| // Copyright 2021 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/allocator/partition_allocator/oom.h" |
| |
| #include "base/allocator/partition_allocator/oom_callback.h" |
| #include "base/allocator/partition_allocator/partition_alloc_base/compiler_specific.h" |
| #include "base/allocator/partition_allocator/partition_alloc_base/debug/alias.h" |
| #include "base/allocator/partition_allocator/partition_alloc_base/immediate_crash.h" |
| #include "build/build_config.h" |
| |
| #if BUILDFLAG(IS_WIN) |
| #include <windows.h> |
| |
| #include <stdlib.h> |
| |
| #include <array> |
| #endif // BUILDFLAG(IS_WIN) |
| |
| namespace partition_alloc { |
| |
| size_t g_oom_size = 0U; |
| |
| namespace internal { |
| |
| // Crash server classifies base::internal::OnNoMemoryInternal as OOM. |
| // TODO(crbug.com/1151236): Update to |
| // partition_alloc::internal::base::internal::OnNoMemoryInternal |
| PA_NOINLINE void OnNoMemoryInternal(size_t size) { |
| g_oom_size = size; |
| #if BUILDFLAG(IS_WIN) |
| // Kill the process. This is important for security since most of code |
| // does not check the result of memory allocation. |
| // https://msdn.microsoft.com/en-us/library/het71c37.aspx |
| // Pass the size of the failed request in an exception argument. |
| ULONG_PTR exception_args[] = {size}; |
| ::RaiseException(win::kOomExceptionCode, EXCEPTION_NONCONTINUABLE, |
| std::size(exception_args), exception_args); |
| |
| // Safety check, make sure process exits here. |
| _exit(win::kOomExceptionCode); |
| #else |
| size_t tmp_size = size; |
| internal::base::debug::Alias(&tmp_size); |
| |
| // Note: Don't add anything that may allocate here. Depending on the |
| // allocator, this may be called from within the allocator (e.g. with |
| // PartitionAlloc), and would deadlock as our locks are not recursive. |
| // |
| // Additionally, this is unlikely to work, since allocating from an OOM |
| // handler is likely to fail. |
| // |
| // Use PA_IMMEDIATE_CRASH() so that the top frame in the crash is our code, |
| // rather than using abort() or similar; this avoids the crash server needing |
| // to be able to successfully unwind through libc to get to the correct |
| // address, which is particularly an issue on Android. |
| PA_IMMEDIATE_CRASH(); |
| #endif // BUILDFLAG(IS_WIN) |
| } |
| |
| } // namespace internal |
| |
| void TerminateBecauseOutOfMemory(size_t size) { |
| internal::OnNoMemoryInternal(size); |
| } |
| |
| namespace internal { |
| |
| // The crash is generated in a PA_NOINLINE function so that we can classify the |
| // crash as an OOM solely by analyzing the stack trace. It is tagged as |
| // PA_NOT_TAIL_CALLED to ensure that its parent function stays on the stack. |
| [[noreturn]] PA_NOINLINE PA_NOT_TAIL_CALLED void OnNoMemory(size_t size) { |
| RunPartitionAllocOomCallback(); |
| TerminateBecauseOutOfMemory(size); |
| PA_IMMEDIATE_CRASH(); |
| } |
| |
| } // namespace internal |
| |
| } // namespace partition_alloc |