| // Copyright 2018 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| #ifndef MEDIA_GPU_VP8_REFERENCE_FRAME_VECTOR_H_ |
| #define MEDIA_GPU_VP8_REFERENCE_FRAME_VECTOR_H_ |
| #include "base/memory/scoped_refptr.h" |
| #include "base/sequence_checker.h" |
| #include "media/parsers/vp8_parser.h" |
| class Vp8ReferenceFrameVector { |
| Vp8ReferenceFrameVector(); |
| Vp8ReferenceFrameVector(const Vp8ReferenceFrameVector&) = delete; |
| Vp8ReferenceFrameVector& operator=(const Vp8ReferenceFrameVector&) = delete; |
| ~Vp8ReferenceFrameVector(); |
| void Refresh(scoped_refptr<VP8Picture> pic); |
| scoped_refptr<VP8Picture> GetFrame(Vp8RefType type) const; |
| std::array<scoped_refptr<VP8Picture>, kNumVp8ReferenceBuffers> |
| SEQUENCE_CHECKER(sequence_checker_); |
| #endif // MEDIA_GPU_VP8_REFERENCE_FRAME_VECTOR_H_ |