| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file contains utility functions for dealing with the local |
| // filesystem. |
| |
| #ifndef BASE_FILES_FILE_UTIL_H_ |
| #define BASE_FILES_FILE_UTIL_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| #include <stdio.h> |
| |
| #include <limits> |
| #include <set> |
| #include <string> |
| |
| #include "base/base_export.h" |
| #include "base/containers/span.h" |
| #include "base/files/file.h" |
| #include "base/files/file_path.h" |
| #include "base/files/scoped_file.h" |
| #include "base/functional/callback.h" |
| #include "build/build_config.h" |
| #include "third_party/abseil-cpp/absl/types/optional.h" |
| |
| #if BUILDFLAG(IS_WIN) |
| #include "base/win/windows_types.h" |
| #elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| #include <sys/stat.h> |
| #include <unistd.h> |
| #include "base/posix/eintr_wrapper.h" |
| #endif |
| |
| namespace base { |
| |
| class Environment; |
| class Time; |
| |
| //----------------------------------------------------------------------------- |
| // Functions that involve filesystem access or modification: |
| |
| // Returns an absolute version of a relative path. Returns an empty path on |
| // error. This function can result in I/O so it can be slow. |
| // |
| // On POSIX, this function calls realpath(), so: |
| // 1) it fails if the path does not exist. |
| // 2) it expands all symlink components of the path. |
| // 3) it removes "." and ".." directory components. |
| BASE_EXPORT FilePath MakeAbsoluteFilePath(const FilePath& input); |
| |
| #if BUILDFLAG(IS_POSIX) |
| // Prepends the current working directory if `input` is not already absolute, |
| // and removes "/./" and "/../" This is similar to MakeAbsoluteFilePath(), but |
| // MakeAbsoluteFilePath() expands all symlinks in the path and this does not. |
| // |
| // This may block if `input` is a relative path, when calling |
| // GetCurrentDirectory(). |
| // |
| // This doesn't return absl::nullopt unless (1) `input` is empty, or (2) |
| // `input` is a relative path and GetCurrentDirectory() fails. |
| [[nodiscard]] BASE_EXPORT absl::optional<FilePath> |
| MakeAbsoluteFilePathNoResolveSymbolicLinks(const FilePath& input); |
| #endif |
| |
| // Returns the total number of bytes used by all the files under |root_path|. |
| // If the path does not exist the function returns 0. |
| // |
| // This function is implemented using the FileEnumerator class so it is not |
| // particularly speedy on any platform. |
| BASE_EXPORT int64_t ComputeDirectorySize(const FilePath& root_path); |
| |
| // Deletes the given path, whether it's a file or a directory. |
| // If it's a directory, it's perfectly happy to delete all of the directory's |
| // contents, but it will not recursively delete subdirectories and their |
| // contents. |
| // Returns true if successful, false otherwise. It is considered successful to |
| // attempt to delete a file that does not exist. |
| // |
| // In POSIX environment and if |path| is a symbolic link, this deletes only |
| // the symlink. (even if the symlink points to a non-existent file) |
| BASE_EXPORT bool DeleteFile(const FilePath& path); |
| |
| // Deletes the given path, whether it's a file or a directory. |
| // If it's a directory, it's perfectly happy to delete all of the |
| // directory's contents, including subdirectories and their contents. |
| // Returns true if successful, false otherwise. It is considered successful |
| // to attempt to delete a file that does not exist. |
| // |
| // In POSIX environment and if |path| is a symbolic link, this deletes only |
| // the symlink. (even if the symlink points to a non-existent file) |
| // |
| // WARNING: USING THIS EQUIVALENT TO "rm -rf", SO USE WITH CAUTION. |
| BASE_EXPORT bool DeletePathRecursively(const FilePath& path); |
| |
| // Returns a closure that, when run on any sequence that allows blocking calls, |
| // will kick off a potentially asynchronous operation to delete `path`, whose |
| // behavior is similar to `DeleteFile()` and `DeletePathRecursively()` |
| // respectively. |
| // |
| // In contrast to `DeleteFile()` and `DeletePathRecursively()`, the thread pool |
| // may be used in case retries are needed. On Windows, in particular, retries |
| // will be attempted for some time to allow other programs (e.g., anti-virus |
| // scanners or malware) to close any open handles to `path` or its contents. If |
| // `reply_callback` is not null, it will be posted to the caller's sequence with |
