blob: 12ff3219482ddc7fc2860b9b5948d233cdd0da76 [file] [log] [blame]
layout(binding=0) uniform sampler1D tex;
void main() {
float4 a = sample(tex, 0);
float4 b = sample(tex, float2(0));
sk_FragColor = half4(float2(a.xy), float2(b.zw));
}