blob: 47bac240a9301e27f9cb15b593fcebc418fe1107 [file] [log] [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/flac_audio_handler.h"
#include <cstddef>
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "media/audio/test_data.h"
#include "media/base/audio_bus.h"
#include "media/base/test_data_util.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace media {
namespace {
constexpr int kDefaultFrameCount = 1024;
}
// Tests if the decoder can decode flac audio to the same content for the first
// bus after calling `Reset`.
TEST(FlacAudioHandlerTest, SampleDataTest) {
std::string bitstream;
const base::FilePath file_path = GetTestDataFilePath("bear.flac");
EXPECT_TRUE(base::ReadFileToString(file_path, &bitstream));
FlacAudioHandler handler(bitstream);
ASSERT_TRUE(handler.Initialize());
auto bus1 = AudioBus::Create(handler.GetNumChannels(), kDefaultFrameCount);
size_t frames_written1 = 0u;
ASSERT_TRUE(handler.CopyTo(bus1.get(), &frames_written1));
// Reset the decoder and re-decode the file from its head again.
handler.Reset();
auto bus2 = AudioBus::Create(handler.GetNumChannels(), kDefaultFrameCount);
size_t frames_written2 = 0u;
ASSERT_TRUE(handler.CopyTo(bus2.get(), &frames_written2));
ASSERT_EQ(frames_written1, frames_written2);
// Compare the content in two buses.
for (int ch = 0; ch < bus1->channels(); ++ch) {
float* channel_data1 = bus1->channel(ch);
float* channel_data2 = bus2->channel(ch);
for (int s = 0; s < bus1->frames(); ++s, ++channel_data1, ++channel_data2) {
ASSERT_FLOAT_EQ(*channel_data1, *channel_data2);
}
}
}
// Tests if the input is non-flac audio.
TEST(FlacAudioHandlerTest, BadSampleDataTest) {
// Set the wav audio data.
const std::string data(kTestAudioData, kTestAudioDataSize);
FlacAudioHandler handler(data);
ASSERT_FALSE(handler.Initialize());
}
} // namespace media