| // Copyright 2019 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| |
| #include <limits> |
| #include <vector> |
| |
| #include "src/inspector/v8-string-conversions.h" |
| |
| #include "src/base/logging.h" |
| #include "src/base/v8-fallthrough.h" |
| |
| namespace v8_inspector { |
| namespace { |
| using UChar = uint16_t; |
| using UChar32 = uint32_t; |
| |
| bool isASCII(UChar c) { return !(c & ~0x7F); } |
| |
| const UChar replacementCharacter = 0xFFFD; |
| |
| inline int inlineUTF8SequenceLengthNonASCII(char b0) { |
| if ((b0 & 0xC0) != 0xC0) return 0; |
| if ((b0 & 0xE0) == 0xC0) return 2; |
| if ((b0 & 0xF0) == 0xE0) return 3; |
| if ((b0 & 0xF8) == 0xF0) return 4; |
| return 0; |
| } |
| |
| inline int inlineUTF8SequenceLength(char b0) { |
| return isASCII(b0) ? 1 : inlineUTF8SequenceLengthNonASCII(b0); |
| } |
| |
| // Once the bits are split out into bytes of UTF-8, this is a mask OR-ed |
| // into the first byte, depending on how many bytes follow. There are |
| // as many entries in this table as there are UTF-8 sequence types. |
| // (I.e., one byte sequence, two byte... etc.). Remember that sequences |
| // for *legal* UTF-8 will be 4 or fewer bytes total. |
| static const unsigned char firstByteMark[7] = {0x00, 0x00, 0xC0, 0xE0, |
| 0xF0, 0xF8, 0xFC}; |
| |
| enum ConversionResult { |
| conversionOK, // conversion successful |
| sourceExhausted, // partial character in source, but hit end |
| targetExhausted, // insuff. room in target for conversion |
| sourceIllegal // source sequence is illegal/malformed |
| }; |
| |
| ConversionResult convertUTF16ToUTF8(const UChar** sourceStart, |
| const UChar* sourceEnd, char** targetStart, |
| char* targetEnd, bool strict) { |
| ConversionResult result = conversionOK; |
| const UChar* source = *sourceStart; |
| char* target = *targetStart; |
| while (source < sourceEnd) { |
| UChar32 ch; |
| uint32_t bytesToWrite = 0; |
| const UChar32 byteMask = 0xBF; |
| const UChar32 byteMark = 0x80; |
| const UChar* oldSource = |
| source; // In case we have to back up because of target overflow. |
| ch = static_cast<uint16_t>(*source++); |
| // If we have a surrogate pair, convert to UChar32 first. |
| if (ch >= 0xD800 && ch <= 0xDBFF) { |
| // If the 16 bits following the high surrogate are in the source buffer... |
| if (source < sourceEnd) { |
| UChar32 ch2 = static_cast<uint16_t>(*source); |
| // If it's a low surrogate, convert to UChar32. |
| if (ch2 >= 0xDC00 && ch2 <= 0xDFFF) { |
| ch = ((ch - 0xD800) << 10) + (ch2 - 0xDC00) + 0x0010000; |
| ++source; |
| } else if (strict) { // it's an unpaired high surrogate |
| --source; // return to the illegal value itself |
| result = sourceIllegal; |
| break; |
| } |
| } else { // We don't have the 16 bits following the high surrogate. |
| --source; // return to the high surrogate |
| result = sourceExhausted; |
| break; |
| } |
| } else if (strict) { |
| // UTF-16 surrogate values are illegal in UTF-32 |
| if (ch >= 0xDC00 && ch <= 0xDFFF) { |
| --source; // return to the illegal value itself |
| result = sourceIllegal; |
| break; |
| } |
| } |
| // Figure out how many bytes the result will require |
| if (ch < static_cast<UChar32>(0x80)) { |
| bytesToWrite = 1; |
| } else if (ch < static_cast<UChar32>(0x800)) { |
| bytesToWrite = 2; |
| } else if (ch < static_cast<UChar32>(0x10000)) { |
