| // Copyright 2019 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "starboard/blitter.h" |
| |
| #include <GLES2/gl2.h> |
| |
| #include "starboard/common/log.h" |
| #include "starboard/shared/blittergles/blitter_context.h" |
| #include "starboard/shared/blittergles/blitter_internal.h" |
| #include "starboard/shared/blittergles/color_shader_program.h" |
| #include "starboard/shared/gles/gl_call.h" |
| |
| bool SbBlitterFillRect(SbBlitterContext context, SbBlitterRect rect) { |
| if (!SbBlitterIsContextValid(context)) { |
| SB_DLOG(ERROR) << ": Invalid context."; |
| return false; |
| } |
| if (!context->current_render_target) { |
| SB_DLOG(ERROR) << ": Context must have a render target set."; |
| return false; |
| } |
| if (rect.width < 0 || rect.height < 0) { |
| SB_DLOG(ERROR) << ": Rect must have height and width >= 0."; |
| return false; |
| } |
| |
| SbBlitterContextPrivate::ScopedCurrentContext scoped_current_context(context); |
| if (scoped_current_context.InitializationError()) { |
| return false; |
| } |
| context->PrepareDrawState(); |
| const starboard::shared::blittergles::ColorShaderProgram& |
| color_shader_program = context->GetColorShaderProgram(); |
| return color_shader_program.Draw(context->current_render_target, |
| context->current_rgba, rect); |
| } |