| ========================== | |
| Exception Handling in LLVM | |
| ========================== | |
| .. contents:: | |
| :local: | |
| Introduction | |
| ============ | |
| This document is the central repository for all information pertaining to | |
| exception handling in LLVM. It describes the format that LLVM exception | |
| handling information takes, which is useful for those interested in creating | |
| front-ends or dealing directly with the information. Further, this document | |
| provides specific examples of what exception handling information is used for in | |
| C and C++. | |
| Itanium ABI Zero-cost Exception Handling | |
| ---------------------------------------- | |
| Exception handling for most programming languages is designed to recover from | |
| conditions that rarely occur during general use of an application. To that end, | |
| exception handling should not interfere with the main flow of an application's | |
| algorithm by performing checkpointing tasks, such as saving the current pc or | |
| register state. | |
| The Itanium ABI Exception Handling Specification defines a methodology for | |
| providing outlying data in the form of exception tables without inlining | |
| speculative exception handling code in the flow of an application's main | |
| algorithm. Thus, the specification is said to add "zero-cost" to the normal | |
| execution of an application. | |
| A more complete description of the Itanium ABI exception handling runtime | |
| support of can be found at `Itanium C++ ABI: Exception Handling | |
| <http://itanium-cxx-abi.github.io/cxx-abi/abi-eh.html>`_. A description of the | |
| exception frame format can be found at `Exception Frames | |
| <http://refspecs.linuxfoundation.org/LSB_3.0.0/LSB-Core-generic/LSB-Core-generic/ehframechpt.html>`_, | |
| with details of the DWARF 4 specification at `DWARF 4 Standard | |
| <http://dwarfstd.org/Dwarf4Std.php>`_. A description for the C++ exception | |
| table formats can be found at `Exception Handling Tables | |
| <http://itanium-cxx-abi.github.io/cxx-abi/exceptions.pdf>`_. | |
| Setjmp/Longjmp Exception Handling | |
| --------------------------------- | |
| Setjmp/Longjmp (SJLJ) based exception handling uses LLVM intrinsics | |
| `llvm.eh.sjlj.setjmp`_ and `llvm.eh.sjlj.longjmp`_ to handle control flow for | |
| exception handling. | |
| For each function which does exception processing --- be it ``try``/``catch`` | |
| blocks or cleanups --- that function registers itself on a global frame | |
| list. When exceptions are unwinding, the runtime uses this list to identify | |
| which functions need processing. | |
| Landing pad selection is encoded in the call site entry of the function | |
| context. The runtime returns to the function via `llvm.eh.sjlj.longjmp`_, where | |
| a switch table transfers control to the appropriate landing pad based on the | |
| index stored in the function context. | |
| In contrast to DWARF exception handling, which encodes exception regions and | |
| frame information in out-of-line tables, SJLJ exception handling builds and | |
| removes the unwind frame context at runtime. This results in faster exception | |
| handling at the expense of slower execution when no exceptions are thrown. As | |
| exceptions are, by their nature, intended for uncommon code paths, DWARF | |
| exception handling is generally preferred to SJLJ. | |
| Windows Runtime Exception Handling | |
| ----------------------------------- | |
| LLVM supports handling exceptions produced by the Windows runtime, but it | |
| requires a very different intermediate representation. It is not based on the | |
| ":ref:`landingpad <i_landingpad>`" instruction like the other two models, and is | |
| described later in this document under :ref:`wineh`. | |
| Overview | |
| -------- | |
| When an exception is thrown in LLVM code, the runtime does its best to find a | |
| handler suited to processing the circumstance. | |
| The runtime first attempts to find an *exception frame* corresponding to the | |
| function where the exception was thrown. If the programming language supports | |
| exception handling (e.g. C++), the exception frame contains a reference to an | |
| exception table describing how to process the exception. If the language does | |
| not support exception handling (e.g. C), or if the exception needs to be | |
| forwarded to a prior activation, the exception frame contains information about | |
| how to unwind the current activation and restore the state of the prior | |
| activation. This process is repeated until the exception is handled. If the | |
| exception is not handled and no activations remain, then the application is | |
| terminated with an appropriate error message. | |
| Because different programming languages have different behaviors when handling | |
| exceptions, the exception handling ABI provides a mechanism for | |
| supplying *personalities*. An exception handling personality is defined by | |
| way of a *personality function* (e.g. ``__gxx_personality_v0`` in C++), | |
| which receives the context of the exception, an *exception structure* | |
| containing the exception object type and value, and a reference to the exception | |
| table for the current function. The personality function for the current | |
| compile unit is specified in a *common exception frame*. | |
| The organization of an exception table is language dependent. For C++, an | |