| bytesToWrite = 3; |
| } else if (ch < static_cast<UChar32>(0x110000)) { |
| bytesToWrite = 4; |
| } else { |
| bytesToWrite = 3; |
| ch = replacementCharacter; |
| } |
| |
| target += bytesToWrite; |
| if (target > targetEnd) { |
| source = oldSource; // Back up source pointer! |
| target -= bytesToWrite; |
| result = targetExhausted; |
| break; |
| } |
| switch (bytesToWrite) { |
| case 4: |
| *--target = static_cast<char>((ch | byteMark) & byteMask); |
| ch >>= 6; |
| V8_FALLTHROUGH; |
| case 3: |
| *--target = static_cast<char>((ch | byteMark) & byteMask); |
| ch >>= 6; |
| V8_FALLTHROUGH; |
| case 2: |
| *--target = static_cast<char>((ch | byteMark) & byteMask); |
| ch >>= 6; |
| V8_FALLTHROUGH; |
| case 1: |
| *--target = static_cast<char>(ch | firstByteMark[bytesToWrite]); |
| } |
| target += bytesToWrite; |
| } |
| *sourceStart = source; |
| *targetStart = target; |
| return result; |
| } |
| |
| /** |
| * Is this code point a BMP code point (U+0000..U+ffff)? |
| * @param c 32-bit code point |
| * @return TRUE or FALSE |
| * @stable ICU 2.8 |
| */ |
| #define U_IS_BMP(c) ((uint32_t)(c) <= 0xFFFF) |
| |
| /** |
| * Is this code point a supplementary code point (U+010000..U+10FFFF)? |
| * @param c 32-bit code point |
| * @return TRUE or FALSE |
| * @stable ICU 2.8 |
| */ |
| #define U_IS_SUPPLEMENTARY(c) ((uint32_t)((c)-0x010000) <= 0xFFFFF) |
| |
| /** |
| * Is this code point a surrogate (U+d800..U+dfff)? |
| * @param c 32-bit code point |
| * @return TRUE or FALSE |
| * @stable ICU 2.4 |
| */ |
| #define U_IS_SURROGATE(c) (((c)&0xFFFFF800) == 0xD800) |
| |
| /** |
| * Get the lead surrogate (0xD800..0xDBFF) for a |
| * supplementary code point (0x010000..0x10FFFF). |
| * @param supplementary 32-bit code point (U+010000..U+10FFFF) |
| * @return lead surrogate (U+D800..U+DBFF) for supplementary |
| * @stable ICU 2.4 |
| */ |
| #define U16_LEAD(supplementary) (UChar)(((supplementary) >> 10) + 0xD7C0) |
| |
| /** |
| * Get the trail surrogate (0xDC00..0xDFFF) for a |
| * supplementary code point (0x010000..0x10FFFF). |
| * @param supplementary 32-bit code point (U+010000..U+10FFFF) |
| * @return trail surrogate (U+DC00..U+DFFF) for supplementary |
| * @stable ICU 2.4 |
| */ |
| #define U16_TRAIL(supplementary) (UChar)(((supplementary)&0x3FF) | 0xDC00) |
| |
| // This must be called with the length pre-determined by the first byte. |
| // If presented with a length > 4, this returns false. The Unicode |
| // definition of UTF-8 goes up to 4-byte sequences. |
| static bool isLegalUTF8(const unsigned char* source, int length) { |
| unsigned char a; |
| const unsigned char* srcptr = source + length; |
| switch (length) { |
| default: |
| return false; |
| // Everything else falls through when "true"... |
| case 4: |
| if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; |
| V8_FALLTHROUGH; |
| case 3: |
| if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; |
| V8_FALLTHROUGH; |
| case 2: |
| if ((a = (*--srcptr)) > 0xBF) return false; |
| |
| // no fall-through in this inner switch |
| switch (*source) { |
| case 0xE0: |
| if (a < 0xA0) return false; |
| break; |
| case 0xED: |
| if (a > 0x9F) return false; |
| break; |
| case 0xF0: |
| if (a < 0x90) return false; |
| break; |
| case 0xF4: |
| if (a > 0x8F) return false; |
| break; |
| default: |