| // true if `path` was fully deleted or false otherwise. |
| // |
| // WARNING: It is NOT safe to use `path` until `reply_callback` is run, as the |
| // retry task may still be actively trying to delete it. |
| BASE_EXPORT OnceClosure |
| GetDeleteFileCallback(const FilePath& path, |
| OnceCallback<void(bool)> reply_callback = {}); |
| BASE_EXPORT OnceClosure |
| GetDeletePathRecursivelyCallback(const FilePath& path, |
| OnceCallback<void(bool)> reply_callback = {}); |
| |
| #if BUILDFLAG(IS_WIN) |
| // Schedules to delete the given path, whether it's a file or a directory, until |
| // the operating system is restarted. |
| // Note: |
| // 1) The file/directory to be deleted should exist in a temp folder. |
| // 2) The directory to be deleted must be empty. |
| BASE_EXPORT bool DeleteFileAfterReboot(const FilePath& path); |
| |
| // Prevents opening the file at `path` with EXECUTE access by adding a deny ACE |
| // on the filesystem. This allows the file handle to be safely passed to an |
| // untrusted process. See also `File::FLAG_WIN_NO_EXECUTE`. |
| BASE_EXPORT bool PreventExecuteMapping(const FilePath& path); |
| |
| // Set `path_key` to the second of two valid paths that support safely marking a |
| // file as non-execute. The first allowed path is always PATH_TEMP. This is |
| // needed to avoid layering violations, as the user data dir is an embedder |
| // concept and only known later at runtime. |
| BASE_EXPORT void SetExtraNoExecuteAllowedPath(int path_key); |
| #endif // BUILDFLAG(IS_WIN) |
| |
| // Moves the given path, whether it's a file or a directory. |
| // If a simple rename is not possible, such as in the case where the paths are |
| // on different volumes, this will attempt to copy and delete. Returns |
| // true for success. |
| // This function fails if either path contains traversal components ('..'). |
| BASE_EXPORT bool Move(const FilePath& from_path, const FilePath& to_path); |
| |
| // Renames file |from_path| to |to_path|. Both paths must be on the same |
| // volume, or the function will fail. Destination file will be created |
| // if it doesn't exist. Prefer this function over Move when dealing with |
| // temporary files. On Windows it preserves attributes of the target file. |
| // Returns true on success, leaving *error unchanged. |
| // Returns false on failure and sets *error appropriately, if it is non-NULL. |
| BASE_EXPORT bool ReplaceFile(const FilePath& from_path, |
| const FilePath& to_path, |
| File::Error* error); |
| |
| // Copies a single file. Use CopyDirectory() to copy directories. |
| // This function fails if either path contains traversal components ('..'). |
| // This function also fails if |to_path| is a directory. |
| // |
| // On POSIX, if |to_path| is a symlink, CopyFile() will follow the symlink. This |
| // may have security implications. Use with care. |
| // |
| // If |to_path| already exists and is a regular file, it will be overwritten, |
| // though its permissions will stay the same. |
| // |
| // If |to_path| does not exist, it will be created. The new file's permissions |
| // varies per platform: |
| // |
| // - This function keeps the metadata on Windows. The read only bit is not kept. |
| // - On Mac and iOS, |to_path| retains |from_path|'s permissions, except user |
| // read/write permissions are always set. |
| // - On Linux and Android, |to_path| has user read/write permissions only. i.e. |
| // Always 0600. |
| // - On ChromeOS, |to_path| has user read/write permissions and group/others |
| // read permissions. i.e. Always 0644. |
| BASE_EXPORT bool CopyFile(const FilePath& from_path, const FilePath& to_path); |
| |
| // Copies the contents of one file into another. |
| // The files are taken as is: the copy is done starting from the current offset |
| // of |infile| until the end of |infile| is reached, into the current offset of |
| // |outfile|. |
| BASE_EXPORT bool CopyFileContents(File& infile, File& outfile); |
| |
| // Copies the given path, and optionally all subdirectories and their contents |
| // as well. |
| // |
| // If there are files existing under to_path, always overwrite. Returns true |
| // if successful, false otherwise. Wildcards on the names are not supported. |
| // |
| // This function has the same metadata behavior as CopyFile(). |
| // |
| // If you only need to copy a file use CopyFile, it's faster. |
| BASE_EXPORT bool CopyDirectory(const FilePath& from_path, |
| const FilePath& to_path, |
| bool recursive); |
| |
| // Like CopyDirectory() except trying to overwrite an existing file will not |