| exception table is organized as a series of code ranges defining what to do if | |
| an exception occurs in that range. Typically, the information associated with a | |
| range defines which types of exception objects (using C++ *type info*) that are | |
| handled in that range, and an associated action that should take place. Actions | |
| typically pass control to a *landing pad*. | |
| A landing pad corresponds roughly to the code found in the ``catch`` portion of | |
| a ``try``/``catch`` sequence. When execution resumes at a landing pad, it | |
| receives an *exception structure* and a *selector value* corresponding to the | |
| *type* of exception thrown. The selector is then used to determine which *catch* | |
| should actually process the exception. | |
| LLVM Code Generation | |
| ==================== | |
| From a C++ developer's perspective, exceptions are defined in terms of the | |
| ``throw`` and ``try``/``catch`` statements. In this section we will describe the | |
| implementation of LLVM exception handling in terms of C++ examples. | |
| Throw | |
| ----- | |
| Languages that support exception handling typically provide a ``throw`` | |
| operation to initiate the exception process. Internally, a ``throw`` operation | |
| breaks down into two steps. | |
| #. A request is made to allocate exception space for an exception structure. | |
| This structure needs to survive beyond the current activation. This structure | |
| will contain the type and value of the object being thrown. | |
| #. A call is made to the runtime to raise the exception, passing the exception | |
| structure as an argument. | |
| In C++, the allocation of the exception structure is done by the | |
| ``__cxa_allocate_exception`` runtime function. The exception raising is handled | |
| by ``__cxa_throw``. The type of the exception is represented using a C++ RTTI | |
| structure. | |
| Try/Catch | |
| --------- | |
| A call within the scope of a *try* statement can potentially raise an | |
| exception. In those circumstances, the LLVM C++ front-end replaces the call with | |
| an ``invoke`` instruction. Unlike a call, the ``invoke`` has two potential | |
| continuation points: | |
| #. where to continue when the call succeeds as per normal, and | |
| #. where to continue if the call raises an exception, either by a throw or the | |
| unwinding of a throw | |
| The term used to define the place where an ``invoke`` continues after an | |
| exception is called a *landing pad*. LLVM landing pads are conceptually | |
| alternative function entry points where an exception structure reference and a | |
| type info index are passed in as arguments. The landing pad saves the exception | |
| structure reference and then proceeds to select the catch block that corresponds | |
| to the type info of the exception object. | |
| The LLVM :ref:`i_landingpad` is used to convey information about the landing | |
| pad to the back end. For C++, the ``landingpad`` instruction returns a pointer | |
| and integer pair corresponding to the pointer to the *exception structure* and | |
| the *selector value* respectively. | |
| The ``landingpad`` instruction looks for a reference to the personality | |
| function to be used for this ``try``/``catch`` sequence in the parent | |
| function's attribute list. The instruction contains a list of *cleanup*, | |
| *catch*, and *filter* clauses. The exception is tested against the clauses | |
| sequentially from first to last. The clauses have the following meanings: | |
| - ``catch <type> @ExcType`` | |
| - This clause means that the landingpad block should be entered if the | |
| exception being thrown is of type ``@ExcType`` or a subtype of | |
| ``@ExcType``. For C++, ``@ExcType`` is a pointer to the ``std::type_info`` | |
| object (an RTTI object) representing the C++ exception type. | |
| - If ``@ExcType`` is ``null``, any exception matches, so the landingpad | |
| should always be entered. This is used for C++ catch-all blocks ("``catch | |
| (...)``"). | |
| - When this clause is matched, the selector value will be equal to the value | |
| returned by "``@llvm.eh.typeid.for(i8* @ExcType)``". This will always be a | |
| positive value. | |
| - ``filter <type> [<type> @ExcType1, ..., <type> @ExcTypeN]`` | |
| - This clause means that the landingpad should be entered if the exception | |
| being thrown does *not* match any of the types in the list (which, for C++, | |
| are again specified as ``std::type_info`` pointers). | |
| - C++ front-ends use this to implement C++ exception specifications, such as | |
| "``void foo() throw (ExcType1, ..., ExcTypeN) { ... }``". | |
| - When this clause is matched, the selector value will be negative. | |
| - The array argument to ``filter`` may be empty; for example, "``[0 x i8**] | |
| undef``". This means that the landingpad should always be entered. (Note | |
| that such a ``filter`` would not be equivalent to "``catch i8* null``", | |
| because ``filter`` and ``catch`` produce negative and positive selector | |
| values respectively.) | |
| - ``cleanup`` | |
| - This clause means that the landingpad should always be entered. | |
| - C++ front-ends use this for calling objects' destructors. | |
| - When this clause is matched, the selector value will be zero. | |
| - The runtime may treat "``cleanup``" differently from "``catch <type> | |
| null``". | |
| In C++, if an unhandled exception occurs, the language runtime will call | |
