/* | |
* Copyright 2019 Google Inc. | |
* | |
* Use of this source code is governed by a BSD-style license that can be | |
* found in the LICENSE file. | |
*/ | |
#include "modules/skottie/src/SkottiePriv.h" | |
#include "modules/sksg/include/SkSGRenderNode.h" | |
namespace skottie { | |
namespace internal { | |
sk_sp<sksg::RenderNode> AnimationBuilder::attachNullLayer(const skjson::ObjectValue& layer, | |
LayerInfo*) const { | |
// Null layers are used solely to drive dependent transforms, | |
// but we use free-floating sksg::Matrices for that purpose. | |
return nullptr; | |
} | |
} // namespace internal | |
} // namespace skottie |