| // work and will return false. |
| BASE_EXPORT bool CopyDirectoryExcl(const FilePath& from_path, |
| const FilePath& to_path, |
| bool recursive); |
| |
| // Returns true if the given path exists on the local filesystem, |
| // false otherwise. |
| BASE_EXPORT bool PathExists(const FilePath& path); |
| |
| // Returns true if the given path is readable by the user, false otherwise. |
| BASE_EXPORT bool PathIsReadable(const FilePath& path); |
| |
| // Returns true if the given path is writable by the user, false otherwise. |
| BASE_EXPORT bool PathIsWritable(const FilePath& path); |
| |
| // Returns true if the given path exists and is a directory, false otherwise. |
| BASE_EXPORT bool DirectoryExists(const FilePath& path); |
| |
| // Returns true if the contents of the two files given are equal, false |
| // otherwise. If either file can't be read, returns false. |
| BASE_EXPORT bool ContentsEqual(const FilePath& filename1, |
| const FilePath& filename2); |
| |
| #if defined(COBALT_PENDING_CLEAN_UP) |
| // Returns true if the contents of the two text files given are equal, false |
| // otherwise. This routine treats "\r\n" and "\n" as equivalent. |
| BASE_EXPORT bool TextContentsEqual(const FilePath& filename1, |
| const FilePath& filename2); |
| #endif // !defined(COBALT_PENDING_CLEAN_UP) |
| |
| // Reads the file at |path| and returns a vector of bytes on success, and |
| // nullopt on error. For security reasons, a |path| containing path traversal |
| // components ('..') is treated as a read error, returning nullopt. |
| BASE_EXPORT absl::optional<std::vector<uint8_t>> ReadFileToBytes( |
| const FilePath& path); |
| |
| // Reads the file at |path| into |contents| and returns true on success and |
| // false on error. For security reasons, a |path| containing path traversal |
| // components ('..') is treated as a read error and |contents| is set to empty. |
| // In case of I/O error, |contents| holds the data that could be read from the |
| // file before the error occurred. |
| // |contents| may be NULL, in which case this function is useful for its side |
| // effect of priming the disk cache (could be used for unit tests). |
| BASE_EXPORT bool ReadFileToString(const FilePath& path, std::string* contents); |
| |
| // Reads the file at |path| into |contents| and returns true on success and |
| // false on error. For security reasons, a |path| containing path traversal |
| // components ('..') is treated as a read error and |contents| is set to empty. |
| // In case of I/O error, |contents| holds the data that could be read from the |
| // file before the error occurred. When the file size exceeds |max_size|, the |
| // function returns false with |contents| holding the file truncated to |
| // |max_size|. |
| // |contents| may be NULL, in which case this function is useful for its side |
| // effect of priming the disk cache (could be used for unit tests). |
| BASE_EXPORT bool ReadFileToStringWithMaxSize(const FilePath& path, |
| std::string* contents, |
| size_t max_size); |
| |
| #if !defined(STARBOARD) |
| // As ReadFileToString, but reading from an open stream after seeking to its |
| // start (if supported by the stream). This can also be used to read the whole |
| // file from a file descriptor by converting the file descriptor into a stream |
| // by using base::FileToFILE() before calling this function. |
| BASE_EXPORT bool ReadStreamToString(FILE* stream, std::string* contents); |
| |
| // As ReadFileToStringWithMaxSize, but reading from an open stream after seeking |
| // to its start (if supported by the stream). |
| BASE_EXPORT bool ReadStreamToStringWithMaxSize(FILE* stream, |
| size_t max_size, |
| std::string* contents); |
| #endif |
| |
| #if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| |
| // Read exactly |bytes| bytes from file descriptor |fd|, storing the result |
| // in |buffer|. This function is protected against EINTR and partial reads. |
| // Returns true iff |bytes| bytes have been successfully read from |fd|. |
| BASE_EXPORT bool ReadFromFD(int fd, char* buffer, size_t bytes); |
| |
| // Performs the same function as CreateAndOpenTemporaryStreamInDir(), but |
| // returns the file-descriptor wrapped in a ScopedFD, rather than the stream |
| // wrapped in a ScopedFILE. |
| // The caller is responsible for deleting the file `path` points to, if |
| // appropriate. |
| BASE_EXPORT ScopedFD CreateAndOpenFdForTemporaryFileInDir(const FilePath& dir, |
| FilePath* path); |
| |
