| // Copyright 2019 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_IMMEDIATE_CRASH_H_ |
| #define BASE_IMMEDIATE_CRASH_H_ |
| |
| #include "build/build_config.h" |
| #if defined(STARBOARD) |
| #include "starboard/common/log.h" |
| #endif |
| |
| // Crashes in the fastest possible way with no attempt at logging. |
| // There are several constraints; see http://crbug.com/664209 for more context. |
| // |
| // - TRAP_SEQUENCE_() must be fatal. It should not be possible to ignore the |
| // resulting exception or simply hit 'continue' to skip over it in a debugger. |
| // - Different instances of TRAP_SEQUENCE_() must not be folded together, to |
| // ensure crash reports are debuggable. Unlike __builtin_trap(), asm volatile |
| // blocks will not be folded together. |
| // Note: TRAP_SEQUENCE_() previously required an instruction with a unique |
| // nonce since unlike clang, GCC folds together identical asm volatile |
| // blocks. |
| // - TRAP_SEQUENCE_() must produce a signal that is distinct from an invalid |
| // memory access. |
| // - TRAP_SEQUENCE_() must be treated as a set of noreturn instructions. |
| // __builtin_unreachable() is used to provide that hint here. clang also uses |
| // this as a heuristic to pack the instructions in the function epilogue to |
| // improve code density. |
| // - base::ImmediateCrash() is used in allocation hooks. To prevent recursions, |
| // TRAP_SEQUENCE_() must not allocate. |
| // |
| // Additional properties that are nice to have: |
| // - TRAP_SEQUENCE_() should be as compact as possible. |
| // - The first instruction of TRAP_SEQUENCE_() should not change, to avoid |
| // shifting crash reporting clusters. As a consequence of this, explicit |
| // assembly is preferred over intrinsics. |
| // Note: this last bullet point may no longer be true, and may be removed in |
| // the future. |
| |
| // Note: TRAP_SEQUENCE Is currently split into two macro helpers due to the fact |
| // that clang emits an actual instruction for __builtin_unreachable() on certain |
| // platforms (see https://crbug.com/958675). In addition, the int3/bkpt/brk will |
| // be removed in followups, so splitting it up like this now makes it easy to |
| // land the followups. |
| |
| #if defined(STARBOARD) |
| #define IMMEDIATE_CRASH() SB_CHECK(false) |
| #define TRAP_SEQUENCE1_() SB_CHECK(false) |
| #define TRAP_SEQUENCE2_() |
| #elif defined(COMPILER_GCC) |
| |
| #if BUILDFLAG(IS_NACL) |
| |
| // Crash report accuracy is not guaranteed on NaCl. |
| #define TRAP_SEQUENCE1_() __builtin_trap() |
| #define TRAP_SEQUENCE2_() asm volatile("") |
| |
| #elif defined(ARCH_CPU_X86_FAMILY) |
| |
| // TODO(https://crbug.com/958675): In theory, it should be possible to use just |
| // int3. However, there are a number of crashes with SIGILL as the exception |
| // code, so it seems likely that there's a signal handler that allows execution |
| // to continue after SIGTRAP. |
| #define TRAP_SEQUENCE1_() asm volatile("int3") |
| |
| #if BUILDFLAG(IS_APPLE) |
| // Intentionally empty: __builtin_unreachable() is always part of the sequence |
| // (see IMMEDIATE_CRASH below) and already emits a ud2 on Mac. |
| #define TRAP_SEQUENCE2_() asm volatile("") |
| #else |
| #define TRAP_SEQUENCE2_() asm volatile("ud2") |
| #endif // BUILDFLAG(IS_APPLE) |
| |
| #elif defined(ARCH_CPU_ARMEL) |
| |
| // bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running |
| // as a 32 bit userspace app on arm64. There doesn't seem to be any way to |
| // cause a SIGTRAP from userspace without using a syscall (which would be a |
| // problem for sandboxing). |
| // TODO(https://crbug.com/958675): Remove bkpt from this sequence. |
| #define TRAP_SEQUENCE1_() asm volatile("bkpt #0") |
| #define TRAP_SEQUENCE2_() asm volatile("udf #0") |
| |
| #elif defined(ARCH_CPU_ARM64) |
| |
| // This will always generate a SIGTRAP on arm64. |
| // TODO(https://crbug.com/958675): Remove brk from this sequence. |
| #define TRAP_SEQUENCE1_() asm volatile("brk #0") |
| #define TRAP_SEQUENCE2_() asm volatile("hlt #0") |
| |
| #else |
| |
| // Crash report accuracy will not be guaranteed on other architectures, but at |
| // least this will crash as expected. |
| #define TRAP_SEQUENCE1_() __builtin_trap() |
| #define TRAP_SEQUENCE2_() asm volatile("") |
| |
| #endif // ARCH_CPU_* |
| |
| #elif defined(COMPILER_MSVC) |
| |
| #if !defined(__clang__) |
| |
| // MSVC x64 doesn't support inline asm, so use the MSVC intrinsic. |
| #define TRAP_SEQUENCE1_() __debugbreak() |
| #define TRAP_SEQUENCE2_() |
| |
| #elif defined(ARCH_CPU_ARM64) |
| |
| // Windows ARM64 uses "BRK #F000" as its breakpoint instruction, and |
| // __debugbreak() generates that in both VC++ and clang. |
| #define TRAP_SEQUENCE1_() __debugbreak() |
| // Intentionally empty: __builtin_unreachable() is always part of the sequence |
| // (see IMMEDIATE_CRASH below) and already emits a ud2 on Win64, |
| // https://crbug.com/958373 |
| #define TRAP_SEQUENCE2_() __asm volatile("") |
| |
| #else |
| |
| #define TRAP_SEQUENCE1_() asm volatile("int3") |
| #define TRAP_SEQUENCE2_() asm volatile("ud2") |
| |
| #endif // __clang__ |
| |
| #else |
| |
| #error No supported trap sequence! |
| |
| #endif // COMPILER_GCC |
| |
| #define TRAP_SEQUENCE_() \ |
| do { \ |
| TRAP_SEQUENCE1_(); \ |
| TRAP_SEQUENCE2_(); \ |
| } while (false) |
| |
| // This version of ALWAYS_INLINE inlines even in is_debug=true. |
| // TODO(pbos): See if NDEBUG can be dropped from ALWAYS_INLINE as well, and if |
| // so merge. Otherwise document why it cannot inline in debug in |
| // base/compiler_specific.h. |
| #if defined(COMPILER_GCC) |
| #define IMMEDIATE_CRASH_ALWAYS_INLINE inline __attribute__((__always_inline__)) |
| #elif defined(COMPILER_MSVC) |
| #define IMMEDIATE_CRASH_ALWAYS_INLINE __forceinline |
| #else |
| #define IMMEDIATE_CRASH_ALWAYS_INLINE inline |
| #endif |
| |
| namespace base { |
| |
| [[noreturn]] IMMEDIATE_CRASH_ALWAYS_INLINE void ImmediateCrash() { |
| TRAP_SEQUENCE_(); |
| #if defined(__clang__) || defined(COMPILER_GCC) |
| __builtin_unreachable(); |
| #endif // defined(__clang__) || defined(COMPILER_GCC) |
| } |
| |
| } // namespace base |
| |
| #endif // BASE_IMMEDIATE_CRASH_H_ |