| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/win/windows_version.h" |
| |
| #include <windows.h> |
| |
| #include <memory> |
| #include <tuple> |
| #include <utility> |
| |
| #include "base/check_op.h" |
| #include "base/file_version_info_win.h" |
| #include "base/files/file_path.h" |
| #include "base/logging.h" |
| #include "base/no_destructor.h" |
| #include "base/notreached.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "base/threading/thread_restrictions.h" |
| #include "base/win/registry.h" |
| #include "build/build_config.h" |
| |
| #if !defined(__clang__) && _MSC_FULL_VER < 191125507 |
| #error VS 2017 Update 3.2 or higher is required |
| #endif |
| |
| #if !defined(NTDDI_WIN10_NI) |
| #error Windows 10.0.22621.0 SDK or higher required. |
| #endif |
| |
| namespace base { |
| namespace win { |
| |
| namespace { |
| |
| // The values under the CurrentVersion registry hive are mirrored under |
| // the corresponding Wow6432 hive. |
| constexpr wchar_t kRegKeyWindowsNTCurrentVersion[] = |
| L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion"; |
| |
| // Returns the "UBR" (Windows 10 patch number) and "DisplayVersion" (or |
| // "ReleaseId" on earlier versions) (Windows 10 release number) from registry. |
| // "UBR" is an undocumented value and will be 0 if the value was not found. |
| // "ReleaseId" will be an empty string if neither new nor old values are found. |
| std::pair<int, std::string> GetVersionData() { |
| DWORD ubr = 0; |
| std::wstring release_id; |
| RegKey key; |
| |
| if (key.Open(HKEY_LOCAL_MACHINE, kRegKeyWindowsNTCurrentVersion, |
| KEY_QUERY_VALUE) == ERROR_SUCCESS) { |
| key.ReadValueDW(L"UBR", &ubr); |
| // "DisplayVersion" has been introduced in Windows 10 2009 |
| // when naming changed to mixed letters and numbers. |
| key.ReadValue(L"DisplayVersion", &release_id); |
| // Use discontinued "ReleaseId" instead, if the former is unavailable. |
| if (release_id.empty()) |
| key.ReadValue(L"ReleaseId", &release_id); |
| } |
| |
| return std::make_pair(static_cast<int>(ubr), WideToUTF8(release_id)); |
| } |
| |
| const _SYSTEM_INFO& GetSystemInfoStorage() { |
| static const _SYSTEM_INFO system_info = [] { |
| _SYSTEM_INFO info = {}; |
| ::GetNativeSystemInfo(&info); |
| return info; |
| }(); |
| return system_info; |
| } |
| |
| } // namespace |
| |
| // static |
| OSInfo** OSInfo::GetInstanceStorage() { |
| // Note: we don't use the Singleton class because it depends on AtExitManager, |
| // and it's convenient for other modules to use this class without it. |
| static OSInfo* info = []() { |
| _OSVERSIONINFOEXW version_info = {sizeof(version_info)}; |
| |
| #pragma clang diagnostic push |
| #pragma clang diagnostic ignored "-Wdeprecated-declarations" |
| // GetVersionEx() is deprecated, and the suggested replacement are |
| // the IsWindows*OrGreater() functions in VersionHelpers.h. We can't |
| // use that because: |
| // - For Windows 10, there's IsWindows10OrGreater(), but nothing more |
| // granular. We need to be able to detect different Windows 10 releases |
| // since they sometimes change behavior in ways that matter. |
| // - There is no IsWindows11OrGreater() function yet. |
| ::GetVersionEx(reinterpret_cast<_OSVERSIONINFOW*>(&version_info)); |
