| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file contains some tests for TCPClientSocket. |
| // transport_client_socket_unittest.cc contans some other tests that |
| // are common for TCP and other types of sockets. |
| |
| #include "net/socket/tcp_client_socket.h" |
| |
| #include <stddef.h> |
| |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "base/strings/string_number_conversions.h" |
| #include "base/test/bind.h" |
| #include "base/test/power_monitor_test.h" |
| #include "base/test/scoped_feature_list.h" |
| #include "base/test/task_environment.h" |
| #include "build/build_config.h" |
| #include "net/base/features.h" |
| #include "net/base/ip_address.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/test_completion_callback.h" |
| #include "net/log/net_log_source.h" |
| #include "net/nqe/network_quality_estimator_test_util.h" |
| #include "net/socket/socket_performance_watcher.h" |
| #include "net/socket/socket_test_util.h" |
| #include "net/socket/tcp_server_socket.h" |
| #include "net/test/embedded_test_server/embedded_test_server.h" |
| #include "net/test/gtest_util.h" |
| #include "net/traffic_annotation/network_traffic_annotation_test_helper.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| // This matches logic in tcp_client_socket.cc. Only used once, but defining it |
| // in this file instead of just inlining the OS checks where its used makes it |
| // more grep-able. |
| #if !BUILDFLAG(IS_ANDROID) |
| #define TCP_CLIENT_SOCKET_OBSERVES_SUSPEND |
| #endif |
| |
| using net::test::IsError; |
| using net::test::IsOk; |
| using testing::Not; |
| |
| namespace base { |
| class TimeDelta; |
| } |
| |
| namespace net { |
| |
| namespace { |
| |
| class TCPClientSocketTest : public testing::Test { |
| public: |
| TCPClientSocketTest() |
| : task_environment_(base::test::TaskEnvironment::MainThreadType::IO) {} |
| |
| ~TCPClientSocketTest() override { base::PowerMonitor::ShutdownForTesting(); } |
| |
| void Suspend() { power_monitor_source_.Suspend(); } |
| void Resume() { power_monitor_source_.Resume(); } |
| |
| void CreateConnectedSockets( |
| std::unique_ptr<StreamSocket>* accepted_socket, |
| std::unique_ptr<TCPClientSocket>* client_socket, |
| std::unique_ptr<ServerSocket>* server_socket_opt = nullptr) { |
| IPAddress local_address = IPAddress::IPv4Localhost(); |
| |
| std::unique_ptr<TCPServerSocket> server_socket = |
| std::make_unique<TCPServerSocket>(nullptr, NetLogSource()); |
| ASSERT_THAT(server_socket->Listen(IPEndPoint(local_address, 0), 1, |
| /*ipv6_only=*/absl::nullopt), |
| IsOk()); |
| IPEndPoint server_address; |
| ASSERT_THAT(server_socket->GetLocalAddress(&server_address), IsOk()); |
| |
| *client_socket = std::make_unique<TCPClientSocket>( |
| AddressList(server_address), nullptr, nullptr, nullptr, NetLogSource()); |
| |
| EXPECT_THAT((*client_socket)->Bind(IPEndPoint(local_address, 0)), IsOk()); |
| |
| IPEndPoint local_address_result; |
| EXPECT_THAT((*client_socket)->GetLocalAddress(&local_address_result), |
| IsOk()); |
| EXPECT_EQ(local_address, local_address_result.address()); |
| |
| TestCompletionCallback connect_callback; |
| int connect_result = (*client_socket)->Connect(connect_callback.callback()); |
| |
| TestCompletionCallback accept_callback; |
| int result = |
| server_socket->Accept(accepted_socket, accept_callback.callback()); |
| result = accept_callback.GetResult(result); |
| ASSERT_THAT(result, IsOk()); |
| |
| ASSERT_THAT(connect_callback.GetResult(connect_result), IsOk()); |
| |
| EXPECT_TRUE((*client_socket)->IsConnected()); |
| EXPECT_TRUE((*accepted_socket)->IsConnected()); |
| if (server_socket_opt) |
| *server_socket_opt = std::move(server_socket); |
| } |
| |
| private: |
| base::test::TaskEnvironment task_environment_; |
| base::test::ScopedPowerMonitorTestSource power_monitor_source_; |
| }; |
| |
| // Try binding a socket to loopback interface and verify that we can |
| // still connect to a server on the same interface. |
| TEST_F(TCPClientSocketTest, BindLoopbackToLoopback) { |
| IPAddress lo_address = IPAddress::IPv4Localhost(); |
| |
| TCPServerSocket server(nullptr, NetLogSource()); |
| ASSERT_THAT(server.Listen(IPEndPoint(lo_address, 0), 1, |
| /*ipv6_only=*/absl::nullopt), |
| IsOk()); |
| IPEndPoint server_address; |
| ASSERT_THAT(server.GetLocalAddress(&server_address), IsOk()); |
| |
| TCPClientSocket socket(AddressList(server_address), nullptr, nullptr, nullptr, |
| NetLogSource()); |
| |
| EXPECT_THAT(socket.Bind(IPEndPoint(lo_address, 0)), IsOk()); |
| |
| IPEndPoint local_address_result; |
| EXPECT_THAT(socket.GetLocalAddress(&local_address_result), IsOk()); |
| EXPECT_EQ(lo_address, local_address_result.address()); |
| |
| TestCompletionCallback connect_callback; |
| int connect_result = socket.Connect(connect_callback.callback()); |
| |
| TestCompletionCallback accept_callback; |
| std::unique_ptr<StreamSocket> accepted_socket; |
| int result = server.Accept(&accepted_socket, accept_callback.callback()); |
| result = accept_callback.GetResult(result); |
| ASSERT_THAT(result, IsOk()); |
| |
| EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); |
| |
