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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/win/windows_version.h"
#include <windows.h>
#include <memory>
#include <tuple>
#include <utility>
#include "base/check_op.h"
#include "base/file_version_info_win.h"
#include "base/files/file_path.h"
#include "base/logging.h"
#include "base/no_destructor.h"
#include "base/notreached.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "base/threading/thread_restrictions.h"
#include "base/win/registry.h"
#include "build/build_config.h"
#if !defined(__clang__) && _MSC_FULL_VER < 191125507
#error VS 2017 Update 3.2 or higher is required
#endif
#if !defined(NTDDI_WIN10_NI)
#error Windows 10.0.22621.0 SDK or higher required.
#endif
namespace base {
namespace win {
namespace {
// The values under the CurrentVersion registry hive are mirrored under
// the corresponding Wow6432 hive.
constexpr wchar_t kRegKeyWindowsNTCurrentVersion[] =
L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion";
// Returns the "UBR" (Windows 10 patch number) and "DisplayVersion" (or
// "ReleaseId" on earlier versions) (Windows 10 release number) from registry.
// "UBR" is an undocumented value and will be 0 if the value was not found.
// "ReleaseId" will be an empty string if neither new nor old values are found.
std::pair<int, std::string> GetVersionData() {
DWORD ubr = 0;
std::wstring release_id;
RegKey key;
if (key.Open(HKEY_LOCAL_MACHINE, kRegKeyWindowsNTCurrentVersion,
KEY_QUERY_VALUE) == ERROR_SUCCESS) {
key.ReadValueDW(L"UBR", &ubr);
// "DisplayVersion" has been introduced in Windows 10 2009
// when naming changed to mixed letters and numbers.
key.ReadValue(L"DisplayVersion", &release_id);
// Use discontinued "ReleaseId" instead, if the former is unavailable.
if (release_id.empty())
key.ReadValue(L"ReleaseId", &release_id);
}
return std::make_pair(static_cast<int>(ubr), WideToUTF8(release_id));
}
const _SYSTEM_INFO& GetSystemInfoStorage() {
static const _SYSTEM_INFO system_info = [] {
_SYSTEM_INFO info = {};
::GetNativeSystemInfo(&info);
return info;
}();
return system_info;
}
} // namespace
// static
OSInfo** OSInfo::GetInstanceStorage() {
// Note: we don't use the Singleton class because it depends on AtExitManager,
// and it's convenient for other modules to use this class without it.
static OSInfo* info = []() {
_OSVERSIONINFOEXW version_info = {sizeof(version_info)};
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
// GetVersionEx() is deprecated, and the suggested replacement are
// the IsWindows*OrGreater() functions in VersionHelpers.h. We can't
// use that because:
// - For Windows 10, there's IsWindows10OrGreater(), but nothing more
// granular. We need to be able to detect different Windows 10 releases
// since they sometimes change behavior in ways that matter.
// - There is no IsWindows11OrGreater() function yet.
::GetVersionEx(reinterpret_cast<_OSVERSIONINFOW*>(&version_info));
#pragma clang diagnostic pop
DWORD os_type = 0;
::GetProductInfo(version_info.dwMajorVersion, version_info.dwMinorVersion,
0, 0, &os_type);
return new OSInfo(version_info, GetSystemInfoStorage(), os_type);
}();
return &info;
}
// static
OSInfo* OSInfo::GetInstance() {
return *GetInstanceStorage();
}
// static
OSInfo::WindowsArchitecture OSInfo::GetArchitecture() {
switch (GetSystemInfoStorage().wProcessorArchitecture) {
case PROCESSOR_ARCHITECTURE_INTEL:
return X86_ARCHITECTURE;
case PROCESSOR_ARCHITECTURE_AMD64:
return X64_ARCHITECTURE;
case PROCESSOR_ARCHITECTURE_IA64:
return IA64_ARCHITECTURE;
case PROCESSOR_ARCHITECTURE_ARM64:
return ARM64_ARCHITECTURE;
default:
return OTHER_ARCHITECTURE;
}
}
// Returns true if this is an x86/x64 process running on ARM64 through
// emulation.