| #pragma clang diagnostic pop |
| |
| DWORD os_type = 0; |
| ::GetProductInfo(version_info.dwMajorVersion, version_info.dwMinorVersion, |
| 0, 0, &os_type); |
| |
| return new OSInfo(version_info, GetSystemInfoStorage(), os_type); |
| }(); |
| |
| return &info; |
| } |
| |
| // static |
| OSInfo* OSInfo::GetInstance() { |
| return *GetInstanceStorage(); |
| } |
| |
| // static |
| OSInfo::WindowsArchitecture OSInfo::GetArchitecture() { |
| switch (GetSystemInfoStorage().wProcessorArchitecture) { |
| case PROCESSOR_ARCHITECTURE_INTEL: |
| return X86_ARCHITECTURE; |
| case PROCESSOR_ARCHITECTURE_AMD64: |
| return X64_ARCHITECTURE; |
| case PROCESSOR_ARCHITECTURE_IA64: |
| return IA64_ARCHITECTURE; |
| case PROCESSOR_ARCHITECTURE_ARM64: |
| return ARM64_ARCHITECTURE; |
| default: |
| return OTHER_ARCHITECTURE; |
| } |
| } |
| |
| // Returns true if this is an x86/x64 process running on ARM64 through |
| // emulation. |
| // static |
| bool OSInfo::IsRunningEmulatedOnArm64() { |
| #if defined(ARCH_CPU_ARM64) |
| // If we're running native ARM64 then we aren't running emulated. |
| return false; |
| #else |
| using IsWow64Process2Function = decltype(&IsWow64Process2); |
| |
| IsWow64Process2Function is_wow64_process2 = |
| reinterpret_cast<IsWow64Process2Function>(::GetProcAddress( |
| ::GetModuleHandleA("kernel32.dll"), "IsWow64Process2")); |
| if (!is_wow64_process2) { |
| return false; |
| } |
| USHORT process_machine; |
| USHORT native_machine; |
| bool retval = is_wow64_process2(::GetCurrentProcess(), &process_machine, |
| &native_machine); |
| if (!retval) { |
| return false; |
| } |
| if (native_machine == IMAGE_FILE_MACHINE_ARM64) { |
| return true; |
| } |
| return false; |
| #endif |
| } |
| |
| OSInfo::OSInfo(const _OSVERSIONINFOEXW& version_info, |
| const _SYSTEM_INFO& system_info, |
| DWORD os_type) |
| : version_(Version::PRE_XP), |
| wow_process_machine_(WowProcessMachine::kUnknown), |
| wow_native_machine_(WowNativeMachine::kUnknown) { |
| version_number_.major = version_info.dwMajorVersion; |
| version_number_.minor = version_info.dwMinorVersion; |
| version_number_.build = version_info.dwBuildNumber; |
| std::tie(version_number_.patch, release_id_) = GetVersionData(); |
| version_ = MajorMinorBuildToVersion( |
| version_number_.major, version_number_.minor, version_number_.build); |
| InitializeWowStatusValuesForProcess(GetCurrentProcess()); |
| service_pack_.major = version_info.wServicePackMajor; |
| service_pack_.minor = version_info.wServicePackMinor; |
| service_pack_str_ = WideToUTF8(version_info.szCSDVersion); |
| |
| processors_ = static_cast<int>(system_info.dwNumberOfProcessors); |
| allocation_granularity_ = system_info.dwAllocationGranularity; |
| |
| if (version_info.dwMajorVersion == 6 || version_info.dwMajorVersion == 10) { |
| // Only present on Vista+. |
| switch (os_type) { |
| case PRODUCT_CLUSTER_SERVER: |
| case PRODUCT_DATACENTER_SERVER: |
| case PRODUCT_DATACENTER_SERVER_CORE: |
| case PRODUCT_ENTERPRISE_SERVER: |
| case PRODUCT_ENTERPRISE_SERVER_CORE: |
| case PRODUCT_ENTERPRISE_SERVER_IA64: |
| case PRODUCT_SMALLBUSINESS_SERVER: |
| case PRODUCT_SMALLBUSINESS_SERVER_PREMIUM: |
| case PRODUCT_STANDARD_SERVER: |
| case PRODUCT_STANDARD_SERVER_CORE: |