| EXPECT_TRUE(socket.IsConnected()); |
| socket.Disconnect(); |
| EXPECT_FALSE(socket.IsConnected()); |
| EXPECT_EQ(ERR_SOCKET_NOT_CONNECTED, |
| socket.GetLocalAddress(&local_address_result)); |
| } |
| |
| // Try to bind socket to the loopback interface and connect to an |
| // external address, verify that connection fails. |
| TEST_F(TCPClientSocketTest, BindLoopbackToExternal) { |
| IPAddress external_ip(72, 14, 213, 105); |
| TCPClientSocket socket(AddressList::CreateFromIPAddress(external_ip, 80), |
| nullptr, nullptr, nullptr, NetLogSource()); |
| |
| EXPECT_THAT(socket.Bind(IPEndPoint(IPAddress::IPv4Localhost(), 0)), IsOk()); |
| |
| TestCompletionCallback connect_callback; |
| int result = socket.Connect(connect_callback.callback()); |
| |
| // We may get different errors here on different system, but |
| // connect() is not expected to succeed. |
| EXPECT_THAT(connect_callback.GetResult(result), Not(IsOk())); |
| } |
| |
| // Bind a socket to the IPv4 loopback interface and try to connect to |
| // the IPv6 loopback interface, verify that connection fails. |
| TEST_F(TCPClientSocketTest, BindLoopbackToIPv6) { |
| TCPServerSocket server(nullptr, NetLogSource()); |
| int listen_result = |
| server.Listen(IPEndPoint(IPAddress::IPv6Localhost(), 0), 1, |
| /*ipv6_only=*/absl::nullopt); |
| if (listen_result != OK) { |
| LOG(ERROR) << "Failed to listen on ::1 - probably because IPv6 is disabled." |
| " Skipping the test"; |
| return; |
| } |
| |
| IPEndPoint server_address; |
| ASSERT_THAT(server.GetLocalAddress(&server_address), IsOk()); |
| TCPClientSocket socket(AddressList(server_address), nullptr, nullptr, nullptr, |
| NetLogSource()); |
| |
| EXPECT_THAT(socket.Bind(IPEndPoint(IPAddress::IPv4Localhost(), 0)), IsOk()); |
| |
| TestCompletionCallback connect_callback; |
| int result = socket.Connect(connect_callback.callback()); |
| |
| EXPECT_THAT(connect_callback.GetResult(result), Not(IsOk())); |
| } |
| |
| TEST_F(TCPClientSocketTest, WasEverUsed) { |
| IPAddress lo_address = IPAddress::IPv4Localhost(); |
| TCPServerSocket server(nullptr, NetLogSource()); |
| ASSERT_THAT( |
| server.Listen(IPEndPoint(lo_address, 0), 1, /*ipv6_only=*/absl::nullopt), |
| IsOk()); |
| IPEndPoint server_address; |
| ASSERT_THAT(server.GetLocalAddress(&server_address), IsOk()); |
| |
| TCPClientSocket socket(AddressList(server_address), nullptr, nullptr, nullptr, |
| NetLogSource()); |
| |
| EXPECT_FALSE(socket.WasEverUsed()); |
| |
| EXPECT_THAT(socket.Bind(IPEndPoint(lo_address, 0)), IsOk()); |
| |
| // Just connecting the socket should not set WasEverUsed. |
| TestCompletionCallback connect_callback; |
| int connect_result = socket.Connect(connect_callback.callback()); |
| EXPECT_FALSE(socket.WasEverUsed()); |
| |
| TestCompletionCallback accept_callback; |
| std::unique_ptr<StreamSocket> accepted_socket; |
| int result = server.Accept(&accepted_socket, accept_callback.callback()); |
| ASSERT_THAT(accept_callback.GetResult(result), IsOk()); |
| EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); |
| |
| EXPECT_FALSE(socket.WasEverUsed()); |
| EXPECT_TRUE(socket.IsConnected()); |
| |
| // Writing some data to the socket _should_ set WasEverUsed. |
| const char kRequest[] = "GET / HTTP/1.0"; |
| auto write_buffer = base::MakeRefCounted<StringIOBuffer>(kRequest); |
| TestCompletionCallback write_callback; |
| socket.Write(write_buffer.get(), write_buffer->size(), |
| write_callback.callback(), TRAFFIC_ANNOTATION_FOR_TESTS); |
| EXPECT_TRUE(socket.WasEverUsed()); |
| socket.Disconnect(); |
| EXPECT_FALSE(socket.IsConnected()); |
| |
| EXPECT_TRUE(socket.WasEverUsed()); |
| |
| // Re-use the socket, which should set WasEverUsed to false. |
| EXPECT_THAT(socket.Bind(IPEndPoint(lo_address, 0)), IsOk()); |
| TestCompletionCallback connect_callback2; |
| connect_result = socket.Connect(connect_callback2.callback()); |
| EXPECT_FALSE(socket.WasEverUsed()); |
| } |
| |
| // Tests that DNS aliases can be stored in a socket for reuse. |
| TEST_F(TCPClientSocketTest, DnsAliasesPersistForReuse) { |
| IPAddress lo_address = IPAddress::IPv4Localhost(); |
| TCPServerSocket server(nullptr, NetLogSource()); |
| ASSERT_THAT( |
| server.Listen(IPEndPoint(lo_address, 0), 1, /*ipv6_only=*/absl::nullopt), |
| IsOk()); |
| IPEndPoint server_address; |
| ASSERT_THAT(server.GetLocalAddress(&server_address), IsOk()); |
| |
| // Create a socket. |
| TCPClientSocket socket(AddressList(server_address), nullptr, nullptr, nullptr, |
| NetLogSource()); |
| EXPECT_FALSE(socket.WasEverUsed()); |
| EXPECT_THAT(socket.Bind(IPEndPoint(lo_address, 0)), IsOk()); |
| |
| // The socket's DNS aliases are unset. |
| EXPECT_TRUE(socket.GetDnsAliases().empty()); |
| |
| // Set the aliases. |
| std::set<std::string> dns_aliases({"alias1", "alias2", "host"}); |
| socket.SetDnsAliases(dns_aliases); |
| |
| // Verify that the aliases are set. |
| EXPECT_THAT(socket.GetDnsAliases(), |
| testing::UnorderedElementsAre("alias1", "alias2", "host")); |
| |
| // Connect the socket. |
| TestCompletionCallback connect_callback; |
| int connect_result = socket.Connect(connect_callback.callback()); |
| EXPECT_FALSE(socket.WasEverUsed()); |