| ``std::terminate()``, but it is implementation-defined whether the runtime | |
| unwinds the stack and calls object destructors first. For example, the GNU | |
| C++ unwinder does not call object destructors when an unhandled exception | |
| occurs. The reason for this is to improve debuggability: it ensures that | |
| ``std::terminate()`` is called from the context of the ``throw``, so that | |
| this context is not lost by unwinding the stack. A runtime will typically | |
| implement this by searching for a matching non-``cleanup`` clause, and | |
| aborting if it does not find one, before entering any landingpad blocks. | |
| Once the landing pad has the type info selector, the code branches to the code | |
| for the first catch. The catch then checks the value of the type info selector | |
| against the index of type info for that catch. Since the type info index is not | |
| known until all the type infos have been gathered in the backend, the catch code | |
| must call the `llvm.eh.typeid.for`_ intrinsic to determine the index for a given | |
| type info. If the catch fails to match the selector then control is passed on to | |
| the next catch. | |
| Finally, the entry and exit of catch code is bracketed with calls to | |
| ``__cxa_begin_catch`` and ``__cxa_end_catch``. | |
| * ``__cxa_begin_catch`` takes an exception structure reference as an argument | |
| and returns the value of the exception object. | |
| * ``__cxa_end_catch`` takes no arguments. This function: | |
| #. Locates the most recently caught exception and decrements its handler | |
| count, | |
| #. Removes the exception from the *caught* stack if the handler count goes to | |
| zero, and | |
| #. Destroys the exception if the handler count goes to zero and the exception | |
| was not re-thrown by throw. | |
| .. note:: | |
| a rethrow from within the catch may replace this call with a | |
| ``__cxa_rethrow``. | |
| Cleanups | |
| -------- | |
| A cleanup is extra code which needs to be run as part of unwinding a scope. C++ | |
| destructors are a typical example, but other languages and language extensions | |
| provide a variety of different kinds of cleanups. In general, a landing pad may | |
| need to run arbitrary amounts of cleanup code before actually entering a catch | |
| block. To indicate the presence of cleanups, a :ref:`i_landingpad` should have | |
| a *cleanup* clause. Otherwise, the unwinder will not stop at the landing pad if | |
| there are no catches or filters that require it to. | |
| .. note:: | |
| Do not allow a new exception to propagate out of the execution of a | |
| cleanup. This can corrupt the internal state of the unwinder. Different | |
| languages describe different high-level semantics for these situations: for | |
| example, C++ requires that the process be terminated, whereas Ada cancels both | |
| exceptions and throws a third. | |
| When all cleanups are finished, if the exception is not handled by the current | |
| function, resume unwinding by calling the :ref:`resume instruction <i_resume>`, | |
| passing in the result of the ``landingpad`` instruction for the original | |
| landing pad. | |
| Throw Filters | |
| ------------- | |
| C++ allows the specification of which exception types may be thrown from a | |
| function. To represent this, a top level landing pad may exist to filter out | |
| invalid types. To express this in LLVM code the :ref:`i_landingpad` will have a | |
| filter clause. The clause consists of an array of type infos. | |
| ``landingpad`` will return a negative value | |
| if the exception does not match any of the type infos. If no match is found then | |
| a call to ``__cxa_call_unexpected`` should be made, otherwise | |
| ``_Unwind_Resume``. Each of these functions requires a reference to the | |
| exception structure. Note that the most general form of a ``landingpad`` | |
| instruction can have any number of catch, cleanup, and filter clauses (though | |
| having more than one cleanup is pointless). The LLVM C++ front-end can generate | |
| such ``landingpad`` instructions due to inlining creating nested exception | |
| handling scopes. | |
| .. _undefined: | |
| Restrictions | |
| ------------ | |
| The unwinder delegates the decision of whether to stop in a call frame to that | |
| call frame's language-specific personality function. Not all unwinders guarantee | |
| that they will stop to perform cleanups. For example, the GNU C++ unwinder | |
| doesn't do so unless the exception is actually caught somewhere further up the | |
| stack. | |
| In order for inlining to behave correctly, landing pads must be prepared to | |
| handle selector results that they did not originally advertise. Suppose that a | |
| function catches exceptions of type ``A``, and it's inlined into a function that | |
| catches exceptions of type ``B``. The inliner will update the ``landingpad`` | |
| instruction for the inlined landing pad to include the fact that ``B`` is also | |
| caught. If that landing pad assumes that it will only be entered to catch an | |
| ``A``, it's in for a rude awakening. Consequently, landing pads must test for | |
| the selector results they understand and then resume exception propagation with | |
| the `resume instruction <LangRef.html#i_resume>`_ if none of the conditions | |
| match. | |
| Exception Handling Intrinsics | |
| ============================= | |
| In addition to the ``landingpad`` and ``resume`` instructions, LLVM uses several | |