| case PRODUCT_WEB_SERVER: |
| version_type_ = SUITE_SERVER; |
| break; |
| case PRODUCT_PROFESSIONAL: |
| case PRODUCT_ULTIMATE: |
| version_type_ = SUITE_PROFESSIONAL; |
| break; |
| case PRODUCT_ENTERPRISE: |
| case PRODUCT_ENTERPRISE_E: |
| case PRODUCT_ENTERPRISE_EVALUATION: |
| case PRODUCT_ENTERPRISE_N: |
| case PRODUCT_ENTERPRISE_N_EVALUATION: |
| case PRODUCT_ENTERPRISE_S: |
| case PRODUCT_ENTERPRISE_S_EVALUATION: |
| case PRODUCT_ENTERPRISE_S_N: |
| case PRODUCT_ENTERPRISE_S_N_EVALUATION: |
| case PRODUCT_BUSINESS: |
| case PRODUCT_BUSINESS_N: |
| version_type_ = SUITE_ENTERPRISE; |
| break; |
| case PRODUCT_PRO_FOR_EDUCATION: |
| case PRODUCT_PRO_FOR_EDUCATION_N: |
| version_type_ = SUITE_EDUCATION_PRO; |
| break; |
| case PRODUCT_EDUCATION: |
| case PRODUCT_EDUCATION_N: |
| version_type_ = SUITE_EDUCATION; |
| break; |
| case PRODUCT_HOME_BASIC: |
| case PRODUCT_HOME_PREMIUM: |
| case PRODUCT_STARTER: |
| default: |
| version_type_ = SUITE_HOME; |
| break; |
| } |
| } else if (version_info.dwMajorVersion == 5 && |
| version_info.dwMinorVersion == 2) { |
| if (version_info.wProductType == VER_NT_WORKSTATION && |
| system_info.wProcessorArchitecture == PROCESSOR_ARCHITECTURE_AMD64) { |
| version_type_ = SUITE_PROFESSIONAL; |
| } else if (version_info.wSuiteMask & VER_SUITE_WH_SERVER) { |
| version_type_ = SUITE_HOME; |
| } else { |
| version_type_ = SUITE_SERVER; |
| } |
| } else if (version_info.dwMajorVersion == 5 && |
| version_info.dwMinorVersion == 1) { |
| if (version_info.wSuiteMask & VER_SUITE_PERSONAL) |
| version_type_ = SUITE_HOME; |
| else |
| version_type_ = SUITE_PROFESSIONAL; |
| } else { |
| // Windows is pre XP so we don't care but pick a safe default. |
| version_type_ = SUITE_HOME; |
| } |
| } |
| |
| OSInfo::~OSInfo() = default; |
| |
| Version OSInfo::Kernel32Version() { |
| static const Version kernel32_version = |
| MajorMinorBuildToVersion(Kernel32BaseVersion().components()[0], |
| Kernel32BaseVersion().components()[1], |
| Kernel32BaseVersion().components()[2]); |
| return kernel32_version; |
| } |
| |
| OSInfo::VersionNumber OSInfo::Kernel32VersionNumber() { |
| DCHECK_EQ(Kernel32BaseVersion().components().size(), 4u); |
| static const VersionNumber version = { |
| .major = Kernel32BaseVersion().components()[0], |
| .minor = Kernel32BaseVersion().components()[1], |
| .build = Kernel32BaseVersion().components()[2], |
| .patch = Kernel32BaseVersion().components()[3]}; |
| return version; |
| } |
| |
| // Retrieve a version from kernel32. This is useful because when running in |
| // compatibility mode for a down-level version of the OS, the file version of |
| // kernel32 will still be the "real" version. |
| base::Version OSInfo::Kernel32BaseVersion() { |
| static const NoDestructor<base::Version> version([] { |
| // Allow the calls to `Kernel32BaseVersion()` to block, as they only happen |
| // once (after which the result is cached in `version`), and reading from |
| // kernel32.dll is fast in practice because it is used by all processes and |
| // therefore likely to be in the OS's file cache. |
| base::ScopedAllowBlocking allow_blocking; |
| std::unique_ptr<FileVersionInfoWin> file_version_info = |
| FileVersionInfoWin::CreateFileVersionInfoWin( |