| TestCompletionCallback accept_callback; |
| std::unique_ptr<StreamSocket> accepted_socket; |
| int result = server.Accept(&accepted_socket, accept_callback.callback()); |
| ASSERT_THAT(accept_callback.GetResult(result), IsOk()); |
| EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); |
| EXPECT_FALSE(socket.WasEverUsed()); |
| EXPECT_TRUE(socket.IsConnected()); |
| |
| // Write some data to the socket to set WasEverUsed, so that the |
| // socket can be re-used. |
| const char kRequest[] = "GET / HTTP/1.0"; |
| auto write_buffer = base::MakeRefCounted<StringIOBuffer>(kRequest); |
| TestCompletionCallback write_callback; |
| socket.Write(write_buffer.get(), write_buffer->size(), |
| write_callback.callback(), TRAFFIC_ANNOTATION_FOR_TESTS); |
| EXPECT_TRUE(socket.WasEverUsed()); |
| socket.Disconnect(); |
| EXPECT_FALSE(socket.IsConnected()); |
| EXPECT_TRUE(socket.WasEverUsed()); |
| |
| // Re-use the socket, and verify that the aliases are still set. |
| EXPECT_THAT(socket.Bind(IPEndPoint(lo_address, 0)), IsOk()); |
| TestCompletionCallback connect_callback2; |
| connect_result = socket.Connect(connect_callback2.callback()); |
| EXPECT_FALSE(socket.WasEverUsed()); |
| EXPECT_THAT(socket.GetDnsAliases(), |
| testing::ElementsAre("alias1", "alias2", "host")); |
| } |
| |
| class TestSocketPerformanceWatcher : public SocketPerformanceWatcher { |
| public: |
| TestSocketPerformanceWatcher() = default; |
| |
| TestSocketPerformanceWatcher(const TestSocketPerformanceWatcher&) = delete; |
| TestSocketPerformanceWatcher& operator=(const TestSocketPerformanceWatcher&) = |
| delete; |
| |
| ~TestSocketPerformanceWatcher() override = default; |
| |
| bool ShouldNotifyUpdatedRTT() const override { return true; } |
| |
| void OnUpdatedRTTAvailable(const base::TimeDelta& rtt) override {} |
| |
| void OnConnectionChanged() override { connection_changed_count_++; } |
| |
| size_t connection_changed_count() const { return connection_changed_count_; } |
| |
| private: |
| size_t connection_changed_count_ = 0u; |
| }; |
| |
| // TestSocketPerformanceWatcher requires kernel support for tcp_info struct, and |
| // so it is enabled only on certain platforms. |
| #if defined(TCP_INFO) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) |
| #define MAYBE_TestSocketPerformanceWatcher TestSocketPerformanceWatcher |
| #else |
| #define MAYBE_TestSocketPerformanceWatcher TestSocketPerformanceWatcher |
| #endif |
| // Tests if the socket performance watcher is notified if the same socket is |
| // used for a different connection. |
| TEST_F(TCPClientSocketTest, MAYBE_TestSocketPerformanceWatcher) { |
| const size_t kNumIPs = 2; |
| IPAddressList ip_list; |
| for (size_t i = 0; i < kNumIPs; ++i) |
| ip_list.push_back(IPAddress(72, 14, 213, i)); |
| |
| auto watcher = std::make_unique<TestSocketPerformanceWatcher>(); |
| TestSocketPerformanceWatcher* watcher_ptr = watcher.get(); |
| |
| std::vector<std::string> aliases({"example.com"}); |
| |
| TCPClientSocket socket( |
| AddressList::CreateFromIPAddressList(ip_list, std::move(aliases)), |
| std::move(watcher), nullptr, nullptr, NetLogSource()); |
| |
| EXPECT_THAT(socket.Bind(IPEndPoint(IPAddress::IPv4Localhost(), 0)), IsOk()); |
| |
| TestCompletionCallback connect_callback; |
| |
| ASSERT_NE(OK, connect_callback.GetResult( |
| socket.Connect(connect_callback.callback()))); |
| |
| EXPECT_EQ(kNumIPs - 1, watcher_ptr->connection_changed_count()); |
| } |
| |
| // On Android, where socket tagging is supported, verify that |
| // TCPClientSocket::Tag works as expected. |
| #if BUILDFLAG(IS_ANDROID) |
| TEST_F(TCPClientSocketTest, Tag) { |
| if (!CanGetTaggedBytes()) { |
| DVLOG(0) << "Skipping test - GetTaggedBytes unsupported."; |
| return; |
| } |
| |
| // Start test server. |
| EmbeddedTestServer test_server; |
| test_server.AddDefaultHandlers(base::FilePath()); |
| ASSERT_TRUE(test_server.Start()); |
| |
| AddressList addr_list; |
| ASSERT_TRUE(test_server.GetAddressList(&addr_list)); |
| TCPClientSocket s(addr_list, nullptr, nullptr, nullptr, NetLogSource()); |
| |
| // Verify TCP connect packets are tagged and counted properly. |
| int32_t tag_val1 = 0x12345678; |
| uint64_t old_traffic = GetTaggedBytes(tag_val1); |
| SocketTag tag1(SocketTag::UNSET_UID, tag_val1); |
| s.ApplySocketTag(tag1); |
| TestCompletionCallback connect_callback; |
| int connect_result = s.Connect(connect_callback.callback()); |
| EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); |
| EXPECT_GT(GetTaggedBytes(tag_val1), old_traffic); |
| |
| // Verify socket can be retagged with a new value and the current process's |
| // UID. |
| int32_t tag_val2 = 0x87654321; |
| old_traffic = GetTaggedBytes(tag_val2); |
| SocketTag tag2(getuid(), tag_val2); |
| s.ApplySocketTag(tag2); |
| const char kRequest1[] = "GET / HTTP/1.0"; |
| scoped_refptr<IOBuffer> write_buffer1 = |
| base::MakeRefCounted<StringIOBuffer>(kRequest1); |
| TestCompletionCallback write_callback1; |
| EXPECT_EQ(s.Write(write_buffer1.get(), strlen(kRequest1), |
| write_callback1.callback(), TRAFFIC_ANNOTATION_FOR_TESTS), |
| static_cast<int>(strlen(kRequest1))); |
