| // Copyright 2015 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_STORAGE_SAVEGAME_FAKE_H_ |
| #define COBALT_STORAGE_SAVEGAME_FAKE_H_ |
| |
| #if defined(COBALT_BUILD_TYPE_GOLD) |
| #error Only for use in non production builds |
| #endif |
| |
| #include "cobalt/storage/savegame.h" |
| |
| namespace cobalt { |
| namespace storage { |
| |
| // We pretend to provide persistent storage for a test savegame. |
| // We only support a single "file". |
| class SavegameFake : public Savegame { |
| public: |
| explicit SavegameFake(const Options& options); |
| |
| ~SavegameFake() OVERRIDE { |
| if (options_.delete_on_destruction) { |
| Delete(); |
| } |
| } |
| |
| bool PlatformRead(ByteVector* bytes, size_t max_to_read) OVERRIDE; |
| bool PlatformWrite(const ByteVector& bytes) OVERRIDE; |
| bool PlatformDelete() OVERRIDE; |
| static scoped_ptr<Savegame> Create(const Options& options); |
| |
| private: |
| static ByteVector* s_persistent_data_; |
| }; |
| |
| } // namespace storage |
| } // namespace cobalt |
| |
| #endif // COBALT_STORAGE_SAVEGAME_FAKE_H_ |