// static
bool OSInfo::IsRunningEmulatedOnArm64() {
#if defined(ARCH_CPU_ARM64)
// If we're running native ARM64 then we aren't running emulated.
return false;
#else
using IsWow64Process2Function = decltype(&IsWow64Process2);
IsWow64Process2Function is_wow64_process2 =
reinterpret_cast<IsWow64Process2Function>(::GetProcAddress(
::GetModuleHandleA("kernel32.dll"), "IsWow64Process2"));
if (!is_wow64_process2) {
return false;
}
USHORT process_machine;
USHORT native_machine;
bool retval = is_wow64_process2(::GetCurrentProcess(), &process_machine,
&native_machine);
if (!retval) {
return false;
}
if (native_machine == IMAGE_FILE_MACHINE_ARM64) {
return true;
}
return false;
#endif
}
OSInfo::OSInfo(const _OSVERSIONINFOEXW& version_info,
const _SYSTEM_INFO& system_info,
DWORD os_type)
: version_(Version::PRE_XP),
wow_process_machine_(WowProcessMachine::kUnknown),
wow_native_machine_(WowNativeMachine::kUnknown) {
version_number_.major = version_info.dwMajorVersion;
version_number_.minor = version_info.dwMinorVersion;
version_number_.build = version_info.dwBuildNumber;
std::tie(version_number_.patch, release_id_) = GetVersionData();
version_ = MajorMinorBuildToVersion(
version_number_.major, version_number_.minor, version_number_.build);
InitializeWowStatusValuesForProcess(GetCurrentProcess());
service_pack_.major = version_info.wServicePackMajor;
service_pack_.minor = version_info.wServicePackMinor;
service_pack_str_ = WideToUTF8(version_info.szCSDVersion);
processors_ = static_cast<int>(system_info.dwNumberOfProcessors);
allocation_granularity_ = system_info.dwAllocationGranularity;
if (version_info.dwMajorVersion == 6 || version_info.dwMajorVersion == 10) {
// Only present on Vista+.
switch (os_type) {
case PRODUCT_CLUSTER_SERVER:
case PRODUCT_DATACENTER_SERVER:
case PRODUCT_DATACENTER_SERVER_CORE:
case PRODUCT_ENTERPRISE_SERVER:
case PRODUCT_ENTERPRISE_SERVER_CORE:
case PRODUCT_ENTERPRISE_SERVER_IA64:
case PRODUCT_SMALLBUSINESS_SERVER:
case PRODUCT_SMALLBUSINESS_SERVER_PREMIUM:
case PRODUCT_STANDARD_SERVER:
case PRODUCT_STANDARD_SERVER_CORE:
case PRODUCT_WEB_SERVER:
version_type_ = SUITE_SERVER;
break;
case PRODUCT_PROFESSIONAL:
case PRODUCT_ULTIMATE:
version_type_ = SUITE_PROFESSIONAL;
break;
case PRODUCT_ENTERPRISE:
case PRODUCT_ENTERPRISE_E:
case PRODUCT_ENTERPRISE_EVALUATION:
case PRODUCT_ENTERPRISE_N:
case PRODUCT_ENTERPRISE_N_EVALUATION:
case PRODUCT_ENTERPRISE_S:
case PRODUCT_ENTERPRISE_S_EVALUATION:
case PRODUCT_ENTERPRISE_S_N:
case PRODUCT_ENTERPRISE_S_N_EVALUATION:
case PRODUCT_BUSINESS:
case PRODUCT_BUSINESS_N:
version_type_ = SUITE_ENTERPRISE;
break;
case PRODUCT_PRO_FOR_EDUCATION:
case PRODUCT_PRO_FOR_EDUCATION_N:
version_type_ = SUITE_EDUCATION_PRO;
break;
case PRODUCT_EDUCATION:
case PRODUCT_EDUCATION_N:
version_type_ = SUITE_EDUCATION;
break;
case PRODUCT_HOME_BASIC:
case PRODUCT_HOME_PREMIUM:
case PRODUCT_STARTER:
default:
version_type_ = SUITE_HOME;
break;
}
} else if (version_info.dwMajorVersion == 5 &&
version_info.dwMinorVersion == 2) {
if (version_info.wProductType == VER_NT_WORKSTATION &&
system_info.wProcessorArchitecture == PROCESSOR_ARCHITECTURE_AMD64) {
version_type_ = SUITE_PROFESSIONAL;
} else if (version_info.wSuiteMask & VER_SUITE_WH_SERVER) {
version_type_ = SUITE_HOME;
} else {
version_type_ = SUITE_SERVER;
}
} else if (version_info.dwMajorVersion == 5 &&
version_info.dwMinorVersion == 1) {
if (version_info.wSuiteMask & VER_SUITE_PERSONAL)
version_type_ = SUITE_HOME;
else
version_type_ = SUITE_PROFESSIONAL;
} else {
// Windows is pre XP so we don't care but pick a safe default.
