| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_RAND_UTIL_H_ |
| #define BASE_RAND_UTIL_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <algorithm> |
| #include <string> |
| |
| #include "base/base_export.h" |
| #include "base/compiler_specific.h" |
| #include "base/gtest_prod_util.h" |
| #include "build/build_config.h" |
| |
| #if !BUILDFLAG(IS_NACL) |
| #include "third_party/boringssl/src/include/openssl/rand.h" |
| #endif |
| |
| namespace memory_simulator { |
| class MemoryHolder; |
| } |
| |
| namespace base { |
| |
| namespace internal { |
| |
| #if BUILDFLAG(IS_ANDROID) |
| // Sets the implementation of RandBytes according to the corresponding |
| // base::Feature. Thread safe: allows to switch while RandBytes() is in use. |
| void ConfigureRandBytesFieldTrial(); |
| #endif |
| |
| #if !BUILDFLAG(IS_NACL) |
| void ConfigureBoringSSLBackedRandBytesFieldTrial(); |
| #endif |
| |
| // Returns a random double in range [0, 1). For use in allocator shim to avoid |
| // infinite recursion. Thread-safe. |
| BASE_EXPORT double RandDoubleAvoidAllocation(); |
| |
| } // namespace internal |
| |
| // Returns a random number in range [0, UINT64_MAX]. Thread-safe. |
| BASE_EXPORT uint64_t RandUint64(); |
| |
| // Returns a random number between min and max (inclusive). Thread-safe. |
| BASE_EXPORT int RandInt(int min, int max); |
| |
| // Returns a random number in range [0, range). Thread-safe. |
| BASE_EXPORT uint64_t RandGenerator(uint64_t range); |
| |
| // Returns a random double in range [0, 1). Thread-safe. |
| BASE_EXPORT double RandDouble(); |
| |
| // Returns a random float in range [0, 1). Thread-safe. |
| BASE_EXPORT float RandFloat(); |
| |
| // Given input |bits|, convert with maximum precision to a double in |
| // the range [0, 1). Thread-safe. |
| BASE_EXPORT double BitsToOpenEndedUnitInterval(uint64_t bits); |
| |
| // Given input `bits`, convert with maximum precision to a float in the range |
| // [0, 1). Thread-safe. |
| BASE_EXPORT float BitsToOpenEndedUnitIntervalF(uint64_t bits); |
| |
| // Fills |output_length| bytes of |output| with random data. Thread-safe. |
| // |
| // Although implementations are required to use a cryptographically secure |
| // random number source, code outside of base/ that relies on this should use |
| // crypto::RandBytes instead to ensure the requirement is easily discoverable. |
| BASE_EXPORT void RandBytes(void* output, size_t output_length); |
| |
| // Fills a string of length |length| with random data and returns it. |
| // |length| should be nonzero. Thread-safe. |
| // |
| // Note that this is a variation of |RandBytes| with a different return type. |
| // The returned string is likely not ASCII/UTF-8. Use with care. |
| // |
| // Although implementations are required to use a cryptographically secure |
| // random number source, code outside of base/ that relies on this should use |
| // crypto::RandBytes instead to ensure the requirement is easily discoverable. |
| BASE_EXPORT std::string RandBytesAsString(size_t length); |
| |
| // An STL UniformRandomBitGenerator backed by RandUint64. |
| class RandomBitGenerator { |
| public: |
| using result_type = uint64_t; |
| static constexpr result_type min() { return 0; } |
| static constexpr result_type max() { return UINT64_MAX; } |
| result_type operator()() const { return RandUint64(); } |
| |
| RandomBitGenerator() = default; |
| ~RandomBitGenerator() = default; |
| }; |
| |
| #if !BUILDFLAG(IS_NACL) |
| class NonAllocatingRandomBitGenerator { |
| public: |
| using result_type = uint64_t; |
| static constexpr result_type min() { return 0; } |
| static constexpr result_type max() { return UINT64_MAX; } |
| result_type operator()() const { |
| uint64_t result; |
| RAND_get_system_entropy_for_custom_prng(reinterpret_cast<uint8_t*>(&result), |
| sizeof(result)); |
| return result; |
| } |
| |
| NonAllocatingRandomBitGenerator() = default; |
| ~NonAllocatingRandomBitGenerator() = default; |
| }; |
| #endif |
| |
| // Shuffles [first, last) randomly. Thread-safe. |
| template <typename Itr> |
| void RandomShuffle(Itr first, Itr last) { |
| std::shuffle(first, last, RandomBitGenerator()); |
| } |
| |
| #if BUILDFLAG(IS_POSIX) |
| BASE_EXPORT int GetUrandomFD(); |
| #endif |
| |
| class MetricsSubSampler; |
| |
| // Fast, insecure pseudo-random number generator. |
| // |
| // WARNING: This is not the generator you are looking for. This has significant |
| // caveats: |
| // - It is non-cryptographic, so easy to miuse |
| // - It is neither fork() nor clone()-safe. |
| // - Synchronization is up to the client. |
| // |
| // Always prefer base::Rand*() above, unless you have a use case where its |
| // overhead is too high, or system calls are disallowed. |
| // |
| // Performance: As of 2021, rough overhead on Linux on a desktop machine of |
| // base::RandUint64() is ~800ns per call (it performs a system call). On Windows |
| // it is lower. On the same machine, this generator's cost is ~2ns per call, |
| // regardless of platform. |
| // |
| // This is different from |Rand*()| above as it is guaranteed to never make a |
| // system call to generate a new number, except to seed it. This should *never* |
| // be used for cryptographic applications, and is not thread-safe. |
| // |
| // It is seeded using base::RandUint64() in the constructor, meaning that it |
| // doesn't need to be seeded. It can be re-seeded though, with |
| // ReseedForTesting(). Its period is long enough that it should not need to be |
| // re-seeded during use. |
| // |
| // Uses the XorShift128+ generator under the hood. |
| class BASE_EXPORT InsecureRandomGenerator { |
| public: |
| // Never use outside testing, not enough entropy. |
| void ReseedForTesting(uint64_t seed); |
| |
| uint32_t RandUint32(); |
| uint64_t RandUint64(); |
| // In [0, 1). |
| double RandDouble(); |
| |
| private: |
| InsecureRandomGenerator(); |
| // State. |
| uint64_t a_ = 0, b_ = 0; |
| |
| // Before adding a new friend class, make sure that the overhead of |
| // base::Rand*() is too high, using something more representative than a |
| // microbenchmark. |
| |
| // Uses the generator to fill memory pages with random content to make them |
| // hard to compress, in a simulation tool not bundled with Chrome. CPU |
| // overhead must be minimized to correctly measure memory effects. |
| friend class memory_simulator::MemoryHolder; |
| // Uses the generator to sub-sample metrics. |
| friend class MetricsSubSampler; |
| |
| FRIEND_TEST_ALL_PREFIXES(RandUtilTest, |
| InsecureRandomGeneratorProducesBothValuesOfAllBits); |
| FRIEND_TEST_ALL_PREFIXES(RandUtilTest, InsecureRandomGeneratorChiSquared); |
| FRIEND_TEST_ALL_PREFIXES(RandUtilTest, InsecureRandomGeneratorRandDouble); |
| FRIEND_TEST_ALL_PREFIXES(RandUtilPerfTest, InsecureRandomRandUint64); |
| }; |
| |
| class BASE_EXPORT MetricsSubSampler { |
| public: |
| MetricsSubSampler(); |
| bool ShouldSample(double probability); |
| |
| private: |
| InsecureRandomGenerator generator_; |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_RAND_UTIL_H_ |