| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/gpu/gles2_decoder_helper.h" |
| |
| #include <memory> |
| |
| #include "base/check_op.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/threading/thread_checker.h" |
| #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| #include "gpu/command_buffer/common/mailbox.h" |
| #include "gpu/command_buffer/service/context_group.h" |
| #include "gpu/command_buffer/service/decoder_context.h" |
| #include "gpu/command_buffer/service/mailbox_manager.h" |
| #include "ui/gl/gl_context.h" |
| #include "ui/gl/scoped_binders.h" |
| |
| using gpu::gles2::AbstractTexture; |
| |
| namespace media { |
| |
| class GLES2DecoderHelperImpl : public GLES2DecoderHelper { |
| public: |
| explicit GLES2DecoderHelperImpl(gpu::DecoderContext* decoder) |
| : decoder_(decoder) { |
| DCHECK(decoder_); |
| gpu::gles2::ContextGroup* group = decoder_->GetContextGroup(); |
| mailbox_manager_ = group->mailbox_manager(); |
| DCHECK(mailbox_manager_); |
| } |
| |
| GLES2DecoderHelperImpl(const GLES2DecoderHelperImpl&) = delete; |
| GLES2DecoderHelperImpl& operator=(const GLES2DecoderHelperImpl&) = delete; |
| |
| bool MakeContextCurrent() override { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| return decoder_->MakeCurrent(); |
| } |
| |
| std::unique_ptr<AbstractTexture> CreateTexture(GLenum target, |
| GLenum internal_format, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type) override { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK(decoder_->GetGLContext()->IsCurrent(nullptr)); |
| |
| std::unique_ptr<AbstractTexture> texture = |
| decoder_->CreateAbstractTexture(target, internal_format, width, height, |
| 1, // depth |
| 0, // border |
| format, type); |
| |
| texture->SetParameteri(GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| texture->SetParameteri(GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| texture->SetParameteri(GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| texture->SetParameteri(GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| |
| // TODO(sandersd): Do we always want to allocate for GL_TEXTURE_2D? |
| if (target == GL_TEXTURE_2D) { |
| gl::ScopedTextureBinder scoped_binder(target, texture->service_id()); |
| glTexImage2D(target, // target |
| 0, // level |
| internal_format, // internal_format |
| width, // width |
| height, // height |
| 0, // border |
| format, // format |
| type, // type |
| nullptr); // data |
| } |
| |
| return texture; |
| } |
| |
| gl::GLContext* GetGLContext() override { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| return decoder_->GetGLContext(); |
| } |
| |
| private: |
| gpu::Mailbox CreateLegacyMailbox(AbstractTexture* texture) override { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| gpu::Mailbox mailbox = gpu::Mailbox::GenerateLegacyMailbox(); |
| mailbox_manager_->ProduceTexture(mailbox, texture->GetTextureBase()); |
| return mailbox; |
| } |
| |
| raw_ptr<gpu::DecoderContext> decoder_; |
| raw_ptr<gpu::MailboxManager> mailbox_manager_; |
| THREAD_CHECKER(thread_checker_); |
| }; |
| |
| // static |
| std::unique_ptr<GLES2DecoderHelper> GLES2DecoderHelper::Create( |
| gpu::DecoderContext* decoder) { |
| return std::make_unique<GLES2DecoderHelperImpl>(decoder); |
| } |
| |
| } // namespace media |