version_type_ = SUITE_HOME;
}
}
OSInfo::~OSInfo() = default;
Version OSInfo::Kernel32Version() {
static const Version kernel32_version =
MajorMinorBuildToVersion(Kernel32BaseVersion().components()[0],
Kernel32BaseVersion().components()[1],
Kernel32BaseVersion().components()[2]);
return kernel32_version;
}
OSInfo::VersionNumber OSInfo::Kernel32VersionNumber() {
DCHECK_EQ(Kernel32BaseVersion().components().size(), 4u);
static const VersionNumber version = {
.major = Kernel32BaseVersion().components()[0],
.minor = Kernel32BaseVersion().components()[1],
.build = Kernel32BaseVersion().components()[2],
.patch = Kernel32BaseVersion().components()[3]};
return version;
}
// Retrieve a version from kernel32. This is useful because when running in
// compatibility mode for a down-level version of the OS, the file version of
// kernel32 will still be the "real" version.
base::Version OSInfo::Kernel32BaseVersion() {
static const NoDestructor<base::Version> version([] {
// Allow the calls to `Kernel32BaseVersion()` to block, as they only happen
// once (after which the result is cached in `version`), and reading from
// kernel32.dll is fast in practice because it is used by all processes and
// therefore likely to be in the OS's file cache.
base::ScopedAllowBlocking allow_blocking;
std::unique_ptr<FileVersionInfoWin> file_version_info =
FileVersionInfoWin::CreateFileVersionInfoWin(
FilePath(FILE_PATH_LITERAL("kernel32.dll")));
if (!file_version_info) {
// crbug.com/912061: on some systems it seems kernel32.dll might be
// corrupted or not in a state to get version info. In this case try
// kernelbase.dll as a fallback.
file_version_info = FileVersionInfoWin::CreateFileVersionInfoWin(
FilePath(FILE_PATH_LITERAL("kernelbase.dll")));
}
CHECK(file_version_info);
return file_version_info->GetFileVersion();
}());
return *version;
}
bool OSInfo::IsWowDisabled() const {
return (wow_process_machine_ == WowProcessMachine::kDisabled);
}
bool OSInfo::IsWowX86OnAMD64() const {
return (wow_process_machine_ == WowProcessMachine::kX86 &&
wow_native_machine_ == WowNativeMachine::kAMD64);
}
bool OSInfo::IsWowX86OnARM64() const {
return (wow_process_machine_ == WowProcessMachine::kX86 &&
wow_native_machine_ == WowNativeMachine::kARM64);
}
bool OSInfo::IsWowAMD64OnARM64() const {
#if defined(ARCH_CPU_X86_64)
// An AMD64 process running on an ARM64 device results in the incorrect
// identification of the device architecture (AMD64 is reported). However,
// IsWow64Process2 will return the correct device type for the native
// machine, even though the OS doesn't consider an AMD64 process on an ARM64
// processor a classic Windows-on-Windows setup.
return (wow_process_machine_ == WowProcessMachine::kDisabled &&
wow_native_machine_ == WowNativeMachine::kARM64);
#else
return false;
#endif
}
bool OSInfo::IsWowX86OnOther() const {
return (wow_process_machine_ == WowProcessMachine::kX86 &&
wow_native_machine_ == WowNativeMachine::kOther);
}
std::string OSInfo::processor_model_name() {
if (processor_model_name_.empty()) {
const wchar_t kProcessorNameString[] =
L"HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0";
RegKey key(HKEY_LOCAL_MACHINE, kProcessorNameString, KEY_READ);
std::wstring value;
key.ReadValue(L"ProcessorNameString", &value);
processor_model_name_ = WideToUTF8(value);
}
return processor_model_name_;
}
// With the exception of Server 2003, server variants are treated the same as
// the corresponding workstation release.
// static
Version OSInfo::MajorMinorBuildToVersion(uint32_t major,
uint32_t minor,
uint32_t build) {
if (major == 11) {
// We know nothing about this version of Windows or even if it exists.