| EXPECT_GT(GetTaggedBytes(tag_val2), old_traffic); |
| |
| // Verify socket can be retagged with a new value and the current process's |
| // UID. |
| old_traffic = GetTaggedBytes(tag_val1); |
| s.ApplySocketTag(tag1); |
| const char kRequest2[] = "\n\n"; |
| scoped_refptr<IOBufferWithSize> write_buffer2 = |
| base::MakeRefCounted<IOBufferWithSize>(strlen(kRequest2)); |
| memmove(write_buffer2->data(), kRequest2, strlen(kRequest2)); |
| TestCompletionCallback write_callback2; |
| EXPECT_EQ(s.Write(write_buffer2.get(), strlen(kRequest2), |
| write_callback2.callback(), TRAFFIC_ANNOTATION_FOR_TESTS), |
| static_cast<int>(strlen(kRequest2))); |
| EXPECT_GT(GetTaggedBytes(tag_val1), old_traffic); |
| |
| s.Disconnect(); |
| } |
| |
| TEST_F(TCPClientSocketTest, TagAfterConnect) { |
| if (!CanGetTaggedBytes()) { |
| DVLOG(0) << "Skipping test - GetTaggedBytes unsupported."; |
| return; |
| } |
| |
| // Start test server. |
| EmbeddedTestServer test_server; |
| test_server.AddDefaultHandlers(base::FilePath()); |
| ASSERT_TRUE(test_server.Start()); |
| |
| AddressList addr_list; |
| ASSERT_TRUE(test_server.GetAddressList(&addr_list)); |
| TCPClientSocket s(addr_list, nullptr, nullptr, nullptr, NetLogSource()); |
| |
| // Connect socket. |
| TestCompletionCallback connect_callback; |
| int connect_result = s.Connect(connect_callback.callback()); |
| EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); |
| |
| // Verify socket can be tagged with a new value and the current process's |
| // UID. |
| int32_t tag_val2 = 0x87654321; |
| uint64_t old_traffic = GetTaggedBytes(tag_val2); |
| SocketTag tag2(getuid(), tag_val2); |
| s.ApplySocketTag(tag2); |
| const char kRequest1[] = "GET / HTTP/1.0"; |
| scoped_refptr<IOBuffer> write_buffer1 = |
| base::MakeRefCounted<StringIOBuffer>(kRequest1); |
| TestCompletionCallback write_callback1; |
| EXPECT_EQ(s.Write(write_buffer1.get(), strlen(kRequest1), |
| write_callback1.callback(), TRAFFIC_ANNOTATION_FOR_TESTS), |
| static_cast<int>(strlen(kRequest1))); |
| EXPECT_GT(GetTaggedBytes(tag_val2), old_traffic); |
| |
| // Verify socket can be retagged with a new value and the current process's |
| // UID. |
| int32_t tag_val1 = 0x12345678; |
| old_traffic = GetTaggedBytes(tag_val1); |
| SocketTag tag1(SocketTag::UNSET_UID, tag_val1); |
| s.ApplySocketTag(tag1); |
| const char kRequest2[] = "\n\n"; |
| scoped_refptr<IOBuffer> write_buffer2 = |
| base::MakeRefCounted<StringIOBuffer>(kRequest2); |
| TestCompletionCallback write_callback2; |
| EXPECT_EQ(s.Write(write_buffer2.get(), strlen(kRequest2), |
| write_callback2.callback(), TRAFFIC_ANNOTATION_FOR_TESTS), |
| static_cast<int>(strlen(kRequest2))); |
| EXPECT_GT(GetTaggedBytes(tag_val1), old_traffic); |
| |
| s.Disconnect(); |
| } |
| #endif // BUILDFLAG(IS_ANDROID) |
| |
| // TCP socket that hangs indefinitely when establishing a connection. |
| class NeverConnectingTCPClientSocket : public TCPClientSocket { |
| public: |
| NeverConnectingTCPClientSocket( |
| const AddressList& addresses, |
| std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher, |
| NetworkQualityEstimator* network_quality_estimator, |
| net::NetLog* net_log, |
| const net::NetLogSource& source) |
| : TCPClientSocket(addresses, |
| std::move(socket_performance_watcher), |
| network_quality_estimator, |
| net_log, |
| source) {} |
| |
| // Returns the number of times that ConnectInternal() was called. |
| int connect_internal_counter() const { return connect_internal_counter_; } |
| |
| private: |
| int ConnectInternal(const IPEndPoint& endpoint) override { |
| connect_internal_counter_++; |
| return ERR_IO_PENDING; |
| } |
| |
| int connect_internal_counter_ = 0; |
| }; |
| |
| // Tests for closing sockets on suspend mode. |
| #if defined(TCP_CLIENT_SOCKET_OBSERVES_SUSPEND) |
| |
| // Entering suspend mode shouldn't affect sockets that haven't connected yet, or |
| // listening server sockets. |
| TEST_F(TCPClientSocketTest, SuspendBeforeConnect) { |
| IPAddress lo_address = IPAddress::IPv4Localhost(); |
| |
| TCPServerSocket server(nullptr, NetLogSource()); |
| ASSERT_THAT( |
| server.Listen(IPEndPoint(lo_address, 0), 1, /*ipv6_only=*/absl::nullopt), |
| IsOk()); |
| IPEndPoint server_address; |
| ASSERT_THAT(server.GetLocalAddress(&server_address), IsOk()); |
| |
| TCPClientSocket socket(AddressList(server_address), nullptr, nullptr, nullptr, |
| NetLogSource()); |
| |
| EXPECT_THAT(socket.Bind(IPEndPoint(lo_address, 0)), IsOk()); |
| |
| IPEndPoint local_address_result; |
| EXPECT_THAT(socket.GetLocalAddress(&local_address_result), IsOk()); |
| EXPECT_EQ(lo_address, local_address_result.address()); |
| |
| TestCompletionCallback accept_callback; |
| std::unique_ptr<StreamSocket> accepted_socket; |
| ASSERT_THAT(server.Accept(&accepted_socket, accept_callback.callback()), |
| IsError(ERR_IO_PENDING)); |
| |
| Suspend(); |
| // Power notifications happen asynchronously, so have to wait for the socket |
| // to be notified of the suspend event. |
| base::RunLoop().RunUntilIdle(); |
| |
| TestCompletionCallback connect_callback; |
| int connect_result = socket.Connect(connect_callback.callback()); |
| |
