| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_HTTP_HTTP_TRANSACTION_H_ |
| #define NET_HTTP_HTTP_TRANSACTION_H_ |
| |
| #include <stdint.h> |
| |
| #include "net/base/completion_once_callback.h" |
| #include "net/base/completion_repeating_callback.h" |
| #include "net/base/load_states.h" |
| #include "net/base/net_error_details.h" |
| #include "net/base/net_export.h" |
| #include "net/base/request_priority.h" |
| #include "net/base/upload_progress.h" |
| #include "net/http/http_raw_request_headers.h" |
| #include "net/http/http_response_headers.h" |
| #include "net/socket/connection_attempts.h" |
| #include "net/websockets/websocket_handshake_stream_base.h" |
| |
| namespace net { |
| |
| class AuthCredentials; |
| struct HttpRequestInfo; |
| class HttpResponseInfo; |
| class IOBuffer; |
| struct TransportInfo; |
| struct LoadTimingInfo; |
| class NetLogWithSource; |
| class QuicServerInfo; |
| class SSLPrivateKey; |
| class X509Certificate; |
| |
| // Represents a single HTTP transaction (i.e., a single request/response pair). |
| // HTTP redirects are not followed and authentication challenges are not |
| // answered. Cookies are assumed to be managed by the caller. |
| class NET_EXPORT_PRIVATE HttpTransaction { |
| public: |
| // If |*defer| is set to true, the transaction will wait until |
| // ResumeNetworkStart is called before establishing a connection. |
| using BeforeNetworkStartCallback = base::OnceCallback<void(bool* defer)>; |
| |
| // Called each time a connection is obtained, before any data is sent. |
| // |
| // |info| describes the newly-obtained connection. |
| // |
| // This can be called multiple times for a single transaction, in the case of |
| // retries, auth challenges, and split range requests. |
| // |
| // If this callback returns an error, the transaction fails with that error. |
| // Otherwise the transaction continues unimpeded. |
| // Must not return ERR_IO_PENDING. |
| // |
| // TODO(crbug.com/986744): Fix handling of OnConnected() when proxy |
| // authentication is required. We should notify this callback that a |
| // connection was established, even though the stream might not be ready for |
| // us to send data through it. |
| using ConnectedCallback = |
| base::RepeatingCallback<int(const TransportInfo& info, |
| CompletionOnceCallback callback)>; |
| |
| // Stops any pending IO and destroys the transaction object. |
| virtual ~HttpTransaction() = default; |
| |
| // Starts the HTTP transaction (i.e., sends the HTTP request). |
| // |
| // TODO(crbug.com/723786) The consumer should ensure that request_info points |
| // to a valid value till final response headers are received; after that |
| // point, the HttpTransaction will not access |*request_info| and it may be |
| // deleted. |
| // |
| // Returns OK if the transaction could be started synchronously, which means |
| // that the request was served from the cache. ERR_IO_PENDING is returned to |
| // indicate that |callback| will be notified once response info is available |
| // or if an IO error occurs. Any other return value indicates that the |
| // transaction could not be started. |
| // |
| // Regardless of the return value, the caller is expected to keep the |
| // request_info object alive until Destroy is called on the transaction. |
| // |
| // NOTE: The transaction is not responsible for deleting the callback object. |
| // |
| // Profiling information for the request is saved to |net_log| if non-NULL. |
| virtual int Start(const HttpRequestInfo* request_info, |
| CompletionOnceCallback callback, |
| const NetLogWithSource& net_log) = 0; |
| |
| // Restarts the HTTP transaction, ignoring the last error. This call can |
| // only be made after a call to Start (or RestartIgnoringLastError) failed. |
| // Once Read has been called, this method cannot be called. This method is |
| // used, for example, to continue past various SSL related errors. |
| // |
| // Not all errors can be ignored using this method. See error code |
| // descriptions for details about errors that can be ignored. |
| // |
| // NOTE: The transaction is not responsible for deleting the callback object. |
| // |
| virtual int RestartIgnoringLastError(CompletionOnceCallback callback) = 0; |
| |
| // Restarts the HTTP transaction with a client certificate. |
| virtual int RestartWithCertificate( |
| scoped_refptr<X509Certificate> client_cert, |
| scoped_refptr<SSLPrivateKey> client_private_key, |
| CompletionOnceCallback callback) = 0; |
| |
| // Restarts the HTTP transaction with authentication credentials. |
| virtual int RestartWithAuth(const AuthCredentials& credentials, |
| CompletionOnceCallback callback) = 0; |
| |
| // Returns true if auth is ready to be continued. Callers should check |
| // this value anytime Start() completes: if it is true, the transaction |
| // can be resumed with RestartWithAuth(L"", L"", callback) to resume |
| // the automatic auth exchange. This notification gives the caller a |
| // chance to process the response headers from all of the intermediate |
| // restarts needed for authentication. |
| virtual bool IsReadyToRestartForAuth() = 0; |