| FilePath(FILE_PATH_LITERAL("kernel32.dll"))); |
| if (!file_version_info) { |
| // crbug.com/912061: on some systems it seems kernel32.dll might be |
| // corrupted or not in a state to get version info. In this case try |
| // kernelbase.dll as a fallback. |
| file_version_info = FileVersionInfoWin::CreateFileVersionInfoWin( |
| FilePath(FILE_PATH_LITERAL("kernelbase.dll"))); |
| } |
| CHECK(file_version_info); |
| return file_version_info->GetFileVersion(); |
| }()); |
| return *version; |
| } |
| |
| bool OSInfo::IsWowDisabled() const { |
| return (wow_process_machine_ == WowProcessMachine::kDisabled); |
| } |
| |
| bool OSInfo::IsWowX86OnAMD64() const { |
| return (wow_process_machine_ == WowProcessMachine::kX86 && |
| wow_native_machine_ == WowNativeMachine::kAMD64); |
| } |
| |
| bool OSInfo::IsWowX86OnARM64() const { |
| return (wow_process_machine_ == WowProcessMachine::kX86 && |
| wow_native_machine_ == WowNativeMachine::kARM64); |
| } |
| |
| bool OSInfo::IsWowAMD64OnARM64() const { |
| #if defined(ARCH_CPU_X86_64) |
| // An AMD64 process running on an ARM64 device results in the incorrect |
| // identification of the device architecture (AMD64 is reported). However, |
| // IsWow64Process2 will return the correct device type for the native |
| // machine, even though the OS doesn't consider an AMD64 process on an ARM64 |
| // processor a classic Windows-on-Windows setup. |
| return (wow_process_machine_ == WowProcessMachine::kDisabled && |
| wow_native_machine_ == WowNativeMachine::kARM64); |
| #else |
| return false; |
| #endif |
| } |
| |
| bool OSInfo::IsWowX86OnOther() const { |
| return (wow_process_machine_ == WowProcessMachine::kX86 && |
| wow_native_machine_ == WowNativeMachine::kOther); |
| } |
| |
| std::string OSInfo::processor_model_name() { |
| if (processor_model_name_.empty()) { |
| const wchar_t kProcessorNameString[] = |
| L"HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0"; |
| RegKey key(HKEY_LOCAL_MACHINE, kProcessorNameString, KEY_READ); |
| std::wstring value; |
| key.ReadValue(L"ProcessorNameString", &value); |
| processor_model_name_ = WideToUTF8(value); |
| } |
| return processor_model_name_; |
| } |
| |
| // With the exception of Server 2003, server variants are treated the same as |
| // the corresponding workstation release. |
| // static |
| Version OSInfo::MajorMinorBuildToVersion(uint32_t major, |
| uint32_t minor, |
| uint32_t build) { |
| if (major == 11) { |
| // We know nothing about this version of Windows or even if it exists. |
| // Known Windows 11 versions have a major number 10 and are thus handled by |
| // the == 10 block below. |
| return Version::WIN11; |
| } |
| |
| if (major == 10) { |
| if (build >= 22621) { |
| return Version::WIN11_22H2; |
| } |
| if (build >= 22000) { |
| return Version::WIN11; |
| } |
| if (build >= 20348) { |
| return Version::SERVER_2022; |
| } |
| if (build >= 19045) { |
| return Version::WIN10_22H2; |
| } |
| if (build >= 19044) { |
| return Version::WIN10_21H2; |
| } |
| if (build >= 19043) { |
| return Version::WIN10_21H1; |
| } |
| if (build >= 19042) { |
| return Version::WIN10_20H2; |
| } |
| if (build >= 19041) { |
| return Version::WIN10_20H1; |
| } |
| if (build >= 18363) { |
| return Version::WIN10_19H2; |
| } |
