| /*#pragma settings NoInline*/ |
| |
| uniform half4 colorGreen, colorRed; |
| |
| half4 dead_fn(half4 a, half4 b) { |
| return a * b; |
| } |
| |
| half4 live_fn(half4 a, half4 b) { |
| return a + b; |
| } |
| |
| half4 main(float2 coords) { |
| const bool TRUE = true, FALSE = false; |
| half4 a, b; |
| |
| @if (FALSE) { |
| // Dead stripping a user function. |
| half4 unused = dead_fn(half4(0.5), half4(2)); |
| } else { |
| // A live user function. |
| a = live_fn(half4(3), half4(-5)); |
| } |
| |
| @if (TRUE) { |
| // A live built-in function. |
| b = unpremul(half4(1)); |
| } else { |
| // Dead stripping a built-in function. (This is a separate overload of `unpremul`.) |
| float4 unused = unpremul(float4(-1)); |
| } |
| |
| return (a != half4(0) && b != half4(0)) ? colorGreen : colorRed; |
| } |