| intrinsic functions (name prefixed with ``llvm.eh``) to provide exception | |
| handling information at various points in generated code. | |
| .. _llvm.eh.typeid.for: | |
| ``llvm.eh.typeid.for`` | |
| ---------------------- | |
| .. code-block:: llvm | |
| i32 @llvm.eh.typeid.for(i8* %type_info) | |
| This intrinsic returns the type info index in the exception table of the current | |
| function. This value can be used to compare against the result of | |
| ``landingpad`` instruction. The single argument is a reference to a type info. | |
| Uses of this intrinsic are generated by the C++ front-end. | |
| .. _llvm.eh.begincatch: | |
| ``llvm.eh.begincatch`` | |
| ---------------------- | |
| .. code-block:: llvm | |
| void @llvm.eh.begincatch(i8* %ehptr, i8* %ehobj) | |
| This intrinsic marks the beginning of catch handling code within the blocks | |
| following a ``landingpad`` instruction. The exact behavior of this function | |
| depends on the compilation target and the personality function associated | |
| with the ``landingpad`` instruction. | |
| The first argument to this intrinsic is a pointer that was previously extracted | |
| from the aggregate return value of the ``landingpad`` instruction. The second | |
| argument to the intrinsic is a pointer to stack space where the exception object | |
| should be stored. The runtime handles the details of copying the exception | |
| object into the slot. If the second parameter is null, no copy occurs. | |
| Uses of this intrinsic are generated by the C++ front-end. Many targets will | |
| use implementation-specific functions (such as ``__cxa_begin_catch``) instead | |
| of this intrinsic. The intrinsic is provided for targets that require a more | |
| abstract interface. | |
| When used in the native Windows C++ exception handling implementation, this | |
| intrinsic serves as a placeholder to delimit code before a catch handler is | |
| outlined. When the handler is outlined, this intrinsic will be replaced | |
| by instructions that retrieve the exception object pointer from the frame | |
| allocation block. | |
| .. _llvm.eh.endcatch: | |
| ``llvm.eh.endcatch`` | |
| ---------------------- | |
| .. code-block:: llvm | |
| void @llvm.eh.endcatch() | |
| This intrinsic marks the end of catch handling code within the current block, | |
| which will be a successor of a block which called ``llvm.eh.begincatch''. | |
| The exact behavior of this function depends on the compilation target and the | |
| personality function associated with the corresponding ``landingpad`` | |
| instruction. | |
| There may be more than one call to ``llvm.eh.endcatch`` for any given call to | |
| ``llvm.eh.begincatch`` with each ``llvm.eh.endcatch`` call corresponding to the | |
| end of a different control path. All control paths following a call to | |
| ``llvm.eh.begincatch`` must reach a call to ``llvm.eh.endcatch``. | |
| Uses of this intrinsic are generated by the C++ front-end. Many targets will | |
| use implementation-specific functions (such as ``__cxa_begin_catch``) instead | |
| of this intrinsic. The intrinsic is provided for targets that require a more | |
| abstract interface. | |
| When used in the native Windows C++ exception handling implementation, this | |
| intrinsic serves as a placeholder to delimit code before a catch handler is | |
| outlined. After the handler is outlined, this intrinsic is simply removed. | |
| .. _llvm.eh.exceptionpointer: | |
| ``llvm.eh.exceptionpointer`` | |
| ---------------------------- | |
| .. code-block:: text | |
| i8 addrspace(N)* @llvm.eh.padparam.pNi8(token %catchpad) | |
| This intrinsic retrieves a pointer to the exception caught by the given | |
| ``catchpad``. | |
| SJLJ Intrinsics | |
| --------------- | |
| The ``llvm.eh.sjlj`` intrinsics are used internally within LLVM's | |
| backend. Uses of them are generated by the backend's | |
| ``SjLjEHPrepare`` pass. | |
| .. _llvm.eh.sjlj.setjmp: | |
| ``llvm.eh.sjlj.setjmp`` | |
| ~~~~~~~~~~~~~~~~~~~~~~~ | |
| .. code-block:: text | |
| i32 @llvm.eh.sjlj.setjmp(i8* %setjmp_buf) | |
| For SJLJ based exception handling, this intrinsic forces register saving for the | |
| current function and stores the address of the following instruction for use as | |
| a destination address by `llvm.eh.sjlj.longjmp`_. The buffer format and the | |
| overall functioning of this intrinsic is compatible with the GCC | |
| ``__builtin_setjmp`` implementation allowing code built with the clang and GCC | |
| to interoperate. | |
| The single parameter is a pointer to a five word buffer in which the calling | |
| context is saved. The front end places the frame pointer in the first word, and | |
| the target implementation of this intrinsic should place the destination address | |
| for a `llvm.eh.sjlj.longjmp`_ in the second word. The following three words are | |
| available for use in a target-specific manner. | |
| .. _llvm.eh.sjlj.longjmp: | |
| ``llvm.eh.sjlj.longjmp`` | |
| ~~~~~~~~~~~~~~~~~~~~~~~~ | |
| .. code-block:: llvm | |
| void @llvm.eh.sjlj.longjmp(i8* %setjmp_buf) | |
| For SJLJ based exception handling, the ``llvm.eh.sjlj.longjmp`` intrinsic is | |
| used to implement ``__builtin_longjmp()``. The single parameter is a pointer to | |
| a buffer populated by `llvm.eh.sjlj.setjmp`_. The frame pointer and stack | |
| pointer are restored from the buffer, then control is transferred to the | |
| destination address. | |
| ``llvm.eh.sjlj.lsda`` | |