| #endif // BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| |
| #if BUILDFLAG(IS_POSIX) |
| |
| // ReadFileToStringNonBlocking is identical to ReadFileToString except it |
| // guarantees that it will not block. This guarantee is provided on POSIX by |
| // opening the file as O_NONBLOCK. This variant should only be used on files |
| // which are guaranteed not to block (such as kernel files). Or in situations |
| // where a partial read would be acceptable because the backing store returned |
| // EWOULDBLOCK. |
| BASE_EXPORT bool ReadFileToStringNonBlocking(const base::FilePath& file, |
| std::string* ret); |
| |
| // Creates a symbolic link at |symlink| pointing to |target|. Returns |
| // false on failure. |
| BASE_EXPORT bool CreateSymbolicLink(const FilePath& target, |
| const FilePath& symlink); |
| |
| // Reads the given |symlink| and returns the raw string in |target|. |
| // Returns false upon failure. |
| // IMPORTANT NOTE: if the string stored in the symlink is a relative file path, |
| // it should be interpreted relative to the symlink's directory, NOT the current |
| // working directory. ReadSymbolicLinkAbsolute() may be the better choice. |
| BASE_EXPORT bool ReadSymbolicLink(const FilePath& symlink, FilePath* target); |
| |
| // Same as ReadSymbolicLink(), but properly converts it into an absolute path if |
| // the link is relative. |
| // Can fail if readlink() fails, or if |
| // MakeAbsoluteFilePathNoResolveSymbolicLinks() fails on the resulting absolute |
| // path. |
| BASE_EXPORT absl::optional<FilePath> ReadSymbolicLinkAbsolute( |
| const FilePath& symlink); |
| |
| // Bits and masks of the file permission. |
| enum FilePermissionBits { |
| FILE_PERMISSION_MASK = S_IRWXU | S_IRWXG | S_IRWXO, |
| FILE_PERMISSION_USER_MASK = S_IRWXU, |
| FILE_PERMISSION_GROUP_MASK = S_IRWXG, |
| FILE_PERMISSION_OTHERS_MASK = S_IRWXO, |
| |
| FILE_PERMISSION_READ_BY_USER = S_IRUSR, |
| FILE_PERMISSION_WRITE_BY_USER = S_IWUSR, |
| FILE_PERMISSION_EXECUTE_BY_USER = S_IXUSR, |
| FILE_PERMISSION_READ_BY_GROUP = S_IRGRP, |
| FILE_PERMISSION_WRITE_BY_GROUP = S_IWGRP, |
| FILE_PERMISSION_EXECUTE_BY_GROUP = S_IXGRP, |
| FILE_PERMISSION_READ_BY_OTHERS = S_IROTH, |
| FILE_PERMISSION_WRITE_BY_OTHERS = S_IWOTH, |
| FILE_PERMISSION_EXECUTE_BY_OTHERS = S_IXOTH, |
| }; |
| |
| // Reads the permission of the given |path|, storing the file permission |
| // bits in |mode|. If |path| is symbolic link, |mode| is the permission of |
| // a file which the symlink points to. |
| BASE_EXPORT bool GetPosixFilePermissions(const FilePath& path, int* mode); |
| // Sets the permission of the given |path|. If |path| is symbolic link, sets |
| // the permission of a file which the symlink points to. |
| BASE_EXPORT bool SetPosixFilePermissions(const FilePath& path, int mode); |
| |
| // Returns true iff |executable| can be found in any directory specified by the |
| // environment variable in |env|. |
| BASE_EXPORT bool ExecutableExistsInPath(Environment* env, |
| const FilePath::StringType& executable); |
| |
| #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_AIX) |
| // Determine if files under a given |path| can be mapped and then mprotect'd |
| // PROT_EXEC. This depends on the mount options used for |path|, which vary |
| // among different Linux distributions and possibly local configuration. It also |
| // depends on details of kernel--ChromeOS uses the noexec option for /dev/shm |
| // but its kernel allows mprotect with PROT_EXEC anyway. |
| BASE_EXPORT bool IsPathExecutable(const FilePath& path); |
| #endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_AIX) |
| |
| #endif // BUILDFLAG(IS_POSIX) |
| |
| // Returns true if the given directory is empty |
| BASE_EXPORT bool IsDirectoryEmpty(const FilePath& dir_path); |
| |
| // Get the temporary directory provided by the system. |
| // |
| // WARNING: In general, you should use CreateTemporaryFile variants below |
| // instead of this function. Those variants will ensure that the proper |
| // permissions are set so that other users on the system can't edit them while |
| // they're open (which can lead to security issues). |
| BASE_EXPORT bool GetTempDir(FilePath* path); |
| |
| // Get the home directory. This is more complicated than just getenv("HOME") |
| // as it knows to fall back on getpwent() etc. |
| // |
| // You should not generally call this directly. Instead use DIR_HOME with the |
| // path service which will use this function but cache the value. |
| // Path service may also override DIR_HOME. |
