| uniform half4 testInputs; |
| uniform half4 colorGreen, colorRed; |
| |
| half4 main(float2 coords) { |
| const half4 constVal = half4(-1.25, 0, 0.75, 2.25); |
| int4 expected = int4(1, 0, 0, 2); |
| return (abs(int4(testInputs).x) == expected.x && |
| abs(int4(testInputs).xy) == expected.xy && |
| abs(int4(testInputs).xyz) == expected.xyz && |
| abs(int4(testInputs).xyzw) == expected.xyzw && |
| abs(int4(constVal).x) == expected.x && |
| abs(int4(constVal).xy) == expected.xy && |
| abs(int4(constVal).xyz) == expected.xyz && |
| abs(int4(constVal).xyzw) == expected.xyzw) ? colorGreen : colorRed; |
| } |