| ASSERT_THAT(accept_callback.WaitForResult(), IsOk()); |
| |
| ASSERT_THAT(connect_callback.GetResult(connect_result), IsOk()); |
| |
| EXPECT_TRUE(socket.IsConnected()); |
| EXPECT_TRUE(accepted_socket->IsConnected()); |
| } |
| |
| TEST_F(TCPClientSocketTest, SuspendDuringConnect) { |
| IPAddress lo_address = IPAddress::IPv4Localhost(); |
| |
| TCPServerSocket server(nullptr, NetLogSource()); |
| ASSERT_THAT( |
| server.Listen(IPEndPoint(lo_address, 0), 1, /*ipv6_only=*/absl::nullopt), |
| IsOk()); |
| IPEndPoint server_address; |
| ASSERT_THAT(server.GetLocalAddress(&server_address), IsOk()); |
| |
| NeverConnectingTCPClientSocket socket(AddressList(server_address), nullptr, |
| nullptr, nullptr, NetLogSource()); |
| |
| EXPECT_THAT(socket.Bind(IPEndPoint(lo_address, 0)), IsOk()); |
| |
| IPEndPoint local_address_result; |
| EXPECT_THAT(socket.GetLocalAddress(&local_address_result), IsOk()); |
| EXPECT_EQ(lo_address, local_address_result.address()); |
| |
| TestCompletionCallback connect_callback; |
| int rv = socket.Connect(connect_callback.callback()); |
| ASSERT_THAT(rv, IsError(ERR_IO_PENDING)); |
| Suspend(); |
| EXPECT_THAT(connect_callback.WaitForResult(), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| } |
| |
| TEST_F(TCPClientSocketTest, SuspendDuringConnectMultipleAddresses) { |
| IPAddress lo_address = IPAddress::IPv4Localhost(); |
| |
| TCPServerSocket server(nullptr, NetLogSource()); |
| ASSERT_THAT(server.Listen(IPEndPoint(IPAddress(0, 0, 0, 0), 0), 1, |
| /*ipv6_only=*/absl::nullopt), |
| IsOk()); |
| IPEndPoint server_address; |
| ASSERT_THAT(server.GetLocalAddress(&server_address), IsOk()); |
| |
| AddressList address_list; |
| address_list.push_back( |
| IPEndPoint(IPAddress(127, 0, 0, 1), server_address.port())); |
| address_list.push_back( |
| IPEndPoint(IPAddress(127, 0, 0, 2), server_address.port())); |
| NeverConnectingTCPClientSocket socket(address_list, nullptr, nullptr, nullptr, |
| NetLogSource()); |
| |
| EXPECT_THAT(socket.Bind(IPEndPoint(lo_address, 0)), IsOk()); |
| |
| IPEndPoint local_address_result; |
| EXPECT_THAT(socket.GetLocalAddress(&local_address_result), IsOk()); |
| EXPECT_EQ(lo_address, local_address_result.address()); |
| |
| TestCompletionCallback connect_callback; |
| int rv = socket.Connect(connect_callback.callback()); |
| ASSERT_THAT(rv, IsError(ERR_IO_PENDING)); |
| Suspend(); |
| EXPECT_THAT(connect_callback.WaitForResult(), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| } |
| |
| TEST_F(TCPClientSocketTest, SuspendWhileIdle) { |
| std::unique_ptr<StreamSocket> accepted_socket; |
| std::unique_ptr<TCPClientSocket> client_socket; |
| std::unique_ptr<ServerSocket> server_socket; |
| CreateConnectedSockets(&accepted_socket, &client_socket, &server_socket); |
| |
| Suspend(); |
| // Power notifications happen asynchronously. |
| base::RunLoop().RunUntilIdle(); |
| |
| scoped_refptr<IOBuffer> buffer = base::MakeRefCounted<IOBuffer>(1); |
| buffer->data()[0] = '1'; |
| TestCompletionCallback callback; |
| // Check that the client socket is disconnected, and actions fail with |
| // ERR_NETWORK_IO_SUSPENDED. |
| EXPECT_FALSE(client_socket->IsConnected()); |
| EXPECT_THAT(client_socket->Read(buffer.get(), 1, callback.callback()), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| EXPECT_THAT(client_socket->Write(buffer.get(), 1, callback.callback(), |
| TRAFFIC_ANNOTATION_FOR_TESTS), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| |
| // Check that the accepted socket is disconnected, and actions fail with |
| // ERR_NETWORK_IO_SUSPENDED. |
| EXPECT_FALSE(accepted_socket->IsConnected()); |
| EXPECT_THAT(accepted_socket->Read(buffer.get(), 1, callback.callback()), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| EXPECT_THAT(accepted_socket->Write(buffer.get(), 1, callback.callback(), |
| TRAFFIC_ANNOTATION_FOR_TESTS), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| |
| // Reconnecting the socket should work. |
| TestCompletionCallback connect_callback; |
| int connect_result = client_socket->Connect(connect_callback.callback()); |
| accepted_socket.reset(); |
| TestCompletionCallback accept_callback; |
| int accept_result = |
| server_socket->Accept(&accepted_socket, accept_callback.callback()); |
| ASSERT_THAT(accept_callback.GetResult(accept_result), IsOk()); |
| EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); |
| } |
| |
| TEST_F(TCPClientSocketTest, SuspendDuringRead) { |
| std::unique_ptr<StreamSocket> accepted_socket; |
| std::unique_ptr<TCPClientSocket> client_socket; |
| CreateConnectedSockets(&accepted_socket, &client_socket); |
| |
| // Start a read. This shouldn't complete, since the other end of the pipe |
| // writes no data. |
| scoped_refptr<IOBuffer> read_buffer = base::MakeRefCounted<IOBuffer>(1); |
| read_buffer->data()[0] = '1'; |
| TestCompletionCallback callback; |
| ASSERT_THAT(client_socket->Read(read_buffer.get(), 1, callback.callback()), |
| IsError(ERR_IO_PENDING)); |
| |
| // Simulate a suspend event. Can't use a real power event, as it would affect |
| // |accepted_socket| as well. |
| client_socket->OnSuspend(); |
