| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // WARNING: Thread local storage is a bit tricky to get right. Please make |
| // sure that this is really the proper solution for what you're trying to |
| // achieve. Don't prematurely optimize, most likely you can just use a Lock. |
| // |
| // These classes implement a wrapper around the platform's TLS storage |
| // mechanism. On construction, they will allocate a TLS slot, and free the |
| // TLS slot on destruction. No memory management (creation or destruction) is |
| // handled. This means for uses of ThreadLocalPointer, you must correctly |
| // manage the memory yourself, these classes will not destroy the pointer for |
| // you. There are no at-thread-exit actions taken by these classes. |
| // |
| // ThreadLocalPointer<Type> wraps a Type*. It performs no creation or |
| // destruction, so memory management must be handled elsewhere. The first call |
| // to Get() on a thread will return NULL. You can update the pointer with a |
| // call to Set(). |
| // |
| // ThreadLocalBoolean wraps a bool. It will default to false if it has never |
| // been set otherwise with Set(). |
| // |
| // Thread Safety: An instance of ThreadLocalStorage is completely thread safe |
| // once it has been created. If you want to dynamically create an instance, |
| // you must of course properly deal with safety and race conditions. This |
| // means a function-level static initializer is generally inappropiate. |
| // |
| // Example usage: |
| // // My class is logically attached to a single thread. We cache a pointer |
| // // on the thread it was created on, so we can implement current(). |
| // MyClass::MyClass() { |
| // DCHECK(Singleton<ThreadLocalPointer<MyClass> >::get()->Get() == NULL); |
| // Singleton<ThreadLocalPointer<MyClass> >::get()->Set(this); |
| // } |
| // |
| // MyClass::~MyClass() { |
| // DCHECK(Singleton<ThreadLocalPointer<MyClass> >::get()->Get() != NULL); |
| // Singleton<ThreadLocalPointer<MyClass> >::get()->Set(NULL); |
| // } |
| // |
| // // Return the current MyClass associated with the calling thread, can be |
| // // NULL if there isn't a MyClass associated. |
| // MyClass* MyClass::current() { |
| // return Singleton<ThreadLocalPointer<MyClass> >::get()->Get(); |
| // } |
| |
| #ifndef BASE_THREADING_THREAD_LOCAL_H_ |
| #define BASE_THREADING_THREAD_LOCAL_H_ |
| |
| #include "base/base_export.h" |
| #include "base/basictypes.h" |
| |
| #if defined(OS_POSIX) |
| #include <pthread.h> |
| #elif defined(OS_STARBOARD) |
| #include "starboard/thread.h" |
| #endif |
| |
| namespace base { |
| |
| namespace internal { |
| |
| // Helper functions that abstract the cross-platform APIs. Do not use directly. |
| struct BASE_EXPORT ThreadLocalPlatform { |
| #if defined(OS_WIN) |
| typedef unsigned long SlotType; |
| #elif defined(OS_POSIX) |
| typedef pthread_key_t SlotType; |
| #elif defined(OS_STARBOARD) |
| typedef SbThreadLocalKey SlotType; |
| #endif |
| |
| static void AllocateSlot(SlotType& slot); |
| static void FreeSlot(SlotType& slot); |
| static void* GetValueFromSlot(const SlotType& slot); |
| static void SetValueInSlot(SlotType& slot, void* value); |
| }; |
| |
| } // namespace internal |
| |
| template <typename Type> |
| class ThreadLocalPointer { |
| public: |
| ThreadLocalPointer() : slot_() { |
| internal::ThreadLocalPlatform::AllocateSlot(slot_); |
| } |
| |
| ~ThreadLocalPointer() { |
| internal::ThreadLocalPlatform::FreeSlot(slot_); |
| } |
| |
| Type* Get() const { |
| return static_cast<Type*>( |
| internal::ThreadLocalPlatform::GetValueFromSlot(slot_)); |
| } |
| |
| void Set(Type* ptr) { |
| internal::ThreadLocalPlatform::SetValueInSlot( |
| slot_, const_cast<void*>(static_cast<const void*>(ptr))); |
| } |
| |
| private: |
| typedef internal::ThreadLocalPlatform::SlotType SlotType; |
| |
| SlotType slot_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ThreadLocalPointer<Type>); |
| }; |
| |
| class ThreadLocalBoolean { |
| public: |
| ThreadLocalBoolean() { } |
| ~ThreadLocalBoolean() { } |
| |
| bool Get() const { |
| return tlp_.Get() != NULL; |
| } |
| |
| void Set(bool val) { |
| tlp_.Set(val ? this : NULL); |
| } |
| |
| private: |
| ThreadLocalPointer<void> tlp_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ThreadLocalBoolean); |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_THREADING_THREAD_LOCAL_H_ |