| ~~~~~~~~~~~~~~~~~~~~~ | |
| .. code-block:: llvm | |
| i8* @llvm.eh.sjlj.lsda() | |
| For SJLJ based exception handling, the ``llvm.eh.sjlj.lsda`` intrinsic returns | |
| the address of the Language Specific Data Area (LSDA) for the current | |
| function. The SJLJ front-end code stores this address in the exception handling | |
| function context for use by the runtime. | |
| ``llvm.eh.sjlj.callsite`` | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| .. code-block:: llvm | |
| void @llvm.eh.sjlj.callsite(i32 %call_site_num) | |
| For SJLJ based exception handling, the ``llvm.eh.sjlj.callsite`` intrinsic | |
| identifies the callsite value associated with the following ``invoke`` | |
| instruction. This is used to ensure that landing pad entries in the LSDA are | |
| generated in matching order. | |
| Asm Table Formats | |
| ================= | |
| There are two tables that are used by the exception handling runtime to | |
| determine which actions should be taken when an exception is thrown. | |
| Exception Handling Frame | |
| ------------------------ | |
| An exception handling frame ``eh_frame`` is very similar to the unwind frame | |
| used by DWARF debug info. The frame contains all the information necessary to | |
| tear down the current frame and restore the state of the prior frame. There is | |
| an exception handling frame for each function in a compile unit, plus a common | |
| exception handling frame that defines information common to all functions in the | |
| unit. | |
| The format of this call frame information (CFI) is often platform-dependent, | |
| however. ARM, for example, defines their own format. Apple has their own compact | |
| unwind info format. On Windows, another format is used for all architectures | |
| since 32-bit x86. LLVM will emit whatever information is required by the | |
| target. | |
| Exception Tables | |
| ---------------- | |
| An exception table contains information about what actions to take when an | |
| exception is thrown in a particular part of a function's code. This is typically | |
| referred to as the language-specific data area (LSDA). The format of the LSDA | |
| table is specific to the personality function, but the majority of personalities | |
| out there use a variation of the tables consumed by ``__gxx_personality_v0``. | |
| There is one exception table per function, except leaf functions and functions | |
| that have calls only to non-throwing functions. They do not need an exception | |
| table. | |
| .. _wineh: | |
| Exception Handling using the Windows Runtime | |
| ================================================= | |
| Background on Windows exceptions | |
| --------------------------------- | |
| Interacting with exceptions on Windows is significantly more complicated than | |
| on Itanium C++ ABI platforms. The fundamental difference between the two models | |
| is that Itanium EH is designed around the idea of "successive unwinding," while | |
| Windows EH is not. | |
| Under Itanium, throwing an exception typically involes allocating thread local | |
| memory to hold the exception, and calling into the EH runtime. The runtime | |
| identifies frames with appropriate exception handling actions, and successively | |
| resets the register context of the current thread to the most recently active | |
| frame with actions to run. In LLVM, execution resumes at a ``landingpad`` | |
| instruction, which produces register values provided by the runtime. If a | |
| function is only cleaning up allocated resources, the function is responsible | |
| for calling ``_Unwind_Resume`` to transition to the next most recently active | |
| frame after it is finished cleaning up. Eventually, the frame responsible for | |
| handling the exception calls ``__cxa_end_catch`` to destroy the exception, | |
| release its memory, and resume normal control flow. | |
| The Windows EH model does not use these successive register context resets. | |
| Instead, the active exception is typically described by a frame on the stack. | |
| In the case of C++ exceptions, the exception object is allocated in stack memory | |
| and its address is passed to ``__CxxThrowException``. General purpose structured | |
| exceptions (SEH) are more analogous to Linux signals, and they are dispatched by | |
| userspace DLLs provided with Windows. Each frame on the stack has an assigned EH | |
| personality routine, which decides what actions to take to handle the exception. | |
| There are a few major personalities for C and C++ code: the C++ personality | |
| (``__CxxFrameHandler3``) and the SEH personalities (``_except_handler3``, | |
| ``_except_handler4``, and ``__C_specific_handler``). All of them implement | |
| cleanups by calling back into a "funclet" contained in the parent function. | |
| Funclets, in this context, are regions of the parent function that can be called | |
| as though they were a function pointer with a very special calling convention. | |
| The frame pointer of the parent frame is passed into the funclet either using | |
| the standard EBP register or as the first parameter register, depending on the | |
| architecture. The funclet implements the EH action by accessing local variables | |
| in memory through the frame pointer, and returning some appropriate value, | |
| continuing the EH process. No variables live in to or out of the funclet can be | |
| allocated in registers. | |
| The C++ personality also uses funclets to contain the code for catch blocks | |