| if (a < 0x80) return false; |
| } |
| V8_FALLTHROUGH; |
| |
| case 1: |
| if (*source >= 0x80 && *source < 0xC2) return false; |
| } |
| if (*source > 0xF4) return false; |
| return true; |
| } |
| |
| // Magic values subtracted from a buffer value during UTF8 conversion. |
| // This table contains as many values as there might be trailing bytes |
| // in a UTF-8 sequence. |
| static const UChar32 offsetsFromUTF8[6] = {0x00000000UL, |
| 0x00003080UL, |
| 0x000E2080UL, |
| 0x03C82080UL, |
| static_cast<UChar32>(0xFA082080UL), |
| static_cast<UChar32>(0x82082080UL)}; |
| |
| static inline UChar32 readUTF8Sequence( |
| const char*& sequence, // NOLINT(runtime/references) |
| size_t length) { |
| UChar32 character = 0; |
| |
| // The cases all fall through. |
| switch (length) { |
| case 6: |
| character += static_cast<unsigned char>(*sequence++); |
| character <<= 6; |
| V8_FALLTHROUGH; |
| case 5: |
| character += static_cast<unsigned char>(*sequence++); |
| character <<= 6; |
| V8_FALLTHROUGH; |
| case 4: |
| character += static_cast<unsigned char>(*sequence++); |
| character <<= 6; |
| V8_FALLTHROUGH; |
| case 3: |
| character += static_cast<unsigned char>(*sequence++); |
| character <<= 6; |
| V8_FALLTHROUGH; |
| case 2: |
| character += static_cast<unsigned char>(*sequence++); |
| character <<= 6; |
| V8_FALLTHROUGH; |
| case 1: |
| character += static_cast<unsigned char>(*sequence++); |
| } |
| |
| return character - offsetsFromUTF8[length - 1]; |
| } |
| |
| ConversionResult convertUTF8ToUTF16(const char** sourceStart, |
| const char* sourceEnd, UChar** targetStart, |
| UChar* targetEnd, bool* sourceAllASCII, |
| bool strict) { |
| ConversionResult result = conversionOK; |
| const char* source = *sourceStart; |
| UChar* target = *targetStart; |
| UChar orAllData = 0; |
| while (source < sourceEnd) { |
| int utf8SequenceLength = inlineUTF8SequenceLength(*source); |
| if (sourceEnd - source < utf8SequenceLength) { |
| result = sourceExhausted; |
| break; |
| } |
| // Do this check whether lenient or strict |
| if (!isLegalUTF8(reinterpret_cast<const unsigned char*>(source), |
| utf8SequenceLength)) { |
| result = sourceIllegal; |
| break; |
| } |
| |
| UChar32 character = readUTF8Sequence(source, utf8SequenceLength); |
| |
| if (target >= targetEnd) { |
| source -= utf8SequenceLength; // Back up source pointer! |
| result = targetExhausted; |
| break; |
| } |
| |
| if (U_IS_BMP(character)) { |
| // UTF-16 surrogate values are illegal in UTF-32 |
| if (U_IS_SURROGATE(character)) { |
| if (strict) { |
| source -= utf8SequenceLength; // return to the illegal value itself |
| result = sourceIllegal; |
| break; |
| } |
| *target++ = replacementCharacter; |
| orAllData |= replacementCharacter; |
| } else { |
| *target++ = static_cast<UChar>(character); // normal case |
| orAllData |= character; |
| } |
| } else if (U_IS_SUPPLEMENTARY(character)) { |
| // target is a character in range 0xFFFF - 0x10FFFF |
| if (target + 1 >= targetEnd) { |
| source -= utf8SequenceLength; // Back up source pointer! |
| result = targetExhausted; |
| break; |
| } |
| *target++ = U16_LEAD(character); |
| *target++ = U16_TRAIL(character); |
| orAllData = 0xFFFF; |
| } else { |
| if (strict) { |
| source -= utf8SequenceLength; // return to the start |
| result = sourceIllegal; |
| break; // Bail out; shouldn't continue |
