| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_WIN_ENUM_VARIANT_H_ |
| #define BASE_WIN_ENUM_VARIANT_H_ |
| |
| #include <wrl/implements.h> |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "base/win/scoped_variant.h" |
| |
| namespace base { |
| namespace win { |
| |
| // A simple implementation of IEnumVARIANT. |
| class BASE_EXPORT EnumVariant |
| : public Microsoft::WRL::RuntimeClass< |
| Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>, |
| IEnumVARIANT> { |
| public: |
| // The constructor allocates a vector of empty ScopedVariants of size |count|. |
| // Use ItemAt to set the value of each item in the array. |
| explicit EnumVariant(ULONG count); |
| |
| // IEnumVARIANT: |
| IFACEMETHODIMP Next(ULONG requested_count, |
| VARIANT* out_elements, |
| ULONG* out_elements_received) override; |
| IFACEMETHODIMP Skip(ULONG skip_count) override; |
| IFACEMETHODIMP Reset() override; |
| IFACEMETHODIMP Clone(IEnumVARIANT** out_cloned_object) override; |
| |
| // Returns a mutable pointer to the item at position |index|. |
| VARIANT* ItemAt(ULONG index); |
| |
| private: |
| ~EnumVariant() override; |
| |
| std::vector<ScopedVariant> items_; |
| ULONG current_index_; |
| }; |
| |
| } // namespace win |
| } // namespace base |
| |
| #endif // BASE_WIN_ENUM_VARIANT_H_ |