| (i.e. all user code between the braces in ``catch (Type obj) { ... }``). The | |
| runtime must use funclets for catch bodies because the C++ exception object is | |
| allocated in a child stack frame of the function handling the exception. If the | |
| runtime rewound the stack back to frame of the catch, the memory holding the | |
| exception would be overwritten quickly by subsequent function calls. The use of | |
| funclets also allows ``__CxxFrameHandler3`` to implement rethrow without | |
| resorting to TLS. Instead, the runtime throws a special exception, and then uses | |
| SEH (``__try / __except``) to resume execution with new information in the child | |
| frame. | |
| In other words, the successive unwinding approach is incompatible with Visual | |
| C++ exceptions and general purpose Windows exception handling. Because the C++ | |
| exception object lives in stack memory, LLVM cannot provide a custom personality | |
| function that uses landingpads. Similarly, SEH does not provide any mechanism | |
| to rethrow an exception or continue unwinding. Therefore, LLVM must use the IR | |
| constructs described later in this document to implement compatible exception | |
| handling. | |
| SEH filter expressions | |
| ----------------------- | |
| The SEH personality functions also use funclets to implement filter expressions, | |
| which allow executing arbitrary user code to decide which exceptions to catch. | |
| Filter expressions should not be confused with the ``filter`` clause of the LLVM | |
| ``landingpad`` instruction. Typically filter expressions are used to determine | |
| if the exception came from a particular DLL or code region, or if code faulted | |
| while accessing a particular memory address range. LLVM does not currently have | |
| IR to represent filter expressions because it is difficult to represent their | |
| control dependencies. Filter expressions run during the first phase of EH, | |
| before cleanups run, making it very difficult to build a faithful control flow | |
| graph. For now, the new EH instructions cannot represent SEH filter | |
| expressions, and frontends must outline them ahead of time. Local variables of | |
| the parent function can be escaped and accessed using the ``llvm.localescape`` | |
| and ``llvm.localrecover`` intrinsics. | |
| New exception handling instructions | |
| ------------------------------------ | |
| The primary design goal of the new EH instructions is to support funclet | |
| generation while preserving information about the CFG so that SSA formation | |
| still works. As a secondary goal, they are designed to be generic across MSVC | |
| and Itanium C++ exceptions. They make very few assumptions about the data | |
| required by the personality, so long as it uses the familiar core EH actions: | |
| catch, cleanup, and terminate. However, the new instructions are hard to modify | |
| without knowing details of the EH personality. While they can be used to | |
| represent Itanium EH, the landingpad model is strictly better for optimization | |
| purposes. | |
| The following new instructions are considered "exception handling pads", in that | |
| they must be the first non-phi instruction of a basic block that may be the | |
| unwind destination of an EH flow edge: | |
| ``catchswitch``, ``catchpad``, and ``cleanuppad``. | |
| As with landingpads, when entering a try scope, if the | |
| frontend encounters a call site that may throw an exception, it should emit an | |
| invoke that unwinds to a ``catchswitch`` block. Similarly, inside the scope of a | |
| C++ object with a destructor, invokes should unwind to a ``cleanuppad``. | |
| New instructions are also used to mark the points where control is transferred | |
| out of a catch/cleanup handler (which will correspond to exits from the | |
| generated funclet). A catch handler which reaches its end by normal execution | |
| executes a ``catchret`` instruction, which is a terminator indicating where in | |
| the function control is returned to. A cleanup handler which reaches its end | |
| by normal execution executes a ``cleanupret`` instruction, which is a terminator | |
| indicating where the active exception will unwind to next. | |
| Each of these new EH pad instructions has a way to identify which action should | |
| be considered after this action. The ``catchswitch`` instruction is a terminator | |
| and has an unwind destination operand analogous to the unwind destination of an | |
| invoke. The ``cleanuppad`` instruction is not | |
| a terminator, so the unwind destination is stored on the ``cleanupret`` | |
| instruction instead. Successfully executing a catch handler should resume | |
| normal control flow, so neither ``catchpad`` nor ``catchret`` instructions can | |
| unwind. All of these "unwind edges" may refer to a basic block that contains an | |
| EH pad instruction, or they may unwind to the caller. Unwinding to the caller | |
| has roughly the same semantics as the ``resume`` instruction in the landingpad | |
| model. When inlining through an invoke, instructions that unwind to the caller | |
| are hooked up to unwind to the unwind destination of the call site. | |
| Putting things together, here is a hypothetical lowering of some C++ that uses | |
| all of the new IR instructions: | |
| .. code-block:: c | |
| struct Cleanup { | |
| Cleanup(); | |
| ~Cleanup(); | |
| int m; | |
| }; | |
| void may_throw(); | |