| BASE_EXPORT FilePath GetHomeDir(); |
| |
| // Returns a new temporary file in |dir| with a unique name. The file is opened |
| // for exclusive read, write, and delete access. |
| // On success, |temp_file| is populated with the full path to the created file. |
| // |
| // NOTE: Exclusivity is unique to Windows. On Windows, the returned file |
| // supports File::DeleteOnClose. On other platforms, the caller is responsible |
| // for deleting the file `temp_file` points to, if appropriate. |
| BASE_EXPORT File CreateAndOpenTemporaryFileInDir(const FilePath& dir, |
| FilePath* temp_file); |
| |
| // Creates a temporary file. The full path is placed in `path`, and the |
| // function returns true if was successful in creating the file. The file will |
| // be empty and all handles closed after this function returns. |
| // The caller is responsible for deleting the file `path` points to, if |
| // appropriate. |
| BASE_EXPORT bool CreateTemporaryFile(FilePath* path); |
| |
| // Same as CreateTemporaryFile() but the file is created in `dir`. |
| // The caller is responsible for deleting the file `temp_file` points to, if |
| // appropriate. |
| BASE_EXPORT bool CreateTemporaryFileInDir(const FilePath& dir, |
| FilePath* temp_file); |
| |
| // Returns the file name for a temporary file by using a platform-specific |
| // naming scheme that incorporates |identifier|. |
| BASE_EXPORT FilePath |
| FormatTemporaryFileName(FilePath::StringPieceType identifier); |
| |
| // Create and open a temporary file stream for exclusive read, write, and delete |
| // access. The full path is placed in `path`. Returns the opened file stream, or |
| // null in case of error. |
| // NOTE: Exclusivity is unique to Windows. On Windows, the returned file |
| // supports File::DeleteOnClose. On other platforms, the caller is responsible |
| // for deleting the file `path` points to, if appropriate. |
| BASE_EXPORT ScopedFILE CreateAndOpenTemporaryStream(FilePath* path); |
| |
| // Similar to CreateAndOpenTemporaryStream(), but the file is created in `dir`. |
| BASE_EXPORT ScopedFILE CreateAndOpenTemporaryStreamInDir(const FilePath& dir, |
| FilePath* path); |
| |
| #if BUILDFLAG(IS_WIN) |
| // Retrieves the path `%systemroot%\SystemTemp`, if available, else retrieves |
| // `%programfiles%`. |
| // Returns the path in `temp` and `true` if the path is writable by the caller, |
| // which is usually only when the caller is running as admin or system. |
| // Returns `false` otherwise. |
| // Both paths are only accessible to admin and system processes, and are |
| // therefore secure. |
| BASE_EXPORT bool GetSecureSystemTemp(FilePath* temp); |
| #endif // BUILDFLAG(IS_WIN) |
| |
| // Do NOT USE in new code. Use ScopedTempDir instead. |
| // TODO(crbug.com/561597) Remove existing usage and make this an implementation |
| // detail inside ScopedTempDir. |
| // |
| // Create a new directory. If prefix is provided, the new directory name is in |
| // the format of prefixyyyy. |
| // NOTE: prefix is ignored in the POSIX implementation. |
| // If success, return true and output the full path of the directory created. |
| // |
| // For Windows, this directory is usually created in a secure location if the |
| // caller is admin. This is because the default %TEMP% folder for Windows is |
| // insecure, since low privilege users can get the path of folders under %TEMP% |
| // after creation and are able to create subfolders and files within these |
| // folders which can lead to privilege escalation. |
| BASE_EXPORT bool CreateNewTempDirectory(const FilePath::StringType& prefix, |
| FilePath* new_temp_path); |
| |
| // Create a directory within another directory. |
| // Extra characters will be appended to |prefix| to ensure that the |
| // new directory does not have the same name as an existing directory. |
| BASE_EXPORT bool CreateTemporaryDirInDir(const FilePath& base_dir, |
| const FilePath::StringType& prefix, |
| FilePath* new_dir); |
| |
| // Creates a directory, as well as creating any parent directories, if they |
| // don't exist. Returns 'true' on successful creation, or if the directory |
| // already exists. The directory is only readable by the current user. |
| // Returns true on success, leaving *error unchanged. |
| // Returns false on failure and sets *error appropriately, if it is non-NULL. |
| BASE_EXPORT bool CreateDirectoryAndGetError(const FilePath& full_path, |
| File::Error* error); |
| |
| // Backward-compatible convenience method for the above. |
