| /* |
| * The Video Decode and Presentation API for UNIX (VDPAU) is used for |
| * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1. |
| * |
| * Copyright (C) 2008 NVIDIA |
| * |
| * This file is part of FFmpeg. |
| * |
| * FFmpeg is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * FFmpeg is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with FFmpeg; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #ifndef AVCODEC_VDPAU_H |
| #define AVCODEC_VDPAU_H |
| |
| /** |
| * @file |
| * @ingroup lavc_codec_hwaccel_vdpau |
| * Public libavcodec VDPAU header. |
| */ |
| |
| |
| /** |
| * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer |
| * @ingroup lavc_codec_hwaccel |
| * |
| * VDPAU hardware acceleration has two modules |
| * - VDPAU decoding |
| * - VDPAU presentation |
| * |
| * The VDPAU decoding module parses all headers using FFmpeg |
| * parsing mechanisms and uses VDPAU for the actual decoding. |
| * |
| * As per the current implementation, the actual decoding |
| * and rendering (API calls) are done as part of the VDPAU |
| * presentation (vo_vdpau.c) module. |
| * |
| * @{ |
| */ |
| |
| #include <vdpau/vdpau.h> |
| |
| #include "libavutil/avconfig.h" |
| #include "libavutil/attributes.h" |
| |
| #include "avcodec.h" |
| |
| struct AVCodecContext; |
| struct AVFrame; |
| |
| typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *, |
| const VdpPictureInfo *, uint32_t, |
| const VdpBitstreamBuffer *); |
| |
| /** |
| * This structure is used to share data between the libavcodec library and |
| * the client video application. |
| * The user shall allocate the structure via the av_alloc_vdpau_hwaccel |
| * function and make it available as |
| * AVCodecContext.hwaccel_context. Members can be set by the user once |
| * during initialization or through each AVCodecContext.get_buffer() |
| * function call. In any case, they must be valid prior to calling |
| * decoding functions. |
| * |
| * The size of this structure is not a part of the public ABI and must not |
| * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an |
| * AVVDPAUContext. |
| */ |
| typedef struct AVVDPAUContext { |
| /** |
| * VDPAU decoder handle |
| * |
| * Set by user. |
| */ |
| VdpDecoder decoder; |
| |
| /** |
| * VDPAU decoder render callback |
| * |
| * Set by the user. |
| */ |
| VdpDecoderRender *render; |
| |
| AVVDPAU_Render2 render2; |
| } AVVDPAUContext; |
| |
| /** |
| * @brief allocation function for AVVDPAUContext |
| * |
| * Allows extending the struct without breaking API/ABI |
| */ |
| AVVDPAUContext *av_alloc_vdpaucontext(void); |
| |
| AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *); |
| void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2); |
| |
| /** |
| * Associate a VDPAU device with a codec context for hardware acceleration. |
| * This function is meant to be called from the get_format() codec callback, |
| * or earlier. It can also be called after avcodec_flush_buffers() to change |
| * the underlying VDPAU device mid-stream (e.g. to recover from non-transparent |
| * display preemption). |
| * |
| * @note get_format() must return AV_PIX_FMT_VDPAU if this function completes |
| * successfully. |
| * |
| * @param avctx decoding context whose get_format() callback is invoked |
| * @param device VDPAU device handle to use for hardware acceleration |
| * @param get_proc_address VDPAU device driver |
| * @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags |
| * |
| * @return 0 on success, an AVERROR code on failure. |
| */ |
| int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device, |
| VdpGetProcAddress *get_proc_address, unsigned flags); |
| |
| /** |
| * Gets the parameters to create an adequate VDPAU video surface for the codec |
| * context using VDPAU hardware decoding acceleration. |
| * |
| * @note Behavior is undefined if the context was not successfully bound to a |
| * VDPAU device using av_vdpau_bind_context(). |
| * |
| * @param avctx the codec context being used for decoding the stream |
| * @param type storage space for the VDPAU video surface chroma type |
| * (or NULL to ignore) |
| * @param width storage space for the VDPAU video surface pixel width |
| * (or NULL to ignore) |
| * @param height storage space for the VDPAU video surface pixel height |
| * (or NULL to ignore) |
| * |
| * @return 0 on success, a negative AVERROR code on failure. |
| */ |
| int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type, |
| uint32_t *width, uint32_t *height); |
| |
| /** |
| * Allocate an AVVDPAUContext. |
| * |
| * @return Newly-allocated AVVDPAUContext or NULL on failure. |
| */ |
| AVVDPAUContext *av_vdpau_alloc_context(void); |
| |
| /** @} */ |
| |
| #endif /* AVCODEC_VDPAU_H */ |