| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkHalf_DEFINED |
| #define SkHalf_DEFINED |
| |
| #include "include/core/SkTypes.h" |
| #include "include/private/SkNx.h" |
| |
| // 16-bit floating point value |
| // format is 1 bit sign, 5 bits exponent, 10 bits mantissa |
| // only used for storage |
| typedef uint16_t SkHalf; |
| |
| static constexpr uint16_t SK_HalfMin = 0x0400; // 2^-14 (minimum positive normal value) |
| static constexpr uint16_t SK_HalfMax = 0x7bff; // 65504 |
| static constexpr uint16_t SK_HalfEpsilon = 0x1400; // 2^-10 |
| static constexpr uint16_t SK_Half1 = 0x3C00; // 1 |
| |
| // convert between half and single precision floating point |
| float SkHalfToFloat(SkHalf h); |
| SkHalf SkFloatToHalf(float f); |
| |
| // Convert between half and single precision floating point, |
| // assuming inputs and outputs are both finite, and may |
| // flush values which would be denormal half floats to zero. |
| static inline Sk4f SkHalfToFloat_finite_ftz(uint64_t); |
| static inline Sk4h SkFloatToHalf_finite_ftz(const Sk4f&); |
| |
| // ~~~~~~~~~~~ impl ~~~~~~~~~~~~~~ // |
| |
| // Like the serial versions in SkHalf.cpp, these are based on |
| // https://fgiesen.wordpress.com/2012/03/28/half-to-float-done-quic/ |
| |
| // GCC 4.9 lacks the intrinsics to use ARMv8 f16<->f32 instructions, so we use inline assembly. |
| |
| static inline Sk4f SkHalfToFloat_finite_ftz(uint64_t rgba) { |
| Sk4h hs = Sk4h::Load(&rgba); |
| #if !defined(SKNX_NO_SIMD) && defined(SK_CPU_ARM64) |
| float32x4_t fs; |
| asm ("fcvtl %[fs].4s, %[hs].4h \n" // vcvt_f32_f16(...) |
| : [fs] "=w" (fs) // =w: write-only NEON register |
| : [hs] "w" (hs.fVec)); // w: read-only NEON register |
| return fs; |
| #else |
| Sk4i bits = SkNx_cast<int>(hs), // Expand to 32 bit. |
| sign = bits & 0x00008000, // Save the sign bit for later... |
| positive = bits ^ sign, // ...but strip it off for now. |
| is_norm = 0x03ff < positive; // Exponent > 0? |
| |
| // For normal half floats, extend the mantissa by 13 zero bits, |
| // then adjust the exponent from 15 bias to 127 bias. |
| Sk4i norm = (positive << 13) + ((127 - 15) << 23); |
| |
| Sk4i merged = (sign << 16) | (norm & is_norm); |
| return Sk4f::Load(&merged); |
| #endif |
| } |
| |
| static inline Sk4h SkFloatToHalf_finite_ftz(const Sk4f& fs) { |
| #if !defined(SKNX_NO_SIMD) && defined(SK_CPU_ARM64) |
| float32x4_t vec = fs.fVec; |
| asm ("fcvtn %[vec].4h, %[vec].4s \n" // vcvt_f16_f32(vec) |
| : [vec] "+w" (vec)); // +w: read-write NEON register |
| return vreinterpret_u16_f32(vget_low_f32(vec)); |
| #else |
| Sk4i bits = Sk4i::Load(&fs), |
| sign = bits & 0x80000000, // Save the sign bit for later... |
| positive = bits ^ sign, // ...but strip it off for now. |
| will_be_norm = 0x387fdfff < positive; // greater than largest denorm half? |
| |
| // For normal half floats, adjust the exponent from 127 bias to 15 bias, |
| // then drop the bottom 13 mantissa bits. |
| Sk4i norm = (positive - ((127 - 15) << 23)) >> 13; |
| |
| Sk4i merged = (sign >> 16) | (will_be_norm & norm); |
| return SkNx_cast<uint16_t>(merged); |
| #endif |
| } |
| |
| #endif |