| } else { |
| *target++ = replacementCharacter; |
| orAllData |= replacementCharacter; |
| } |
| } |
| } |
| *sourceStart = source; |
| *targetStart = target; |
| |
| if (sourceAllASCII) *sourceAllASCII = !(orAllData & ~0x7F); |
| |
| return result; |
| } |
| |
| // Helper to write a three-byte UTF-8 code point to the buffer, caller must |
| // check room is available. |
| static inline void putUTF8Triple(char*& buffer, // NOLINT(runtime/references) |
| UChar ch) { |
| *buffer++ = static_cast<char>(((ch >> 12) & 0x0F) | 0xE0); |
| *buffer++ = static_cast<char>(((ch >> 6) & 0x3F) | 0x80); |
| *buffer++ = static_cast<char>((ch & 0x3F) | 0x80); |
| } |
| } // namespace |
| |
| std::string UTF16ToUTF8(const UChar* stringStart, size_t length) { |
| if (!stringStart || !length) return std::string(); |
| |
| // Allocate a buffer big enough to hold all the characters |
| // (an individual UTF-16 UChar can only expand to 3 UTF-8 bytes). |
| // Optimization ideas, if we find this function is hot: |
| // * We could speculatively create a CStringBuffer to contain 'length' |
| // characters, and resize if necessary (i.e. if the buffer contains |
| // non-ascii characters). (Alternatively, scan the buffer first for |
| // ascii characters, so we know this will be sufficient). |
| // * We could allocate a CStringBuffer with an appropriate size to |
| // have a good chance of being able to write the string into the |
| // buffer without reallocing (say, 1.5 x length). |
| if (length > std::numeric_limits<unsigned>::max() / 3) return std::string(); |
| |
| std::string output(length * 3, '\0'); |
| const UChar* characters = stringStart; |
| const UChar* characters_end = characters + length; |
| char* buffer = &*output.begin(); |
| char* buffer_end = &*output.end(); |
| while (characters < characters_end) { |
| // Use strict conversion to detect unpaired surrogates. |
| ConversionResult result = convertUTF16ToUTF8( |
| &characters, characters_end, &buffer, buffer_end, /* strict= */ true); |
| DCHECK_NE(result, targetExhausted); |
| // Conversion fails when there is an unpaired surrogate. Put |
| // replacement character (U+FFFD) instead of the unpaired |
| // surrogate. |
| if (result != conversionOK) { |
| DCHECK_LE(0xD800, *characters); |
| DCHECK_LE(*characters, 0xDFFF); |
| // There should be room left, since one UChar hasn't been |
| // converted. |
| DCHECK_LE(buffer + 3, buffer_end); |
| putUTF8Triple(buffer, replacementCharacter); |
| ++characters; |
| } |
| } |
| |
| output.resize(buffer - output.data()); |
| return output; |
| } |
| |
| std::basic_string<UChar> UTF8ToUTF16(const char* stringStart, size_t length) { |
| if (!stringStart || !length) return std::basic_string<UChar>(); |
| std::vector<uint16_t> buffer(length); |
| UChar* bufferStart = buffer.data(); |
| |
| UChar* bufferCurrent = bufferStart; |
| const char* stringCurrent = reinterpret_cast<const char*>(stringStart); |
| if (convertUTF8ToUTF16(&stringCurrent, |
| reinterpret_cast<const char*>(stringStart + length), |
| &bufferCurrent, bufferCurrent + buffer.size(), nullptr, |
| true) != conversionOK) |
| return std::basic_string<uint16_t>(); |
| size_t utf16Length = bufferCurrent - bufferStart; |
| return std::basic_string<UChar>(bufferStart, bufferStart + utf16Length); |
| } |
| |
| } // namespace v8_inspector |