// Known Windows 11 versions have a major number 10 and are thus handled by
// the == 10 block below.
return Version::WIN11;
}
if (major == 10) {
if (build >= 22621) {
return Version::WIN11_22H2;
}
if (build >= 22000) {
return Version::WIN11;
}
if (build >= 20348) {
return Version::SERVER_2022;
}
if (build >= 19045) {
return Version::WIN10_22H2;
}
if (build >= 19044) {
return Version::WIN10_21H2;
}
if (build >= 19043) {
return Version::WIN10_21H1;
}
if (build >= 19042) {
return Version::WIN10_20H2;
}
if (build >= 19041) {
return Version::WIN10_20H1;
}
if (build >= 18363) {
return Version::WIN10_19H2;
}
if (build >= 18362) {
return Version::WIN10_19H1;
}
if (build >= 17763) {
return Version::WIN10_RS5;
}
if (build >= 17134) {
return Version::WIN10_RS4;
}
if (build >= 16299) {
return Version::WIN10_RS3;
}
if (build >= 15063) {
return Version::WIN10_RS2;
}
if (build >= 14393) {
return Version::WIN10_RS1;
}
if (build >= 10586) {
return Version::WIN10_TH2;
}
return Version::WIN10;
}
if (major > 6) {
// Hitting this likely means that it's time for a >11 block above.
NOTREACHED() << major << "." << minor << "." << build;
return Version::WIN_LAST;
}
if (major == 6) {
switch (minor) {
case 0:
return Version::VISTA;
case 1:
return Version::WIN7;
case 2:
return Version::WIN8;
default:
DCHECK_EQ(minor, 3u);
return Version::WIN8_1;
}
}
if (major == 5 && minor != 0) {
// Treat XP Pro x64, Home Server, and Server 2003 R2 as Server 2003.
return minor == 1 ? Version::XP : Version::SERVER_2003;
}
// Win 2000 or older.
return Version::PRE_XP;
}
Version GetVersion() {
return OSInfo::GetInstance()->version();
}
OSInfo::WowProcessMachine OSInfo::GetWowProcessMachineArchitecture(
const int process_machine) {
switch (process_machine) {
case IMAGE_FILE_MACHINE_UNKNOWN:
return OSInfo::WowProcessMachine::kDisabled;
case IMAGE_FILE_MACHINE_I386:
return OSInfo::WowProcessMachine::kX86;
case IMAGE_FILE_MACHINE_ARM:
case IMAGE_FILE_MACHINE_THUMB:
case IMAGE_FILE_MACHINE_ARMNT:
return OSInfo::WowProcessMachine::kARM32;
}
return OSInfo::WowProcessMachine::kOther;
}
OSInfo::WowNativeMachine OSInfo::GetWowNativeMachineArchitecture(
const int native_machine) {
switch (native_machine) {
case IMAGE_FILE_MACHINE_ARM64:
return OSInfo::WowNativeMachine::kARM64;
case IMAGE_FILE_MACHINE_AMD64:
return OSInfo::WowNativeMachine::kAMD64;
}
return OSInfo::WowNativeMachine::kOther;
}
void OSInfo::InitializeWowStatusValuesFromLegacyApi(HANDLE process_handle) {
BOOL is_wow64 = FALSE;
if (!::IsWow64Process(process_handle, &is_wow64))
return;
if (is_wow64) {
wow_process_machine_ = WowProcessMachine::kX86;
wow_native_machine_ = WowNativeMachine::kAMD64;
} else {
wow_process_machine_ = WowProcessMachine::kDisabled;
}
}
void OSInfo::InitializeWowStatusValuesForProcess(HANDLE process_handle) {
static const auto is_wow64_process2 =
reinterpret_cast<decltype(&IsWow64Process2)>(::GetProcAddress(
::GetModuleHandle(L"kernel32.dll"), "IsWow64Process2"));
if (!is_wow64_process2) {
InitializeWowStatusValuesFromLegacyApi(process_handle);
return;
}
USHORT process_machine = IMAGE_FILE_MACHINE_UNKNOWN;
USHORT native_machine = IMAGE_FILE_MACHINE_UNKNOWN;
if (!is_wow64_process2(process_handle, &process_machine, &native_machine)) {
return;
}
wow_process_machine_ = GetWowProcessMachineArchitecture(process_machine);
wow_native_machine_ = GetWowNativeMachineArchitecture(native_machine);
}
} // namespace win
} // namespace base