| EXPECT_THAT(callback.WaitForResult(), IsError(ERR_NETWORK_IO_SUSPENDED)); |
| |
| // Check that the client socket really is disconnected. |
| EXPECT_FALSE(client_socket->IsConnected()); |
| EXPECT_THAT(client_socket->Read(read_buffer.get(), 1, callback.callback()), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| EXPECT_THAT(client_socket->Write(read_buffer.get(), 1, callback.callback(), |
| TRAFFIC_ANNOTATION_FOR_TESTS), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| } |
| |
| TEST_F(TCPClientSocketTest, SuspendDuringWrite) { |
| std::unique_ptr<StreamSocket> accepted_socket; |
| std::unique_ptr<TCPClientSocket> client_socket; |
| CreateConnectedSockets(&accepted_socket, &client_socket); |
| |
| // Write to the socket until a write doesn't complete synchronously. |
| const int kBufferSize = 4096; |
| scoped_refptr<IOBuffer> write_buffer = |
| base::MakeRefCounted<IOBuffer>(kBufferSize); |
| memset(write_buffer->data(), '1', kBufferSize); |
| TestCompletionCallback callback; |
| while (true) { |
| int rv = |
| client_socket->Write(write_buffer.get(), kBufferSize, |
| callback.callback(), TRAFFIC_ANNOTATION_FOR_TESTS); |
| if (rv == ERR_IO_PENDING) |
| break; |
| ASSERT_GT(rv, 0); |
| } |
| |
| // Simulate a suspend event. Can't use a real power event, as it would affect |
| // |accepted_socket| as well. |
| client_socket->OnSuspend(); |
| EXPECT_THAT(callback.WaitForResult(), IsError(ERR_NETWORK_IO_SUSPENDED)); |
| |
| // Check that the client socket really is disconnected. |
| EXPECT_FALSE(client_socket->IsConnected()); |
| EXPECT_THAT(client_socket->Read(write_buffer.get(), 1, callback.callback()), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| EXPECT_THAT(client_socket->Write(write_buffer.get(), 1, callback.callback(), |
| TRAFFIC_ANNOTATION_FOR_TESTS), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| } |
| |
| TEST_F(TCPClientSocketTest, SuspendDuringReadAndWrite) { |
| enum class ReadCallbackAction { |
| kNone, |
| kDestroySocket, |
| kDisconnectSocket, |
| kReconnectSocket, |
| }; |
| |
| for (ReadCallbackAction read_callback_action : { |
| ReadCallbackAction::kNone, |
| ReadCallbackAction::kDestroySocket, |
| ReadCallbackAction::kDisconnectSocket, |
| ReadCallbackAction::kReconnectSocket, |
| }) { |
| std::unique_ptr<StreamSocket> accepted_socket; |
| std::unique_ptr<TCPClientSocket> client_socket; |
| std::unique_ptr<ServerSocket> server_socket; |
| CreateConnectedSockets(&accepted_socket, &client_socket, &server_socket); |
| |
| // Start a read. This shouldn't complete, since the other end of the pipe |
| // writes no data. |
| scoped_refptr<IOBuffer> read_buffer = base::MakeRefCounted<IOBuffer>(1); |
| read_buffer->data()[0] = '1'; |
| TestCompletionCallback read_callback; |
| |
| // Used int the ReadCallbackAction::kReconnectSocket case, since can't run a |
| // nested message loop in the read callback. |
| TestCompletionCallback nested_connect_callback; |
| int nested_connect_result; |
| |
| CompletionOnceCallback read_completion_once_callback = |
| base::BindLambdaForTesting([&](int result) { |
| EXPECT_FALSE(client_socket->IsConnected()); |
| switch (read_callback_action) { |
| case ReadCallbackAction::kNone: |
| break; |
| case ReadCallbackAction::kDestroySocket: |
| client_socket.reset(); |
| break; |
| case ReadCallbackAction::kDisconnectSocket: |
| client_socket->Disconnect(); |
| break; |
| case ReadCallbackAction::kReconnectSocket: { |
| TestCompletionCallback connect_callback; |
| nested_connect_result = |
| client_socket->Connect(nested_connect_callback.callback()); |
| break; |
| } |
| } |
| read_callback.callback().Run(result); |
| }); |
| ASSERT_THAT(client_socket->Read(read_buffer.get(), 1, |
| std::move(read_completion_once_callback)), |
| IsError(ERR_IO_PENDING)); |
| |
| // Write to the socket until a write doesn't complete synchronously. |
| const int kBufferSize = 4096; |
| scoped_refptr<IOBuffer> write_buffer = |
| base::MakeRefCounted<IOBuffer>(kBufferSize); |
| memset(write_buffer->data(), '1', kBufferSize); |
| TestCompletionCallback write_callback; |
| while (true) { |
| int rv = client_socket->Write(write_buffer.get(), kBufferSize, |
| write_callback.callback(), |
| TRAFFIC_ANNOTATION_FOR_TESTS); |
| if (rv == ERR_IO_PENDING) |
| break; |
| ASSERT_GT(rv, 0); |
| } |
| |
| // Simulate a suspend event. Can't use a real power event, as it would |
| // affect |accepted_socket| as well. |
| client_socket->OnSuspend(); |
| EXPECT_THAT(read_callback.WaitForResult(), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| if (read_callback_action == ReadCallbackAction::kNone) { |
| EXPECT_THAT(write_callback.WaitForResult(), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| |
| // Check that the client socket really is disconnected. |
| EXPECT_FALSE(client_socket->IsConnected()); |
| EXPECT_THAT( |
| client_socket->Read(read_buffer.get(), 1, read_callback.callback()), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| EXPECT_THAT( |
| client_socket->Write(write_buffer.get(), 1, write_callback.callback(), |
| TRAFFIC_ANNOTATION_FOR_TESTS), |
| IsError(ERR_NETWORK_IO_SUSPENDED)); |
| } else { |
