| // Copyright 2014 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| |
| var MapSmiBenchmark = new BenchmarkSuite('Map-Smi', [1000], [ |
| new Benchmark('Set', false, false, 0, MapSetSmi, MapSetupSmiBase, MapTearDown), |
| new Benchmark('Has', false, false, 0, MapHasSmi, MapSetupSmi, MapTearDown), |
| new Benchmark('Get', false, false, 0, MapGetSmi, MapSetupSmi, MapTearDown), |
| new Benchmark('Delete', false, false, 0, MapDeleteSmi, MapSetupSmi, MapTearDown), |
| ]); |
| |
| |
| var MapStringBenchmark = new BenchmarkSuite('Map-String', [1000], [ |
| new Benchmark('Set', false, false, 0, MapSetString, MapSetupStringBase, MapTearDown), |
| new Benchmark('Has', false, false, 0, MapHasString, MapSetupString, MapTearDown), |
| new Benchmark('Get', false, false, 0, MapGetString, MapSetupString, MapTearDown), |
| new Benchmark('Delete', false, false, 0, MapDeleteString, MapSetupString, MapTearDown), |
| ]); |
| |
| |
| var MapObjectBenchmark = new BenchmarkSuite('Map-Object', [1000], [ |
| new Benchmark('Set', false, false, 0, MapSetObject, MapSetupObjectBase, MapTearDown), |
| new Benchmark('Has', false, false, 0, MapHasObject, MapSetupObject, MapTearDown), |
| new Benchmark('Get', false, false, 0, MapGetObject, MapSetupObject, MapTearDown), |
| new Benchmark('Delete', false, false, 0, MapDeleteObject, MapSetupObject, MapTearDown), |
| ]); |
| |
| |
| var MapIterationBenchmark = new BenchmarkSuite('Map-Iteration', [1000], [ |
| new Benchmark('ForEach', false, false, 0, MapForEach, MapSetupSmi, MapTearDown), |
| ]); |
| |
| |
| var MapIterationBenchmark = new BenchmarkSuite('Map-Iterator', [1000], [ |
| new Benchmark('Iterator', false, false, 0, MapIterator, MapSetupSmi, MapTearDown), |
| ]); |
| |
| |
| var map; |
| |
| |
| function MapSetupSmiBase() { |
| SetupSmiKeys(); |
| map = new Map; |
| } |
| |
| |
| function MapSetupSmi() { |
| MapSetupSmiBase(); |
| MapSetSmi(); |
| } |
| |
| |
| function MapSetupStringBase() { |
| SetupStringKeys(); |
| map = new Map; |
| } |
| |
| |
| function MapSetupString() { |
| MapSetupStringBase(); |
| MapSetString(); |
| } |
| |
| |
| function MapSetupObjectBase() { |
| SetupObjectKeys(); |
| map = new Map; |
| } |
| |
| |
| function MapSetupObject() { |
| MapSetupObjectBase(); |
| MapSetObject(); |
| } |
| |
| |
| function MapTearDown() { |
| map = null; |
| } |
| |
| |
| function MapSetSmi() { |
| for (var i = 0; i < N; i++) { |
| map.set(keys[i], i); |
| } |
| } |
| |
| |
| function MapHasSmi() { |
| for (var i = 0; i < N; i++) { |
| if (!map.has(keys[i])) { |
| throw new Error(); |
| } |
| } |
| for (var i = N; i < 2 * N; i++) { |
| if (map.has(keys[i])) { |
| throw new Error(); |
| } |
| } |
| } |
| |
| |
| function MapGetSmi() { |
| for (var i = 0; i < N; i++) { |
| if (map.get(keys[i]) !== i) { |
| throw new Error(); |
| } |
| } |
| for (var i = N; i < 2 * N; i++) { |
| if (map.get(keys[i]) !== undefined) { |
| throw new Error(); |
| } |
| } |
| } |
| |
| |
| function MapDeleteSmi() { |
| // This is run more than once per setup so we will end up deleting items |
| // more than once. Therefore, we do not the return value of delete. |
| for (var i = 0; i < N; i++) { |
| map.delete(keys[i]); |
| } |
| } |
| |
| |
| function MapSetString() { |
| for (var i = 0; i < N; i++) { |
| map.set(keys[i], i); |
| } |
| } |
| |
| |
| function MapHasString() { |
| for (var i = 0; i < N; i++) { |
| if (!map.has(keys[i])) { |
| throw new Error(); |
| } |
| } |
| for (var i = N; i < 2 * N; i++) { |
| if (map.has(keys[i])) { |
| throw new Error(); |
| } |
| } |
| } |
| |
| |
| function MapGetString() { |
| for (var i = 0; i < N; i++) { |
| if (map.get(keys[i]) !== i) { |
| throw new Error(); |
| } |
| } |
| for (var i = N; i < 2 * N; i++) { |
| if (map.get(keys[i]) !== undefined) { |
| throw new Error(); |
| } |
| } |
| } |
| |
| |
| function MapDeleteString() { |
| // This is run more than once per setup so we will end up deleting items |
| // more than once. Therefore, we do not the return value of delete. |
| for (var i = 0; i < N; i++) { |
| map.delete(keys[i]); |
| } |
| } |
| |
| |
| function MapSetObject() { |
| for (var i = 0; i < N; i++) { |
| map.set(keys[i], i); |
| } |
| } |
| |
| |
| function MapHasObject() { |
| for (var i = 0; i < N; i++) { |
| if (!map.has(keys[i])) { |
| throw new Error(); |
| } |
| } |
| for (var i = N; i < 2 * N; i++) { |
| if (map.has(keys[i])) { |
| throw new Error(); |
| } |
| } |
| } |
| |
| |
| function MapGetObject() { |
| for (var i = 0; i < N; i++) { |
| if (map.get(keys[i]) !== i) { |
| throw new Error(); |
| } |
| } |
| for (var i = N; i < 2 * N; i++) { |
| if (map.get(keys[i]) !== undefined) { |
| throw new Error(); |
| } |
| } |
| } |
| |
| |
| function MapDeleteObject() { |
| // This is run more than once per setup so we will end up deleting items |
| // more than once. Therefore, we do not the return value of delete. |
| for (var i = 0; i < N; i++) { |
| map.delete(keys[i]); |
| } |
| } |
| |
| |
| function MapForEach() { |
| map.forEach(function(v, k) { |
| if (v !== k) { |
| throw new Error(); |
| } |
| }); |
| } |
| |
| |
| function MapIterator() { |
| var result = 0; |
| for (const v of map.values()) result += v; |
| return result; |
| } |