |
| // |
| // This writes |message_type| as a uint32_t into the buffer. |
| bool WriteMessageType(MessageType message_type) WARN_UNUSED_RESULT; |
| |
| // Performs |WriteSignature| then |WriteMessageType|. |
| bool WriteMessageHeader(MessageType message_type) WARN_UNUSED_RESULT; |
| |
| private: |
| // Writes |sizeof(T)| bytes little-endian of an integer type to the buffer. |
| template <typename T> |
| bool WriteUInt(T value); |
| |
| // Sets the cursor position. The caller should use |GetLength| or |
| // |CanWrite| to verify the bounds before calling this method. |
| void SetCursor(size_t cursor); |
| |
| // Advances the cursor by |count|. The caller should use |GetLength| or |
| // |CanWrite| to verify the bounds before calling this method. |
| void AdvanceCursor(size_t count) { SetCursor(GetCursor() + count); } |
| |
| // Returns a pointer to the start of the buffer. |
| const uint8_t* GetBufferPtr() const { return buffer_.data(); } |
| uint8_t* GetBufferPtr() { return buffer_.data(); } |
| |
| // Returns pointer into the buffer at the current cursor location. |
| const uint8_t* GetBufferPtrAtCursor() const { |
| return GetBufferPtr() + GetCursor(); |
| } |
| uint8_t* GetBufferPtrAtCursor() { return GetBufferPtr() + GetCursor(); } |
| |
| std::vector<uint8_t> buffer_; |
| size_t cursor_; |
| |
| DISALLOW_COPY_AND_ASSIGN(NtlmBufferWriter); |
| }; |
| |
| } // namespace ntlm |
| } // namespace net |
| |
| #endif // NET_BASE_NTLM_BUFFER_WRITER_H_ |