| // Each of the actions taken in the read callback will cancel the pending |
| // write callback. |
| EXPECT_FALSE(write_callback.have_result()); |
| } |
| |
| if (read_callback_action == ReadCallbackAction::kReconnectSocket) { |
| // Finish establishing a connection, just to make sure the reconnect case |
| // completely works. |
| accepted_socket.reset(); |
| TestCompletionCallback accept_callback; |
| int accept_result = |
| server_socket->Accept(&accepted_socket, accept_callback.callback()); |
| ASSERT_THAT(accept_callback.GetResult(accept_result), IsOk()); |
| EXPECT_THAT(nested_connect_callback.GetResult(nested_connect_result), |
| IsOk()); |
| } |
| } |
| } |
| |
| #endif // defined(TCP_CLIENT_SOCKET_OBSERVES_SUSPEND) |
| |
| // Scoped helper to override the TCP connect attempt policy. |
| class OverrideTcpConnectAttemptTimeout { |
| public: |
| OverrideTcpConnectAttemptTimeout(double rtt_multipilier, |
| base::TimeDelta min_timeout, |
| base::TimeDelta max_timeout) { |
| base::FieldTrialParams params; |
| params[features::kTimeoutTcpConnectAttemptRTTMultiplier.name] = |
| base::NumberToString(rtt_multipilier); |
| params[features::kTimeoutTcpConnectAttemptMin.name] = |
| base::NumberToString(min_timeout.InMilliseconds()) + "ms"; |
| params[features::kTimeoutTcpConnectAttemptMax.name] = |
| base::NumberToString(max_timeout.InMilliseconds()) + "ms"; |
| |
| scoped_feature_list_.InitAndEnableFeatureWithParameters( |
| features::kTimeoutTcpConnectAttempt, params); |
| } |
| |
| private: |
| base::test::ScopedFeatureList scoped_feature_list_; |
| }; |
| |
| // Test fixture that uses a MOCK_TIME test environment, so time can |
| // be advanced programmatically. |
| class TCPClientSocketMockTimeTest : public testing::Test { |
| public: |
| TCPClientSocketMockTimeTest() |
| : task_environment_(base::test::TaskEnvironment::MainThreadType::IO, |
| base::test::TaskEnvironment::TimeSource::MOCK_TIME) {} |
| |
| protected: |
| base::test::TaskEnvironment task_environment_; |
| }; |
| |
| // Tests that no TCP connect timeout is enforced by default (i.e. |
| // when the feature is disabled). |
| TEST_F(TCPClientSocketMockTimeTest, NoConnectAttemptTimeoutByDefault) { |
| IPEndPoint server_address(IPAddress::IPv4Localhost(), 80); |
| NeverConnectingTCPClientSocket socket(AddressList(server_address), nullptr, |
| nullptr, nullptr, NetLogSource()); |
| |
| TestCompletionCallback connect_callback; |
| int rv = socket.Connect(connect_callback.callback()); |
| ASSERT_THAT(rv, IsError(ERR_IO_PENDING)); |
| |
| // After 4 minutes, the socket should still be connecting. |
| task_environment_.FastForwardBy(base::Minutes(4)); |
| EXPECT_FALSE(connect_callback.have_result()); |
| EXPECT_FALSE(socket.IsConnected()); |
| |
| // 1 attempt was made. |
| EXPECT_EQ(1, socket.connect_internal_counter()); |
| } |
| |
| // Tests that the maximum timeout is used when there is no estimated |
| // RTT. |
| TEST_F(TCPClientSocketMockTimeTest, ConnectAttemptTimeoutUsesMaxWhenNoRTT) { |
| OverrideTcpConnectAttemptTimeout override_timeout(1, base::Seconds(4), |
| base::Seconds(10)); |
| |
| IPEndPoint server_address(IPAddress::IPv4Localhost(), 80); |
| |
| // Pass a null NetworkQualityEstimator, so the TCPClientSocket is unable to |
| // estimate the RTT. |
| NeverConnectingTCPClientSocket socket(AddressList(server_address), nullptr, |
| nullptr, nullptr, NetLogSource()); |
| |
| // Start connecting. |
| TestCompletionCallback connect_callback; |
| int rv = socket.Connect(connect_callback.callback()); |
| ASSERT_THAT(rv, IsError(ERR_IO_PENDING)); |
| |
| // Advance to t=3.1s |
| // Should still be pending, as this is before the minimum timeout. |
| task_environment_.FastForwardBy(base::Milliseconds(3100)); |
| EXPECT_FALSE(connect_callback.have_result()); |
| EXPECT_FALSE(socket.IsConnected()); |
| |
| // Advance to t=4.1s |
| // Should still be pending. This is after the minimum timeout, but before the |
| // maximum. |
| task_environment_.FastForwardBy(base::Seconds(1)); |
| EXPECT_FALSE(connect_callback.have_result()); |
| EXPECT_FALSE(socket.IsConnected()); |
| |
| // Advance to t=10.1s |
| // Should now be timed out, as this is after the maximum timeout. |
| task_environment_.FastForwardBy(base::Seconds(6)); |
| rv = connect_callback.GetResult(rv); |
| ASSERT_THAT(rv, IsError(ERR_TIMED_OUT)); |
| |
| // 1 attempt was made. |
| EXPECT_EQ(1, socket.connect_internal_counter()); |
| } |
| |
| // Tests that the minimum timeout is used when the adaptive timeout using RTT |
| // ends up being too low. |
| TEST_F(TCPClientSocketMockTimeTest, ConnectAttemptTimeoutUsesMinWhenRTTLow) { |
| OverrideTcpConnectAttemptTimeout override_timeout(5, base::Seconds(4), |
| base::Seconds(10)); |
| |
| // Set the estimated RTT to 1 millisecond. |
| TestNetworkQualityEstimator network_quality_estimator; |
| network_quality_estimator.SetStartTimeNullTransportRtt(base::Milliseconds(1)); |
| |
| IPEndPoint server_address(IPAddress::IPv4Localhost(), 80); |
| |
| NeverConnectingTCPClientSocket socket(AddressList(server_address), nullptr, |
| &network_quality_estimator, nullptr, |
| NetLogSource()); |
| |
| // Start connecting. |
| TestCompletionCallback connect_callback; |