| if (build >= 18362) { |
| return Version::WIN10_19H1; |
| } |
| if (build >= 17763) { |
| return Version::WIN10_RS5; |
| } |
| if (build >= 17134) { |
| return Version::WIN10_RS4; |
| } |
| if (build >= 16299) { |
| return Version::WIN10_RS3; |
| } |
| if (build >= 15063) { |
| return Version::WIN10_RS2; |
| } |
| if (build >= 14393) { |
| return Version::WIN10_RS1; |
| } |
| if (build >= 10586) { |
| return Version::WIN10_TH2; |
| } |
| return Version::WIN10; |
| } |
| |
| if (major > 6) { |
| // Hitting this likely means that it's time for a >11 block above. |
| NOTREACHED() << major << "." << minor << "." << build; |
| return Version::WIN_LAST; |
| } |
| |
| if (major == 6) { |
| switch (minor) { |
| case 0: |
| return Version::VISTA; |
| case 1: |
| return Version::WIN7; |
| case 2: |
| return Version::WIN8; |
| default: |
| DCHECK_EQ(minor, 3u); |
| return Version::WIN8_1; |
| } |
| } |
| |
| if (major == 5 && minor != 0) { |
| // Treat XP Pro x64, Home Server, and Server 2003 R2 as Server 2003. |
| return minor == 1 ? Version::XP : Version::SERVER_2003; |
| } |
| |
| // Win 2000 or older. |
| return Version::PRE_XP; |
| } |
| |
| Version GetVersion() { |
| return OSInfo::GetInstance()->version(); |
| } |
| |
| OSInfo::WowProcessMachine OSInfo::GetWowProcessMachineArchitecture( |
| const int process_machine) { |
| switch (process_machine) { |
| case IMAGE_FILE_MACHINE_UNKNOWN: |
| return OSInfo::WowProcessMachine::kDisabled; |
| case IMAGE_FILE_MACHINE_I386: |
| return OSInfo::WowProcessMachine::kX86; |
| case IMAGE_FILE_MACHINE_ARM: |
| case IMAGE_FILE_MACHINE_THUMB: |
| case IMAGE_FILE_MACHINE_ARMNT: |
| return OSInfo::WowProcessMachine::kARM32; |
| } |
| return OSInfo::WowProcessMachine::kOther; |
| } |
| |
| OSInfo::WowNativeMachine OSInfo::GetWowNativeMachineArchitecture( |
| const int native_machine) { |
| switch (native_machine) { |
| case IMAGE_FILE_MACHINE_ARM64: |
| return OSInfo::WowNativeMachine::kARM64; |
| case IMAGE_FILE_MACHINE_AMD64: |
| return OSInfo::WowNativeMachine::kAMD64; |
| } |
| return OSInfo::WowNativeMachine::kOther; |
| } |
| |
| void OSInfo::InitializeWowStatusValuesFromLegacyApi(HANDLE process_handle) { |
| BOOL is_wow64 = FALSE; |
| if (!::IsWow64Process(process_handle, &is_wow64)) |
| return; |
| if (is_wow64) { |
| wow_process_machine_ = WowProcessMachine::kX86; |
| wow_native_machine_ = WowNativeMachine::kAMD64; |
| } else { |
| wow_process_machine_ = WowProcessMachine::kDisabled; |
| } |
| } |
| |
| void OSInfo::InitializeWowStatusValuesForProcess(HANDLE process_handle) { |
| static const auto is_wow64_process2 = |
| reinterpret_cast<decltype(&IsWow64Process2)>(::GetProcAddress( |
| ::GetModuleHandle(L"kernel32.dll"), "IsWow64Process2")); |
| if (!is_wow64_process2) { |
| InitializeWowStatusValuesFromLegacyApi(process_handle); |
| return; |
| } |
| |
| USHORT process_machine = IMAGE_FILE_MACHINE_UNKNOWN; |
| USHORT native_machine = IMAGE_FILE_MACHINE_UNKNOWN; |
| if (!is_wow64_process2(process_handle, &process_machine, &native_machine)) { |
| return; |
| } |
| wow_process_machine_ = GetWowProcessMachineArchitecture(process_machine); |
| wow_native_machine_ = GetWowNativeMachineArchitecture(native_machine); |
| } |
| |
| } // namespace win |
| } // namespace base |