| int f() noexcept { | |
| try { | |
| Cleanup obj; | |
| may_throw(); | |
| } catch (int e) { | |
| may_throw(); | |
| return e; | |
| } | |
| return 0; | |
| } | |
| .. code-block:: text | |
| define i32 @f() nounwind personality i32 (...)* @__CxxFrameHandler3 { | |
| entry: | |
| %obj = alloca %struct.Cleanup, align 4 | |
| %e = alloca i32, align 4 | |
| %call = invoke %struct.Cleanup* @"\01??0Cleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj) | |
| to label %invoke.cont unwind label %lpad.catch | |
| invoke.cont: ; preds = %entry | |
| invoke void @"\01?may_throw@@YAXXZ"() | |
| to label %invoke.cont.2 unwind label %lpad.cleanup | |
| invoke.cont.2: ; preds = %invoke.cont | |
| call void @"\01??_DCleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj) nounwind | |
| br label %return | |
| return: ; preds = %invoke.cont.3, %invoke.cont.2 | |
| %retval.0 = phi i32 [ 0, %invoke.cont.2 ], [ %3, %invoke.cont.3 ] | |
| ret i32 %retval.0 | |
| lpad.cleanup: ; preds = %invoke.cont.2 | |
| %0 = cleanuppad within none [] | |
| call void @"\01??1Cleanup@@QEAA@XZ"(%struct.Cleanup* nonnull %obj) nounwind | |
| cleanupret %0 unwind label %lpad.catch | |
| lpad.catch: ; preds = %lpad.cleanup, %entry | |
| %1 = catchswitch within none [label %catch.body] unwind label %lpad.terminate | |
| catch.body: ; preds = %lpad.catch | |
| %catch = catchpad within %1 [%rtti.TypeDescriptor2* @"\01??_R0H@8", i32 0, i32* %e] | |
| invoke void @"\01?may_throw@@YAXXZ"() | |
| to label %invoke.cont.3 unwind label %lpad.terminate | |
| invoke.cont.3: ; preds = %catch.body | |
| %3 = load i32, i32* %e, align 4 | |
| catchret from %catch to label %return | |
| lpad.terminate: ; preds = %catch.body, %lpad.catch | |
| cleanuppad within none [] | |
| call void @"\01?terminate@@YAXXZ" | |
| unreachable | |
| } | |
| Funclet parent tokens | |
| ----------------------- | |
| In order to produce tables for EH personalities that use funclets, it is | |
| necessary to recover the nesting that was present in the source. This funclet | |
| parent relationship is encoded in the IR using tokens produced by the new "pad" | |
| instructions. The token operand of a "pad" or "ret" instruction indicates which | |
| funclet it is in, or "none" if it is not nested within another funclet. | |
| The ``catchpad`` and ``cleanuppad`` instructions establish new funclets, and | |
| their tokens are consumed by other "pad" instructions to establish membership. | |
| The ``catchswitch`` instruction does not create a funclet, but it produces a | |
| token that is always consumed by its immediate successor ``catchpad`` | |
| instructions. This ensures that every catch handler modelled by a ``catchpad`` | |
| belongs to exactly one ``catchswitch``, which models the dispatch point after a | |
| C++ try. | |
| Here is an example of what this nesting looks like using some hypothetical | |
| C++ code: | |
| .. code-block:: c | |
| void f() { | |
| try { | |
| throw; | |
| } catch (...) { | |
| try { | |
| throw; | |
| } catch (...) { | |
| } | |
| } | |
| } | |
| .. code-block:: text | |
| define void @f() #0 personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*) { | |
| entry: | |
| invoke void @_CxxThrowException(i8* null, %eh.ThrowInfo* null) #1 | |
| to label %unreachable unwind label %catch.dispatch | |
| catch.dispatch: ; preds = %entry | |
| %0 = catchswitch within none [label %catch] unwind to caller | |
| catch: ; preds = %catch.dispatch | |
| %1 = catchpad within %0 [i8* null, i32 64, i8* null] | |
| invoke void @_CxxThrowException(i8* null, %eh.ThrowInfo* null) #1 | |
| to label %unreachable unwind label %catch.dispatch2 | |
| catch.dispatch2: ; preds = %catch | |
| %2 = catchswitch within %1 [label %catch3] unwind to caller | |
| catch3: ; preds = %catch.dispatch2 | |
| %3 = catchpad within %2 [i8* null, i32 64, i8* null] | |
| catchret from %3 to label %try.cont | |
| try.cont: ; preds = %catch3 | |
| catchret from %1 to label %try.cont6 | |
| try.cont6: ; preds = %try.cont | |
| ret void | |
| unreachable: ; preds = %catch, %entry | |
| unreachable | |
| } | |
| The "inner" ``catchswitch`` consumes ``%1`` which is produced by the outer | |
| catchswitch. | |
| .. _wineh-constraints: | |
| Funclet transitions | |
| ----------------------- | |
| The EH tables for personalities that use funclets make implicit use of the | |
| funclet nesting relationship to encode unwind destinations, and so are | |
| constrained in the set of funclet transitions they can represent. The related | |
| LLVM IR instructions accordingly have constraints that ensure encodability of | |
| the EH edges in the flow graph. | |
| A ``catchswitch``, ``catchpad``, or ``cleanuppad`` is said to be "entered" | |
| when it executes. It may subsequently be "exited" by any of the following | |
| means: | |
| * A ``catchswitch`` is immediately exited when none of its constituent | |
| ``catchpad``\ s are appropriate for the in-flight exception and it unwinds | |
| to its unwind destination or the caller. | |
| * A ``catchpad`` and its parent ``catchswitch`` are both exited when a | |
| ``catchret`` from the ``catchpad`` is executed. | |
| * A ``cleanuppad`` is exited when a ``cleanupret`` from it is executed. | |
| * Any of these pads is exited when control unwinds to the function's caller, | |
| either by a ``call`` which unwinds all the way to the function's caller, | |
| a nested ``catchswitch`` marked "``unwinds to caller``", or a nested | |
