| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrContext_Base_DEFINED |
| #define GrContext_Base_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/GrContextOptions.h" |
| #include "include/gpu/GrTypes.h" |
| |
| class GrBaseContextPriv; |
| class GrCaps; |
| class GrContextThreadSafeProxy; |
| class GrDirectContext; |
| class GrImageContext; |
| class GrRecordingContext; |
| |
| class GrContext_Base : public SkRefCnt { |
| public: |
| ~GrContext_Base() override; |
| |
| /* |
| * Safely downcast to a GrDirectContext. |
| */ |
| virtual GrDirectContext* asDirectContext() { return nullptr; } |
| |
| /* |
| * The 3D API backing this context |
| */ |
| SK_API GrBackendApi backend() const; |
| |
| /* |
| * Retrieve the default GrBackendFormat for a given SkColorType and renderability. |
| * It is guaranteed that this backend format will be the one used by the GrContext |
| * SkColorType and SkSurfaceCharacterization-based createBackendTexture methods. |
| * |
| * The caller should check that the returned format is valid. |
| */ |
| SK_API GrBackendFormat defaultBackendFormat(SkColorType, GrRenderable) const; |
| |
| SK_API GrBackendFormat compressedBackendFormat(SkImage::CompressionType) const; |
| |
| // TODO: When the public version is gone, rename to refThreadSafeProxy and add raw ptr ver. |
| sk_sp<GrContextThreadSafeProxy> threadSafeProxy(); |
| |
| // Provides access to functions that aren't part of the public API. |
| GrBaseContextPriv priv(); |
| const GrBaseContextPriv priv() const; // NOLINT(readability-const-return-type) |
| |
| protected: |
| friend class GrBaseContextPriv; // for hidden functions |
| |
| GrContext_Base(sk_sp<GrContextThreadSafeProxy>); |
| |
| virtual bool init(); |
| |
| /** |
| * An identifier for this context. The id is used by all compatible contexts. For example, |
| * if SkImages are created on one thread using an image creation context, then fed into a |
| * DDL Recorder on second thread (which has a recording context) and finally replayed on |
| * a third thread with a direct context, then all three contexts will report the same id. |
| * It is an error for an image to be used with contexts that report different ids. |
| */ |
| uint32_t contextID() const; |
| |
| bool matches(GrContext_Base* candidate) const { |
| return candidate && candidate->contextID() == this->contextID(); |
| } |
| |
| /* |
| * The options in effect for this context |
| */ |
| const GrContextOptions& options() const; |
| |
| const GrCaps* caps() const; |
| sk_sp<const GrCaps> refCaps() const; |
| |
| virtual GrImageContext* asImageContext() { return nullptr; } |
| virtual GrRecordingContext* asRecordingContext() { return nullptr; } |
| |
| sk_sp<GrContextThreadSafeProxy> fThreadSafeProxy; |
| |
| private: |
| using INHERITED = SkRefCnt; |
| }; |
| |
| #endif |