| // Copyright 2019 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/threading/scoped_thread_priority.h" |
| |
| #include "base/threading/platform_thread.h" |
| #include "base/threading/thread.h" |
| #include "build/build_config.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace base { |
| |
| namespace { |
| |
| // Tests in this file invoke an API that tracks state in static variable. They |
| // can therefore only be invoked once per process. |
| #define ASSERT_RUNS_ONCE() \ |
| static int num_times_run = 0; \ |
| ++num_times_run; \ |
| if (num_times_run > 1) \ |
| ADD_FAILURE() << "This test cannot run multiple times in the same " \ |
| "process."; |
| |
| static ThreadType kAllThreadTypes[] = { |
| ThreadType::kRealtimeAudio, ThreadType::kDisplayCritical, |
| ThreadType::kCompositing, ThreadType::kDefault, ThreadType::kBackground}; |
| |
| static_assert(static_cast<int>(ThreadType::kBackground) == 0, |
| "kBackground isn't lowest"); |
| static_assert(ThreadType::kRealtimeAudio == ThreadType::kMaxValue, |
| "kRealtimeAudio isn't highest"); |
| |
| class ScopedThreadPriorityTest : public testing::Test { |
| protected: |
| void SetUp() override { |
| // Ensures the default thread priority is set. |
| ASSERT_EQ(ThreadPriorityForTest::kNormal, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| } |
| }; |
| |
| #if BUILDFLAG(IS_WIN) |
| void FunctionThatBoostsPriorityOnFirstInvoke( |
| ThreadPriorityForTest expected_priority) { |
| SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY(); |
| EXPECT_EQ(expected_priority, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| } |
| |
| void FunctionThatBoostsPriorityOnEveryInvoke() { |
| SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY_REPEATEDLY(); |
| EXPECT_EQ(base::ThreadPriorityForTest::kNormal, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| } |
| |
| #endif // BUILDFLAG(IS_WIN) |
| |
| } // namespace |
| |
| TEST_F(ScopedThreadPriorityTest, BasicTest) { |
| for (auto from : kAllThreadTypes) { |
| if (!PlatformThread::CanChangeThreadType(ThreadType::kDefault, from)) |
| continue; |
| for (auto to : kAllThreadTypes) { |
| // ThreadType::kRealtimeAudio is not a valid |target_thread_type| for |
| // ScopedBoostPriority. |
| if (to == ThreadType::kRealtimeAudio) |
| continue; |
| Thread thread("ScopedThreadPriorityTest"); |
| thread.StartWithOptions(Thread::Options(from)); |
| thread.WaitUntilThreadStarted(); |
| thread.task_runner()->PostTask( |
| FROM_HERE, |
| BindOnce( |
| [](ThreadType from, ThreadType to) { |
| EXPECT_EQ(PlatformThread::GetCurrentThreadType(), from); |
| { |
| ScopedBoostPriority scoped_boost_priority(to); |
| bool will_boost_priority = |
| from < to && |
| PlatformThread::CanChangeThreadType(from, to) && |
| PlatformThread::CanChangeThreadType(to, from); |
| EXPECT_EQ(PlatformThread::GetCurrentThreadType(), |
| will_boost_priority ? to : from); |
| } |
| EXPECT_EQ(PlatformThread::GetCurrentThreadType(), from); |
| }, |
| from, to)); |
| } |
| } |
| } |
| |
| TEST_F(ScopedThreadPriorityTest, WithoutPriorityBoost) { |
| ASSERT_RUNS_ONCE(); |
| |
| // Validates that a thread at normal priority keep the same priority. |
| { |
| SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY(); |
| EXPECT_EQ(ThreadPriorityForTest::kNormal, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| } |
| EXPECT_EQ(ThreadPriorityForTest::kNormal, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| } |
| |
| #if BUILDFLAG(IS_WIN) |
| TEST_F(ScopedThreadPriorityTest, WithPriorityBoost) { |
| ASSERT_RUNS_ONCE(); |
| |
| // Validates that a thread at background priority is boosted to normal |
| // priority. |
| PlatformThread::SetCurrentThreadType(ThreadType::kBackground); |
| { |
| SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY(); |
| EXPECT_EQ(ThreadPriorityForTest::kNormal, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| } |
| EXPECT_EQ(ThreadPriorityForTest::kBackground, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| |
| // Put back the default thread priority. |
| PlatformThread::SetCurrentThreadType(ThreadType::kDefault); |
| } |
| #endif // BUILDFLAG(IS_WIN) |
| |
| #if BUILDFLAG(IS_WIN) |
| TEST_F(ScopedThreadPriorityTest, NestedScope) { |
| ASSERT_RUNS_ONCE(); |
| |
| PlatformThread::SetCurrentThreadType(ThreadType::kBackground); |
| |
| { |
| SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY(); |
| EXPECT_EQ(ThreadPriorityForTest::kNormal, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| { |
| SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY(); |
| EXPECT_EQ(ThreadPriorityForTest::kNormal, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| } |
| EXPECT_EQ(ThreadPriorityForTest::kNormal, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| } |
| |
| EXPECT_EQ(ThreadPriorityForTest::kBackground, |
| PlatformThread::GetCurrentThreadPriorityForTest()); |
| |
| // Put back the default thread priority. |
| PlatformThread::SetCurrentThreadType(ThreadType::kDefault); |
| } |
| #endif // BUILDFLAG(IS_WIN) |
| |
| #if BUILDFLAG(IS_WIN) |
| TEST_F(ScopedThreadPriorityTest, FunctionThatBoostsPriorityOnFirstInvoke) { |
| ASSERT_RUNS_ONCE(); |
| |
| PlatformThread::SetCurrentThreadType(ThreadType::kBackground); |
| |
| FunctionThatBoostsPriorityOnFirstInvoke(base::ThreadPriorityForTest::kNormal); |
| FunctionThatBoostsPriorityOnFirstInvoke( |
| base::ThreadPriorityForTest::kBackground); |
| |
| // Put back the default thread priority. |
| PlatformThread::SetCurrentThreadType(ThreadType::kDefault); |
| } |
| |
| TEST_F(ScopedThreadPriorityTest, FunctionThatBoostsPriorityOnEveryInvoke) { |
| PlatformThread::SetCurrentThreadType(ThreadType::kBackground); |
| |
| FunctionThatBoostsPriorityOnEveryInvoke(); |
| FunctionThatBoostsPriorityOnEveryInvoke(); |
| |
| // Put back the default thread priority. |
| PlatformThread::SetCurrentThreadType(ThreadType::kDefault); |
| } |
| |
| #endif // BUILDFLAG(IS_WIN) |
| |
| } // namespace base |