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// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_SYNCHRONIZATION_LOCK_H_
#define BASE_SYNCHRONIZATION_LOCK_H_
#include "base/base_export.h"
#include "base/dcheck_is_on.h"
#include "base/synchronization/lock_impl.h"
#include "base/thread_annotations.h"
#include "build/build_config.h"
#if DCHECK_IS_ON()
#include "base/threading/platform_thread_ref.h"
#endif
namespace base {
// A convenient wrapper for an OS specific critical section. The only real
// intelligence in this class is in debug mode for the support for the
// AssertAcquired() method.
class LOCKABLE BASE_EXPORT Lock {
public:
#if !DCHECK_IS_ON()
// Optimized wrapper implementation
Lock() : lock_() {}
Lock(const Lock&) = delete;
Lock& operator=(const Lock&) = delete;
~Lock() {}
void Acquire() EXCLUSIVE_LOCK_FUNCTION() { lock_.Lock(); }
void Release() UNLOCK_FUNCTION() { lock_.Unlock(); }
// If the lock is not held, take it and return true. If the lock is already
// held by another thread, immediately return false. This must not be called
// by a thread already holding the lock (what happens is undefined and an
// assertion may fail).
bool Try() EXCLUSIVE_TRYLOCK_FUNCTION(true) { return lock_.Try(); }
// Null implementation if not debug.
void AssertAcquired() const ASSERT_EXCLUSIVE_LOCK() {}
void AssertNotHeld() const {}
#else
Lock();
~Lock();
// NOTE: We do not permit recursive locks and will commonly fire a DCHECK() if
// a thread attempts to acquire the lock a second time (while already holding
// it).
void Acquire() EXCLUSIVE_LOCK_FUNCTION() {
lock_.Lock();
CheckUnheldAndMark();
}
void Release() UNLOCK_FUNCTION() {
CheckHeldAndUnmark();
lock_.Unlock();
}
bool Try() EXCLUSIVE_TRYLOCK_FUNCTION(true) {
bool rv = lock_.Try();
if (rv) {
CheckUnheldAndMark();
}
return rv;
}
void AssertAcquired() const ASSERT_EXCLUSIVE_LOCK();
void AssertNotHeld() const;
#endif // DCHECK_IS_ON()
// Whether Lock mitigates priority inversion when used from different thread
// priorities.
static bool HandlesMultipleThreadPriorities() {
#if defined(STARBOARD)
return false;
#elif BUILDFLAG(IS_WIN)
// Windows mitigates priority inversion by randomly boosting the priority of
// ready threads.
// https://msdn.microsoft.com/library/windows/desktop/ms684831.aspx
return true;
#elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA)
// POSIX mitigates priority inversion by setting the priority of a thread
// holding a Lock to the maximum priority of any other thread waiting on it.
return internal::LockImpl::PriorityInheritanceAvailable();
#else
#error Unsupported platform
#endif
}
// Both Windows and POSIX implementations of ConditionVariable need to be
// able to see our lock and tweak our debugging counters, as they release and
// acquire locks inside of their condition variable APIs.
friend class ConditionVariable;
private:
#if DCHECK_IS_ON()
// Members and routines taking care of locks assertions.
// Note that this checks for recursive locks and allows them
// if the variable is set. This is allowed by the underlying implementation
// on windows but not on Posix, so we're doing unneeded checks on Posix.
// It's worth it to share the code.
void CheckHeldAndUnmark();
void CheckUnheldAndMark();
// All private data is implicitly protected by lock_.
// Be VERY careful to only access members under that lock.
base::PlatformThreadRef owning_thread_ref_;
#endif // DCHECK_IS_ON()
// Platform specific underlying lock implementation.
internal::LockImpl lock_;
};
// A helper class that acquires the given Lock while the AutoLock is in scope.
using AutoLock = internal::BasicAutoLock<Lock>;
// A helper class that tries to acquire the given Lock while the AutoTryLock is
// in scope.
using AutoTryLock = internal::BasicAutoTryLock<Lock>;
// AutoUnlock is a helper that will Release() the |lock| argument in the
// constructor, and re-Acquire() it in the destructor.
using AutoUnlock = internal::BasicAutoUnlock<Lock>;
// Like AutoLock but is a no-op when the provided Lock* is null. Inspired from
// absl::MutexLockMaybe. Use this instead of absl::optional<base::AutoLock> to
// get around -Wthread-safety-analysis warnings for conditional locking.
using AutoLockMaybe = internal::BasicAutoLockMaybe<Lock>;
// Like AutoLock but permits Release() of its mutex before destruction.
// Release() may be called at most once. Inspired from
// absl::ReleasableMutexLock. Use this instead of absl::optional<base::AutoLock>
// to get around -Wthread-safety-analysis warnings for AutoLocks that are
// explicitly released early (prefer proper scoping to this).
using ReleasableAutoLock = internal::BasicReleasableAutoLock<Lock>;
} // namespace base
#endif // BASE_SYNCHRONIZATION_LOCK_H_