| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/sync_socket.h" |
| |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <limits.h> |
| #include <poll.h> |
| #include <stddef.h> |
| #include <stdio.h> |
| #include <sys/ioctl.h> |
| #include <sys/socket.h> |
| #include <sys/types.h> |
| |
| #include "base/check_op.h" |
| #include "base/containers/span.h" |
| #include "base/files/file_util.h" |
| #include "base/numerics/safe_conversions.h" |
| #include "base/threading/scoped_blocking_call.h" |
| #include "build/build_config.h" |
| |
| #if BUILDFLAG(IS_SOLARIS) |
| #include <sys/filio.h> |
| #endif |
| |
| namespace base { |
| |
| namespace { |
| // To avoid users sending negative message lengths to Send/Receive |
| // we clamp message lengths, which are size_t, to no more than INT_MAX. |
| const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX); |
| |
| // Writes |length| of |buffer| into |handle|. Returns the number of bytes |
| // written or zero on error. |length| must be greater than 0. |
| size_t SendHelper(SyncSocket::Handle handle, |
| const void* buffer, |
| size_t length) { |
| DCHECK_GT(length, 0u); |
| DCHECK_LE(length, kMaxMessageLength); |
| DCHECK_NE(handle, SyncSocket::kInvalidHandle); |
| return WriteFileDescriptor( |
| handle, make_span(static_cast<const uint8_t*>(buffer), length)) |
| ? length |
| : 0; |
| } |
| |
| } // namespace |
| |
| // static |
| bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) { |
| DCHECK_NE(socket_a, socket_b); |
| DCHECK(!socket_a->IsValid()); |
| DCHECK(!socket_b->IsValid()); |
| |
| #if BUILDFLAG(IS_APPLE) |
| int nosigpipe = 1; |
| #endif // BUILDFLAG(IS_APPLE) |
| |
| ScopedHandle handles[2]; |
| |
| { |
| Handle raw_handles[2] = {kInvalidHandle, kInvalidHandle}; |
| if (socketpair(AF_UNIX, SOCK_STREAM, 0, raw_handles) != 0) { |
| return false; |
| } |
| handles[0].reset(raw_handles[0]); |
| handles[1].reset(raw_handles[1]); |
| } |
| |
| #if BUILDFLAG(IS_APPLE) |
| // On OSX an attempt to read or write to a closed socket may generate a |
| // SIGPIPE rather than returning -1. setsockopt will shut this off. |
| if (0 != setsockopt(handles[0].get(), SOL_SOCKET, SO_NOSIGPIPE, &nosigpipe, |
| sizeof(nosigpipe)) || |
| 0 != setsockopt(handles[1].get(), SOL_SOCKET, SO_NOSIGPIPE, &nosigpipe, |
| sizeof(nosigpipe))) { |
| return false; |
| } |
| #endif |
| |
| // Copy the handles out for successful return. |
| socket_a->handle_ = std::move(handles[0]); |
| socket_b->handle_ = std::move(handles[1]); |
| |
| return true; |
| } |
| |
| void SyncSocket::Close() { |
| handle_.reset(); |
| } |
| |
| size_t SyncSocket::Send(const void* buffer, size_t length) { |
| ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK); |
| return SendHelper(handle(), buffer, length); |
| } |
| |
| size_t SyncSocket::Receive(void* buffer, size_t length) { |
| ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK); |
| DCHECK_GT(length, 0u); |
| DCHECK_LE(length, kMaxMessageLength); |
| DCHECK(IsValid()); |
| char* charbuffer = static_cast<char*>(buffer); |
| if (ReadFromFD(handle(), charbuffer, length)) |
| return length; |
| return 0; |
| } |
| |
| size_t SyncSocket::ReceiveWithTimeout(void* buffer, |
| size_t length, |
| TimeDelta timeout) { |
| ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK); |
| DCHECK_GT(length, 0u); |
| DCHECK_LE(length, kMaxMessageLength); |
| DCHECK(IsValid()); |
| |
| // Only timeouts greater than zero and less than one second are allowed. |
