| // Copyright 2019 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/android/scoped_hardware_buffer_fence_sync.h" |
| |
| #include <utility> |
| |
| namespace base { |
| namespace android { |
| |
| ScopedHardwareBufferFenceSync::ScopedHardwareBufferFenceSync( |
| ScopedHardwareBufferHandle handle, |
| ScopedFD fence_fd, |
| ScopedFD available_fence_fd, |
| bool is_video) |
| : handle_(std::move(handle)), |
| fence_fd_(std::move(fence_fd)), |
| available_fence_fd_(std::move(available_fence_fd)), |
| is_video_(is_video) {} |
| |
| ScopedHardwareBufferFenceSync::~ScopedHardwareBufferFenceSync() = default; |
| |
| ScopedHardwareBufferHandle ScopedHardwareBufferFenceSync::TakeBuffer() { |
| return std::move(handle_); |
| } |
| |
| ScopedFD ScopedHardwareBufferFenceSync::TakeFence() { |
| return std::move(fence_fd_); |
| } |
| |
| ScopedFD ScopedHardwareBufferFenceSync::TakeAvailableFence() { |
| return std::move(available_fence_fd_); |
| } |
| |
| } // namespace android |
| } // namespace base |