| BASE_EXPORT bool CreateDirectory(const FilePath& full_path); |
| |
| // Returns the file size. Returns true on success. |
| BASE_EXPORT bool GetFileSize(const FilePath& file_path, int64_t* file_size); |
| |
| // Sets |real_path| to |path| with symbolic links and junctions expanded. |
| // On windows, make sure the path starts with a lettered drive. |
| // |path| must reference a file. Function will fail if |path| points to |
| // a directory or to a nonexistent path. On windows, this function will |
| // fail if |real_path| would be longer than MAX_PATH characters. |
| BASE_EXPORT bool NormalizeFilePath(const FilePath& path, FilePath* real_path); |
| |
| #if BUILDFLAG(IS_WIN) |
| |
| // Given a path in NT native form ("\Device\HarddiskVolumeXX\..."), |
| // return in |drive_letter_path| the equivalent path that starts with |
| // a drive letter ("C:\..."). Return false if no such path exists. |
| BASE_EXPORT bool DevicePathToDriveLetterPath(const FilePath& device_path, |
| FilePath* drive_letter_path); |
| |
| // Method that wraps the win32 GetLongPathName API, normalizing the specified |
| // path to its long form. An example where this is needed is when comparing |
| // temp file paths. If a username isn't a valid 8.3 short file name (even just a |
| // lengthy name like "user with long name"), Windows will set the TMP and TEMP |
| // environment variables to be 8.3 paths. ::GetTempPath (called in |
| // base::GetTempDir) just uses the value specified by TMP or TEMP, and so can |
| // return a short path. Returns an empty path on error. |
| BASE_EXPORT FilePath MakeLongFilePath(const FilePath& input); |
| |
| // Creates a hard link named |to_file| to the file |from_file|. Both paths |
| // must be on the same volume, and |from_file| may not name a directory. |
| // Returns true if the hard link is created, false if it fails. |
| BASE_EXPORT bool CreateWinHardLink(const FilePath& to_file, |
| const FilePath& from_file); |
| #endif |
| |
| // This function will return if the given file is a symlink or not. |
| BASE_EXPORT bool IsLink(const FilePath& file_path); |
| |
| // Returns information about the given file path. |
| BASE_EXPORT bool GetFileInfo(const FilePath& file_path, File::Info* info); |
| |
| // Sets the time of the last access and the time of the last modification. |
| BASE_EXPORT bool TouchFile(const FilePath& path, |
| const Time& last_accessed, |
| const Time& last_modified); |
| |
| // Wrapper for fopen-like calls. Returns non-NULL FILE* on success. The |
| // underlying file descriptor (POSIX) or handle (Windows) is unconditionally |
| // configured to not be propagated to child processes. |
| BASE_EXPORT FILE* OpenFile(const FilePath& filename, const char* mode); |
| |
| #if !defined(COBALT_PENDING_CLEAN_UP) |
| // Closes file opened by OpenFile. Returns true on success. |
| BASE_EXPORT bool CloseFile(FILE* file); |
| #endif |
| |
| // Associates a standard FILE stream with an existing File. Note that this |
| // functions take ownership of the existing File. |
| BASE_EXPORT FILE* FileToFILE(File file, const char* mode); |
| |
| // Returns a new handle to the file underlying |file_stream|. |
| BASE_EXPORT File FILEToFile(FILE* file_stream); |
| |
| #if !defined(COBALT_PENDING_CLEAN_UP) |
| // Truncates an open file to end at the location of the current file pointer. |
| // This is a cross-platform analog to Windows' SetEndOfFile() function. |
| BASE_EXPORT bool TruncateFile(FILE* file); |
| #endif // !defined(COBALT_PENDING_CLEAN_UP) |
| |
| // Reads at most the given number of bytes from the file into the buffer. |
| // Returns the number of read bytes, or -1 on error. |
| BASE_EXPORT int ReadFile(const FilePath& filename, char* data, int max_size); |
| |
| // Writes the given buffer into the file, overwriting any data that was |
| // previously there. Returns the number of bytes written, or -1 on error. |
| // If file doesn't exist, it gets created with read/write permissions for all. |
| // Note that the other variants of WriteFile() below may be easier to use. |
| BASE_EXPORT int WriteFile(const FilePath& filename, const char* data, |
| int size); |
| |
| // Writes |data| into the file, overwriting any data that was previously there. |
| // Returns true if and only if all of |data| was written. If the file does not |
| // exist, it gets created with read/write permissions for all. |
| BASE_EXPORT bool WriteFile(const FilePath& filename, span<const uint8_t> data); |
| |
| // Another WriteFile() variant that takes a StringPiece so callers don't have to |