| DCHECK_GT(timeout.InMicroseconds(), 0); |
| DCHECK_LT(timeout.InMicroseconds(), Seconds(1).InMicroseconds()); |
| |
| // Track the start time so we can reduce the timeout as data is read. |
| TimeTicks start_time = TimeTicks::Now(); |
| const TimeTicks finish_time = start_time + timeout; |
| |
| struct pollfd pollfd; |
| pollfd.fd = handle(); |
| pollfd.events = POLLIN; |
| pollfd.revents = 0; |
| |
| size_t bytes_read_total = 0; |
| while (bytes_read_total < length) { |
| const TimeDelta this_timeout = finish_time - TimeTicks::Now(); |
| const int timeout_ms = |
| static_cast<int>(this_timeout.InMillisecondsRoundedUp()); |
| if (timeout_ms <= 0) |
| break; |
| const int poll_result = poll(&pollfd, 1, timeout_ms); |
| // Handle EINTR manually since we need to update the timeout value. |
| if (poll_result == -1 && errno == EINTR) |
| continue; |
| // Return if other type of error or a timeout. |
| if (poll_result <= 0) |
| return bytes_read_total; |
| |
| // poll() only tells us that data is ready for reading, not how much. We |
| // must Peek() for the amount ready for reading to avoid blocking. |
| // At hang up (POLLHUP), the write end has been closed and there might still |
| // be data to be read. |
| // No special handling is needed for error (POLLERR); we can let any of the |
| // following operations fail and handle it there. |
| DCHECK(pollfd.revents & (POLLIN | POLLHUP | POLLERR)) << pollfd.revents; |
| const size_t bytes_to_read = std::min(Peek(), length - bytes_read_total); |
| |
| // There may be zero bytes to read if the socket at the other end closed. |
| if (!bytes_to_read) |
| return bytes_read_total; |
| |
| const size_t bytes_received = |
| Receive(static_cast<char*>(buffer) + bytes_read_total, bytes_to_read); |
| bytes_read_total += bytes_received; |
| if (bytes_received != bytes_to_read) |
| return bytes_read_total; |
| } |
| |
| return bytes_read_total; |
| } |
| |
| size_t SyncSocket::Peek() { |
| DCHECK(IsValid()); |
| int number_chars = 0; |
| if (ioctl(handle_.get(), FIONREAD, &number_chars) == -1) { |
| // If there is an error in ioctl, signal that the channel would block. |
| return 0; |
| } |
| return checked_cast<size_t>(number_chars); |
| } |
| |
| bool SyncSocket::IsValid() const { |
| return handle_.is_valid(); |
| } |
| |
| SyncSocket::Handle SyncSocket::handle() const { |
| return handle_.get(); |
| } |
| |
| SyncSocket::Handle SyncSocket::Release() { |
| return handle_.release(); |
| } |
| |
| bool CancelableSyncSocket::Shutdown() { |
| DCHECK(IsValid()); |
| return HANDLE_EINTR(shutdown(handle(), SHUT_RDWR)) >= 0; |
| } |
| |
| size_t CancelableSyncSocket::Send(const void* buffer, size_t length) { |
| DCHECK_GT(length, 0u); |
| DCHECK_LE(length, kMaxMessageLength); |
| DCHECK(IsValid()); |
| |
| const int flags = fcntl(handle(), F_GETFL); |
| if (flags != -1 && (flags & O_NONBLOCK) == 0) { |
| // Set the socket to non-blocking mode for sending if its original mode |
| // is blocking. |
| fcntl(handle(), F_SETFL, flags | O_NONBLOCK); |
| } |
| |
| const size_t len = SendHelper(handle(), buffer, length); |
| |
| if (flags != -1 && (flags & O_NONBLOCK) == 0) { |
| // Restore the original flags. |
| fcntl(handle(), F_SETFL, flags); |
| } |
| |
| return len; |
| } |
| |
| // static |
| bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a, |
| CancelableSyncSocket* socket_b) { |
| return SyncSocket::CreatePair(socket_a, socket_b); |
| } |
| |
| } // namespace base |