| ``cleanuppad``\ 's ``cleanupret`` marked "``unwinds to caller"``. | |
| * Any of these pads is exited when an unwind edge (from an ``invoke``, | |
| nested ``catchswitch``, or nested ``cleanuppad``\ 's ``cleanupret``) | |
| unwinds to a destination pad that is not a descendant of the given pad. | |
| Note that the ``ret`` instruction is *not* a valid way to exit a funclet pad; | |
| it is undefined behavior to execute a ``ret`` when a pad has been entered but | |
| not exited. | |
| A single unwind edge may exit any number of pads (with the restrictions that | |
| the edge from a ``catchswitch`` must exit at least itself, and the edge from | |
| a ``cleanupret`` must exit at least its ``cleanuppad``), and then must enter | |
| exactly one pad, which must be distinct from all the exited pads. The parent | |
| of the pad that an unwind edge enters must be the most-recently-entered | |
| not-yet-exited pad (after exiting from any pads that the unwind edge exits), | |
| or "none" if there is no such pad. This ensures that the stack of executing | |
| funclets at run-time always corresponds to some path in the funclet pad tree | |
| that the parent tokens encode. | |
| All unwind edges which exit any given funclet pad (including ``cleanupret`` | |
| edges exiting their ``cleanuppad`` and ``catchswitch`` edges exiting their | |
| ``catchswitch``) must share the same unwind destination. Similarly, any | |
| funclet pad which may be exited by unwind to caller must not be exited by | |
| any exception edges which unwind anywhere other than the caller. This | |
| ensures that each funclet as a whole has only one unwind destination, which | |
| EH tables for funclet personalities may require. Note that any unwind edge | |
| which exits a ``catchpad`` also exits its parent ``catchswitch``, so this | |
| implies that for any given ``catchswitch``, its unwind destination must also | |
| be the unwind destination of any unwind edge that exits any of its constituent | |
| ``catchpad``\s. Because ``catchswitch`` has no ``nounwind`` variant, and | |
| because IR producers are not *required* to annotate calls which will not | |
| unwind as ``nounwind``, it is legal to nest a ``call`` or an "``unwind to | |
| caller``\ " ``catchswitch`` within a funclet pad that has an unwind | |
| destination other than caller; it is undefined behavior for such a ``call`` | |
| or ``catchswitch`` to unwind. | |
| Finally, the funclet pads' unwind destinations cannot form a cycle. This | |
| ensures that EH lowering can construct "try regions" with a tree-like | |
| structure, which funclet-based personalities may require. | |
| Exception Handling support on the target | |
| ================================================= | |
| In order to support exception handling on particular target, there are a few | |
| items need to be implemented. | |
| * CFI directives | |
| First, you have to assign each target register with a unique DWARF number. | |
| Then in ``TargetFrameLowering``'s ``emitPrologue``, you have to emit `CFI | |
| directives <https://sourceware.org/binutils/docs/as/CFI-directives.html>`_ | |
| to specify how to calculate the CFA (Canonical Frame Address) and how register | |
| is restored from the address pointed by the CFA with an offset. The assembler | |
| is instructed by CFI directives to build ``.eh_frame`` section, which is used | |
| by th unwinder to unwind stack during exception handling. | |
| * ``getExceptionPointerRegister`` and ``getExceptionSelectorRegister`` | |
| ``TargetLowering`` must implement both functions. The *personality function* | |
| passes the *exception structure* (a pointer) and *selector value* (an integer) | |
| to the landing pad through the registers specified by ``getExceptionPointerRegister`` | |
| and ``getExceptionSelectorRegister`` respectively. On most platforms, they | |
| will be GPRs and will be the same as the ones specified in the calling convention. | |
| * ``EH_RETURN`` | |
| The ISD node represents the undocumented GCC extension ``__builtin_eh_return (offset, handler)``, | |
| which adjusts the stack by offset and then jumps to the handler. ``__builtin_eh_return`` | |
| is used in GCC unwinder (`libgcc <https://gcc.gnu.org/onlinedocs/gccint/Libgcc.html>`_), | |
| but not in LLVM unwinder (`libunwind <https://clang.llvm.org/docs/Toolchain.html#unwind-library>`_). | |
| If you are on the top of ``libgcc`` and have particular requirement on your target, | |
| you have to handle ``EH_RETURN`` in ``TargetLowering``. | |
| If you don't leverage the existing runtime (``libstdc++`` and ``libgcc``), | |
| you have to take a look on `libc++ <https://libcxx.llvm.org/>`_ and | |
| `libunwind <https://clang.llvm.org/docs/Toolchain.html#unwind-library>`_ | |
| to see what have to be done there. For ``libunwind``, you have to do the following | |
| * ``__libunwind_config.h`` | |
| Define macros for your target. | |
| * ``include/libunwind.h`` | |
| Define enum for the target registers. | |
| * ``src/Registers.hpp`` | |
| Define ``Registers`` class for your target, implement setter and getter functions. | |
| * ``src/UnwindCursor.hpp`` | |
| Define ``dwarfEncoding`` and ``stepWithCompactEncoding`` for your ``Registers`` | |
| class. | |
| * ``src/UnwindRegistersRestore.S`` | |
| Write an assembly function to restore all your target registers from the memory. | |
| * ``src/UnwindRegistersSave.S`` | |
| Write an assembly function to save all your target registers on the memory. |