| // do manual conversions from a char span to a uint8_t span. |
| BASE_EXPORT bool WriteFile(const FilePath& filename, StringPiece data); |
| |
| #if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| // Appends |data| to |fd|. Does not close |fd| when done. Returns true iff all |
| // of |data| were written to |fd|. |
| BASE_EXPORT bool WriteFileDescriptor(int fd, span<const uint8_t> data); |
| |
| // WriteFileDescriptor() variant that takes a StringPiece so callers don't have |
| // to do manual conversions from a char span to a uint8_t span. |
| BASE_EXPORT bool WriteFileDescriptor(int fd, StringPiece data); |
| |
| // Allocates disk space for the file referred to by |fd| for the byte range |
| // starting at |offset| and continuing for |size| bytes. The file size will be |
| // changed if |offset|+|len| is greater than the file size. Zeros will fill the |
| // new space. |
| // After a successful call, subsequent writes into the specified range are |
| // guaranteed not to fail because of lack of disk space. |
| BASE_EXPORT bool AllocateFileRegion(File* file, int64_t offset, size_t size); |
| #endif |
| |
| // Appends |data| to |filename|. Returns true iff |data| were written to |
| // |filename|. |
| BASE_EXPORT bool AppendToFile(const FilePath& filename, |
| span<const uint8_t> data); |
| |
| // AppendToFile() variant that takes a StringPiece so callers don't have to do |
| // manual conversions from a char span to a uint8_t span. |
| BASE_EXPORT bool AppendToFile(const FilePath& filename, StringPiece data); |
| |
| // Gets the current working directory for the process. |
| BASE_EXPORT bool GetCurrentDirectory(FilePath* path); |
| |
| // Sets the current working directory for the process. |
| BASE_EXPORT bool SetCurrentDirectory(const FilePath& path); |
| |
| // The largest value attempted by GetUniquePath{Number,}. |
| enum { kMaxUniqueFiles = 100 }; |
| |
| // Returns the number N that makes |path| unique when formatted as " (N)" in a |
| // suffix to its basename before any file extension, where N is a number between |
| // 1 and 100 (inclusive). Returns 0 if |path| does not exist (meaning that it is |
| // unique as-is), or -1 if no such number can be found. |
| BASE_EXPORT int GetUniquePathNumber(const FilePath& path); |
| |
| // Returns |path| if it does not exist. Otherwise, returns |path| with the |
| // suffix " (N)" appended to its basename before any file extension, where N is |
| // a number between 1 and 100 (inclusive). Returns an empty path if no such |
| // number can be found. |
| BASE_EXPORT FilePath GetUniquePath(const FilePath& path); |
| |
| // Sets the given |fd| to non-blocking mode. |
| // Returns true if it was able to set it in the non-blocking mode, otherwise |
| // false. |
| BASE_EXPORT bool SetNonBlocking(int fd); |
| |
| // Hints the OS to prefetch the first |max_bytes| of |file_path| into its cache. |
| // |
| // If called at the appropriate time, this can reduce the latency incurred by |
| // feature code that needs to read the file. |
| // |
| // |max_bytes| specifies how many bytes should be pre-fetched. It may exceed the |
| // file's size. Passing in std::numeric_limits<int64_t>::max() is a convenient |
| // way to get the entire file pre-fetched. |
| // |
| // |is_executable| specifies whether the file is to be prefetched as |
| // executable code or as data. Windows treats the file backed pages in RAM |
| // differently, and specifying the wrong value results in two copies in RAM. |
| // |
| // Returns true if at least part of the requested range was successfully |
| // prefetched. |
| // |
| // Calling this before using ::LoadLibrary() on Windows is more efficient memory |
| // wise, but we must be sure no other threads try to LoadLibrary() the file |
| // while we are doing the mapping and prefetching, or the process will get a |
| // private copy of the DLL via COW. |
| BASE_EXPORT bool PreReadFile( |
| const FilePath& file_path, |
| bool is_executable, |
| int64_t max_bytes = std::numeric_limits<int64_t>::max()); |
| |
| #if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| |
| // Creates a pipe. Returns true on success, otherwise false. |
| // On success, |read_fd| will be set to the fd of the read side, and |
| // |write_fd| will be set to the one of write side. If |non_blocking| |
| // is set the pipe will be created with O_NONBLOCK|O_CLOEXEC flags set |
| // otherwise flag is set to zero (default). |
| BASE_EXPORT bool CreatePipe(ScopedFD* read_fd, |
| ScopedFD* write_fd, |
| bool non_blocking = false); |
