| // Copyright 2017 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_GPU_TEST_LOCAL_GPU_MEMORY_BUFFER_MANAGER_H_ |
| #define MEDIA_GPU_TEST_LOCAL_GPU_MEMORY_BUFFER_MANAGER_H_ |
| |
| #include <memory> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
| #include "media/gpu/media_gpu_export.h" |
| #include "ui/gfx/buffer_types.h" |
| |
| struct gbm_device; |
| |
| namespace gfx { |
| class GpuMemoryBuffer; |
| struct NativePixmapHandle; |
| class Size; |
| } // namespace gfx |
| |
| namespace media { |
| |
| // A local, as opposed to the default IPC-based, implementation of |
| // gfx::GpuMemoryBufferManager which interacts with the DRM render node device |
| // directly. The LocalGpuMemoryBufferManager is only for testing purposes and |
| // should not be used in production. |
| class MEDIA_GPU_EXPORT LocalGpuMemoryBufferManager |
| : public gpu::GpuMemoryBufferManager { |
| public: |
| LocalGpuMemoryBufferManager(); |
| |
| LocalGpuMemoryBufferManager(const LocalGpuMemoryBufferManager&) = delete; |
| LocalGpuMemoryBufferManager& operator=(const LocalGpuMemoryBufferManager&) = |
| delete; |
| |
| // gpu::GpuMemoryBufferManager implementation |
| ~LocalGpuMemoryBufferManager() override; |
| std::unique_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| gpu::SurfaceHandle surface_handle, |
| base::WaitableEvent* shutdown_event) override; |
| void CopyGpuMemoryBufferAsync( |
| gfx::GpuMemoryBufferHandle buffer_handle, |
| base::UnsafeSharedMemoryRegion memory_region, |
| base::OnceCallback<void(bool)> callback) override; |
| bool CopyGpuMemoryBufferSync( |
| gfx::GpuMemoryBufferHandle buffer_handle, |
| base::UnsafeSharedMemoryRegion memory_region) override; |
| |
| // Imports a DmaBuf as a GpuMemoryBuffer to be able to map it. The |
| // GBM_BO_USE_SW_READ_OFTEN usage is specified so that the user of the |
| // returned GpuMemoryBuffer is guaranteed to have a linear view when mapping |
| // it. |
| std::unique_ptr<gfx::GpuMemoryBuffer> ImportDmaBuf( |
| const gfx::NativePixmapHandle& handle, |
| const gfx::Size& size, |
| gfx::BufferFormat format); |
| |
| // Returns true if the combination of |format| and |usage| is supported by |
| // CreateGpuMemoryBuffer(). |
| bool IsFormatAndUsageSupported(gfx::BufferFormat format, |
| gfx::BufferUsage usage); |
| |
| private: |
| raw_ptr<gbm_device, ExperimentalAsh> gbm_device_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_GPU_TEST_LOCAL_GPU_MEMORY_BUFFER_MANAGER_H_ |