| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkSGInvalidationController_DEFINED |
| #define SkSGInvalidationController_DEFINED |
| |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkTypes.h" |
| |
| #include <vector> |
| |
| struct SkRect; |
| |
| namespace sksg { |
| |
| /** |
| * Receiver for invalidation events. |
| * |
| * Tracks dirty regions for repaint. |
| */ |
| class InvalidationController { |
| public: |
| InvalidationController(); |
| InvalidationController(const InvalidationController&) = delete; |
| InvalidationController& operator=(const InvalidationController&) = delete; |
| |
| void inval(const SkRect&, const SkMatrix& ctm = SkMatrix::I()); |
| |
| const SkRect& bounds() const { return fBounds; } |
| |
| auto begin() const { return fRects.cbegin(); } |
| auto end() const { return fRects.cend(); } |
| |
| void reset(); |
| |
| private: |
| std::vector<SkRect> fRects; |
| SkRect fBounds; |
| }; |
| |
| } // namespace sksg |
| |
| #endif // SkSGInvalidationController_DEFINED |