| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_BROWSER_SCREEN_SHOT_WRITER_H_ |
| #define COBALT_BROWSER_SCREEN_SHOT_WRITER_H_ |
| |
| #include "base/callback.h" |
| #include "base/file_path.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/threading/thread.h" |
| #include "cobalt/renderer/pipeline.h" |
| #include "cobalt/renderer/submission.h" |
| |
| namespace cobalt { |
| namespace browser { |
| |
| // Helper class for creating screenshots. A ScreenShotWriter instance will hold |
| // a reference to a Pipeline::Submission instance and, when requested, create |
| // a screenshot of the render tree. |
| // File I/O is performed on a dedicated thread. |
| class ScreenShotWriter { |
| public: |
| typedef base::Callback<void(scoped_array<uint8>, size_t)> |
| PNGEncodeCompleteCallback; |
| |
| // Constructs a new ScreenShotWriter that will create offscreen render targets |
| // through |graphics_context|, and submit the most recent Pipeline::Submission |
| // to |pipeline| to be rasterized. |
| explicit ScreenShotWriter(renderer::Pipeline* pipeline); |
| |
| // Creates a PNG at |output_path| from the most recently submitted |
| // Pipeline::Submission. When the PNG has been written to disk, |complete| |
| // will be called. |
| void RequestScreenshot(const FilePath& output_path, |
| const base::Closure& complete); |
| |
| // Creates a screenshot from the most recently submitted Pipeline::Submission |
| // and converts it to a PNG. |callback| will be called with the PNG data and |
| // the number of bytes in the array. |
| void RequestScreenshotToMemory(const PNGEncodeCompleteCallback& callback); |
| |
| // This should be called whenever a new render tree is produced. The render |
| // tree that is submitted here is the one that will be rasterized when a |
| // screenshot is requested. |
| void SetLastPipelineSubmission(const renderer::Submission& submission); |
| |
| // Clears the last submission from the pipeline, putting the ScreenShotWriter |
| // into a state similar to when it was first created, where there was no |
| // "last pipeline submission". |
| void ClearLastPipelineSubmission(); |
| |
| private: |
| // Callback function that will be fired from the rasterizer thread when |
| // rasterization of |last_submission_| is complete. |
| // After converting the |pixel_data| to an in-memory PNG, |
| // |encode_complete_callback| will be called. |
| void RasterizationComplete( |
| const PNGEncodeCompleteCallback& encode_complete_callback, |
| scoped_array<uint8> pixel_data, const math::Size& dimensions); |
| |
| // Callback function that will be fired from the RasterizationComplete |
| // callback when PNG encoding is complete. |
| // |write_complete_cb| will be called when |png_data| has been completely |
| // written to |output_path|. |
| void EncodingComplete(const FilePath& output_path, |
| const base::Closure& write_complete_cb, |
| scoped_array<uint8> png_data, size_t num_bytes); |
| |
| renderer::Pipeline* pipeline_; |
| base::optional<renderer::Submission> last_submission_; |
| base::TimeTicks last_submission_time_; |
| |
| base::Thread screenshot_thread_; |
| }; |
| |
| } // namespace browser |
| } // namespace cobalt |
| |
| #endif // COBALT_BROWSER_SCREEN_SHOT_WRITER_H_ |