| |
| // Once response info is available for the transaction, response data may be |
| // read by calling this method. |
| // |
| // Response data is copied into the given buffer and the number of bytes |
| // copied is returned. ERR_IO_PENDING is returned if response data is not yet |
| // available. |callback| is notified when the data copy completes, and it is |
| // passed the number of bytes that were successfully copied. Or, if a read |
| // error occurs, |callback| is notified of the error. Any other negative |
| // return value indicates that the transaction could not be read. |
| // |
| // NOTE: The transaction is not responsible for deleting the callback object. |
| // If the operation is not completed immediately, the transaction must acquire |
| // a reference to the provided buffer. |
| // |
| virtual int Read(IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback) = 0; |
| |
| // Stops further caching of this request by the HTTP cache, if there is any. |
| // Note that this is merely a hint to the transaction which it may choose to |
| // ignore. |
| virtual void StopCaching() = 0; |
| |
| // Get the number of bytes received from network. |
| virtual int64_t GetTotalReceivedBytes() const = 0; |
| |
| // Get the number of bytes sent over the network. |
| virtual int64_t GetTotalSentBytes() const = 0; |
| |
| // Called to tell the transaction that we have successfully reached the end |
| // of the stream. This is equivalent to performing an extra Read() at the end |
| // that should return 0 bytes. This method should not be called if the |
| // transaction is busy processing a previous operation (like a pending Read). |
| // |
| // DoneReading may also be called before the first Read() to notify that the |
| // entire response body is to be ignored (e.g., in a redirect). |
| virtual void DoneReading() = 0; |
| |
| // Returns the response info for this transaction. Must not be called until |
| // |Start| completes. |
| virtual const HttpResponseInfo* GetResponseInfo() const = 0; |
| |
| // Returns the load state for this transaction. |
| virtual LoadState GetLoadState() const = 0; |
| |
| // SetQuicServerInfo sets a object which reads and writes public information |
| // about a QUIC server. |
| virtual void SetQuicServerInfo(QuicServerInfo* quic_server_info) = 0; |
| |
| // Populates all of load timing, except for request start times and receive |
| // headers time. |
| // |load_timing_info| must have all null times when called. Returns false and |
| // does not modify |load_timing_info| if there's no timing information to |
| // provide. |
| virtual bool GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const = 0; |
| |
| // Gets the remote endpoint of the socket that the transaction's underlying |
| // stream is using or did use, if any. Returns true and fills in |endpoint| |
| // if it is available; returns false and leaves |endpoint| unchanged if it is |
| // unavailable. |
| virtual bool GetRemoteEndpoint(IPEndPoint* endpoint) const = 0; |
| |
| // Populates network error details for this transaction. |
| virtual void PopulateNetErrorDetails(NetErrorDetails* details) const = 0; |
| |
| // Called when the priority of the parent job changes. |
| virtual void SetPriority(RequestPriority priority) = 0; |
| |
| // Set the WebSocketHandshakeStreamBase::CreateHelper to be used for the |
| // request. Only relevant to WebSocket transactions. Must be called before |
| // Start(). Ownership of |create_helper| remains with the caller. |
| virtual void SetWebSocketHandshakeStreamCreateHelper( |
| WebSocketHandshakeStreamBase::CreateHelper* create_helper) = 0; |
| |
| // Sets the callback to receive notification just before network use. |
| virtual void SetBeforeNetworkStartCallback( |
| BeforeNetworkStartCallback callback) = 0; |
| |
| // Sets the callback to receive a notification upon connection. |
| virtual void SetConnectedCallback(const ConnectedCallback& callback) = 0; |
| |
| virtual void SetRequestHeadersCallback(RequestHeadersCallback callback) = 0; |
| virtual void SetEarlyResponseHeadersCallback( |
| ResponseHeadersCallback callback) = 0; |
| virtual void SetResponseHeadersCallback(ResponseHeadersCallback callback) = 0; |
| |
| // Resumes the transaction after being deferred. |
| virtual int ResumeNetworkStart() = 0; |
| |
| virtual ConnectionAttempts GetConnectionAttempts() const = 0; |
| |
| // Configures the transaction to close the network connection, if any, on |
| // destruction. Intended for cases where keeping the socket alive may leak |
| // data. Does not immediately close the socket. If multiple transactions are |
| // using the same socket, only closes it once all transactions have completed. |
| // |
| // Does not close H2/H3 sessions, but does close H1 tunnels on top of H2/H3 |
| // sessions. |
| // |
| // Only applies to currently in-use connections. Does nothing after the last |
| // byte of the response body has been read, as the connection is no longer in |
| // use at that point. |
| virtual void CloseConnectionOnDestruction() = 0; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_HTTP_HTTP_TRANSACTION_H_ |