| int rv = socket.Connect(connect_callback.callback()); |
| ASSERT_THAT(rv, IsError(ERR_IO_PENDING)); |
| |
| // Advance to t=1.1s |
| // Should be pending, since although the adaptive timeout has been reached, it |
| // is lower than the minimum timeout. |
| task_environment_.FastForwardBy(base::Milliseconds(1100)); |
| EXPECT_FALSE(connect_callback.have_result()); |
| EXPECT_FALSE(socket.IsConnected()); |
| |
| // Advance to t=4.1s |
| // Should have timed out due to hitting the minimum timeout. |
| task_environment_.FastForwardBy(base::Seconds(3)); |
| rv = connect_callback.GetResult(rv); |
| ASSERT_THAT(rv, IsError(ERR_TIMED_OUT)); |
| |
| // 1 attempt was made. |
| EXPECT_EQ(1, socket.connect_internal_counter()); |
| } |
| |
| // Tests that the maximum timeout is used when the adaptive timeout from RTT is |
| // too high. |
| TEST_F(TCPClientSocketMockTimeTest, ConnectAttemptTimeoutUsesMinWhenRTTHigh) { |
| OverrideTcpConnectAttemptTimeout override_timeout(5, base::Seconds(4), |
| base::Seconds(10)); |
| |
| // Set the estimated RTT to 5 seconds. |
| TestNetworkQualityEstimator network_quality_estimator; |
| network_quality_estimator.SetStartTimeNullTransportRtt(base::Seconds(5)); |
| |
| IPEndPoint server_address(IPAddress::IPv4Localhost(), 80); |
| |
| NeverConnectingTCPClientSocket socket(AddressList(server_address), nullptr, |
| &network_quality_estimator, nullptr, |
| NetLogSource()); |
| |
| // Start connecting. |
| TestCompletionCallback connect_callback; |
| int rv = socket.Connect(connect_callback.callback()); |
| ASSERT_THAT(rv, IsError(ERR_IO_PENDING)); |
| |
| // Advance to t=10.1s |
| // The socket should have timed out due to hitting the maximum timeout. Had |
| // the adaptive timeout been used, the socket would instead be timing out at |
| // t=25s. |
| task_environment_.FastForwardBy(base::Milliseconds(10100)); |
| rv = connect_callback.GetResult(rv); |
| ASSERT_THAT(rv, IsError(ERR_TIMED_OUT)); |
| |
| // 1 attempt was made. |
| EXPECT_EQ(1, socket.connect_internal_counter()); |
| } |
| |
| // Tests that an adaptive timeout is used for TCP connection attempts based on |
| // the estimated RTT. |
| TEST_F(TCPClientSocketMockTimeTest, ConnectAttemptTimeoutUsesRTT) { |
| OverrideTcpConnectAttemptTimeout override_timeout(5, base::Seconds(4), |
| base::Seconds(10)); |
| |
| // Set the estimated RTT to 1 second. Since the multiplier is set to 5, the |
| // total adaptive timeout will be 5 seconds. |
| TestNetworkQualityEstimator network_quality_estimator; |
| network_quality_estimator.SetStartTimeNullTransportRtt(base::Seconds(1)); |
| |
| IPEndPoint server_address(IPAddress::IPv4Localhost(), 80); |
| |
| NeverConnectingTCPClientSocket socket(AddressList(server_address), nullptr, |
| &network_quality_estimator, nullptr, |
| NetLogSource()); |
| |
| // Start connecting. |
| TestCompletionCallback connect_callback; |
| int rv = socket.Connect(connect_callback.callback()); |
| ASSERT_THAT(rv, IsError(ERR_IO_PENDING)); |
| |
| // Advance to t=4.1s |
| // The socket should still be pending. Had the minimum timeout been enforced, |
| // it would instead have timed out now. |
| task_environment_.FastForwardBy(base::Milliseconds(4100)); |
| EXPECT_FALSE(connect_callback.have_result()); |
| EXPECT_FALSE(socket.IsConnected()); |
| |
| // Advance to t=5.1s |
| // The adaptive timeout was at t=5s, so it should now be timed out. |
| task_environment_.FastForwardBy(base::Seconds(1)); |
| rv = connect_callback.GetResult(rv); |
| ASSERT_THAT(rv, IsError(ERR_TIMED_OUT)); |
| |
| // 1 attempt was made. |
| EXPECT_EQ(1, socket.connect_internal_counter()); |
| } |
| |
| // Tests that when multiple TCP connect attempts are made, the timeout for each |
| // one is applied independently. |
| TEST_F(TCPClientSocketMockTimeTest, ConnectAttemptTimeoutIndependent) { |
| OverrideTcpConnectAttemptTimeout override_timeout(5, base::Seconds(4), |
| base::Seconds(10)); |
| |
| // This test will attempt connecting to 5 endpoints. |
| const size_t kNumIps = 5; |
| |
| AddressList addresses; |
| for (size_t i = 0; i < kNumIps; ++i) |
| addresses.push_back(IPEndPoint(IPAddress::IPv4Localhost(), 80 + i)); |
| |
| NeverConnectingTCPClientSocket socket(addresses, nullptr, nullptr, nullptr, |
| NetLogSource()); |
| |
| // Start connecting. |
| TestCompletionCallback connect_callback; |
| int rv = socket.Connect(connect_callback.callback()); |
| ASSERT_THAT(rv, IsError(ERR_IO_PENDING)); |
| |
| // Advance to t=49s |
| // Should still be pending. |
| task_environment_.FastForwardBy(base::Seconds(49)); |
| EXPECT_FALSE(connect_callback.have_result()); |
| EXPECT_FALSE(socket.IsConnected()); |
| |
| // Advance to t=50.1s |
| // All attempts should take 50 seconds to complete (5 attempts, 10 seconds |
| // each). So by this point the overall connect attempt will have timed out. |
| task_environment_.FastForwardBy(base::Milliseconds(1100)); |
| rv = connect_callback.GetResult(rv); |
| ASSERT_THAT(rv, IsError(ERR_TIMED_OUT)); |
| |
| // 5 attempts were made. |
| EXPECT_EQ(5, socket.connect_internal_counter()); |
| } |
| |
| } // namespace |
| |
| } // namespace net |