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// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_DOM_KEYBOARD_EVENT_H_
#define COBALT_DOM_KEYBOARD_EVENT_H_
#include <string>
#include "base/memory/scoped_ptr.h"
#include "cobalt/dom/keyboard_event_init.h"
#include "cobalt/dom/ui_event_with_key_state.h"
namespace cobalt {
namespace dom {
// The KeyboardEvent provides specific contextual information associated with
// keyboard devices. Each keyboard event references a key using a value.
// Keyboard events are commonly directed at the element that has the focus.
// https://www.w3.org/TR/2016/WD-uievents-20160804/#events-keyboardevents
class KeyboardEvent : public UIEventWithKeyState {
public:
// Web API: KeyboardEvent
//
enum KeyLocationCode {
kDomKeyLocationStandard = 0x00,
kDomKeyLocationLeft = 0x01,
kDomKeyLocationRight = 0x02,
kDomKeyLocationNumpad = 0x03,
};
explicit KeyboardEvent(const std::string& type);
KeyboardEvent(const std::string& type, const KeyboardEventInit& init_dict);
KeyboardEvent(base::Token type, const scoped_refptr<Window>& view,
const KeyboardEventInit& init_dict);
// Creates an event with its "initialized flag" unset.
explicit KeyboardEvent(UninitializedFlag uninitialized_flag);
void InitKeyboardEvent(const std::string& type, bool bubbles, bool cancelable,
const scoped_refptr<Window>& view,
const std::string& key, uint32 location,
const std::string& modifierslist, bool repeat);
// Returns a string describing the key event, as defined here:
// https://www.w3.org/TR/DOM-Level-3-Events-key/
std::string key() const;
// Return a string describing the physical key pressed, not affected by
// current keyboard layout or modifier state, as defined here:
// https://www.w3.org/TR/uievents-code/
std::string code() const;
KeyLocationCode location() const { return key_location_; }
bool repeat() const { return repeat_; }
bool is_composing() const { return false; }
// Legacy Key Attributes.
// https://www.w3.org/TR/2016/WD-uievents-20160804/#legacy-key-attributes
uint32 key_code() const;
uint32 char_code() const;
// Web API: UIEvent
// This holds a system- and implementation-dependent numerical code signifying
// the unmodified identifier associated with the key pressed. In most cases,
// the value is identical to keyCode.
// https://www.w3.org/TR/2016/WD-uievents-20160804/#dom-keyboardevent-which
uint32 which() const OVERRIDE;
// keyLocation is deprecated and non-standard.
// https://www.w3.org/TR/2009/WD-DOM-Level-3-Events-20090908/#events-Events-KeyboardEvent-keylocation
KeyLocationCode key_location() const { return key_location_; }
// keyIdentifier is deprecated and non-standard.
// Here, we just map it to the standardized key() method, which matches some,
// but not all browser implementations.
// https://www.w3.org/TR/2009/WD-DOM-Level-3-Events-20090908/#events-Events-KeyboardEvent-keyIdentifier
std::string key_identifier() const { return key(); }
// Custom, not in any spec.
// Utility functions for keycode/charcode conversion.
static int32 ComputeCharCode(int32 key_code, bool shift_key);
static int KeyCodeToCharCodeWithShift(int key_code);
static int KeyCodeToCharCodeNoShift(int key_code);
static KeyLocationCode KeyCodeToKeyLocation(int key_code);
DEFINE_WRAPPABLE_TYPE(KeyboardEvent);
private:
~KeyboardEvent() OVERRIDE {}
std::string NonPrintableKey(int32_t key_code) const;
KeyLocationCode key_location_;
uint32_t key_code_;
uint32_t char_code_;
bool repeat_;
};
} // namespace dom
} // namespace cobalt
#endif // COBALT_DOM_KEYBOARD_EVENT_H_