| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cobalt/layout/vector2d_layout_unit.h" |
| |
| #include <cmath> |
| |
| #include "base/stringprintf.h" |
| |
| namespace cobalt { |
| namespace layout { |
| |
| std::string Vector2dLayoutUnit::ToString() const { |
| return base::StringPrintf("[%f %f]", x_.toFloat(), y_.toFloat()); |
| } |
| |
| bool Vector2dLayoutUnit::IsZero() const { |
| return x_ == LayoutUnit() && y_ == LayoutUnit(); |
| } |
| |
| void Vector2dLayoutUnit::Add(const Vector2dLayoutUnit& other) { |
| x_ += other.x_; |
| y_ += other.y_; |
| } |
| |
| void Vector2dLayoutUnit::Subtract(const Vector2dLayoutUnit& other) { |
| x_ -= other.x_; |
| y_ -= other.y_; |
| } |
| |
| } // namespace layout |
| } // namespace cobalt |