| |
| // Creates a non-blocking, close-on-exec pipe. |
| // This creates a non-blocking pipe that is not intended to be shared with any |
| // child process. This will be done atomically if the operating system supports |
| // it. Returns true if it was able to create the pipe, otherwise false. |
| BASE_EXPORT bool CreateLocalNonBlockingPipe(int fds[2]); |
| |
| // Sets the given |fd| to close-on-exec mode. |
| // Returns true if it was able to set it in the close-on-exec mode, otherwise |
| // false. |
| BASE_EXPORT bool SetCloseOnExec(int fd); |
| #endif // BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| |
| #if BUILDFLAG(IS_MAC) |
| // Test that |path| can only be changed by a given user and members of |
| // a given set of groups. |
| // Specifically, test that all parts of |path| under (and including) |base|: |
| // * Exist. |
| // * Are owned by a specific user. |
| // * Are not writable by all users. |
| // * Are owned by a member of a given set of groups, or are not writable by |
| // their group. |
| // * Are not symbolic links. |
| // This is useful for checking that a config file is administrator-controlled. |
| // |base| must contain |path|. |
| BASE_EXPORT bool VerifyPathControlledByUser(const base::FilePath& base, |
| const base::FilePath& path, |
| uid_t owner_uid, |
| const std::set<gid_t>& group_gids); |
| |
| // Is |path| writable only by a user with administrator privileges? |
| // This function uses Mac OS conventions. The super user is assumed to have |
| // uid 0, and the administrator group is assumed to be named "admin". |
| // Testing that |path|, and every parent directory including the root of |
| // the filesystem, are owned by the superuser, controlled by the group |
| // "admin", are not writable by all users, and contain no symbolic links. |
| // Will return false if |path| does not exist. |
| BASE_EXPORT bool VerifyPathControlledByAdmin(const base::FilePath& path); |
| #endif // BUILDFLAG(IS_MAC) |
| |
| // Returns the maximum length of path component on the volume containing |
| // the directory |path|, in the number of FilePath::CharType, or -1 on failure. |
| BASE_EXPORT int GetMaximumPathComponentLength(const base::FilePath& path); |
| |
| #if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| // Get a temporary directory for shared memory files. The directory may depend |
| // on whether the destination is intended for executable files, which in turn |
| // depends on how /dev/shmem was mounted. As a result, you must supply whether |
| // you intend to create executable shmem segments so this function can find |
| // an appropriate location. |
| BASE_EXPORT bool GetShmemTempDir(bool executable, FilePath* path); |
| #endif |
| |
| // Internal -------------------------------------------------------------------- |
| |
| namespace internal { |
| |
| // Same as Move but allows paths with traversal components. |
| // Use only with extreme care. |
| BASE_EXPORT bool MoveUnsafe(const FilePath& from_path, |
| const FilePath& to_path); |
| |
| #if BUILDFLAG(IS_WIN) |
| // Copy from_path to to_path recursively and then delete from_path recursively. |
| // Returns true if all operations succeed. |
| // This function simulates Move(), but unlike Move() it works across volumes. |
| // This function is not transactional. |
| BASE_EXPORT bool CopyAndDeleteDirectory(const FilePath& from_path, |
| const FilePath& to_path); |
| #endif // BUILDFLAG(IS_WIN) |
| |
| #if defined(COBALT_PENDING_CLEAN_UP) |
| #elif BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_ANDROID) |
| // CopyFileContentsWithSendfile will use the sendfile(2) syscall to perform a |
| // file copy without moving the data between kernel and userspace. This is much |
| // more efficient than sequences of read(2)/write(2) calls. The |retry_slow| |
| // parameter instructs the caller that it should try to fall back to a normal |
| // sequences of read(2)/write(2) syscalls. |
| // |
| // The input file |infile| must be opened for reading and the output file |
| // |outfile| must be opened for writing. |
| BASE_EXPORT bool CopyFileContentsWithSendfile(File& infile, |
| File& outfile, |
| bool& retry_slow); |
| #endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || |
| // BUILDFLAG(IS_ANDROID) |
| |
| // Used by PreReadFile() when no kernel support for prefetching is available. |
| bool PreReadFileSlow(const FilePath& file_path, int64_t max_bytes); |
| |
| } // namespace internal |
| } // namespace base |
| |
| #endif // BASE_FILES_FILE_UTIL_H_ |