| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkScanPriv_DEFINED |
| #define SkScanPriv_DEFINED |
| |
| #include "include/core/SkPath.h" |
| #include "src/core/SkBlitter.h" |
| #include "src/core/SkScan.h" |
| |
| // controls how much we super-sample (when we use that scan convertion) |
| #define SK_SUPERSAMPLE_SHIFT 2 |
| |
| class SkScanClipper { |
| public: |
| SkScanClipper(SkBlitter* blitter, const SkRegion* clip, const SkIRect& bounds, |
| bool skipRejectTest = false, bool boundsPreClipped = false); |
| |
| SkBlitter* getBlitter() const { return fBlitter; } |
| const SkIRect* getClipRect() const { return fClipRect; } |
| |
| private: |
| SkRectClipBlitter fRectBlitter; |
| SkRgnClipBlitter fRgnBlitter; |
| #ifdef SK_DEBUG |
| SkRectClipCheckBlitter fRectClipCheckBlitter; |
| #endif |
| SkBlitter* fBlitter; |
| const SkIRect* fClipRect; |
| }; |
| |
| void sk_fill_path(const SkPath& path, const SkIRect& clipRect, |
| SkBlitter* blitter, int start_y, int stop_y, int shiftEdgesUp, |
| bool pathContainedInClip); |
| |
| // blit the rects above and below avoid, clipped to clip |
| void sk_blit_above(SkBlitter*, const SkIRect& avoid, const SkRegion& clip); |
| void sk_blit_below(SkBlitter*, const SkIRect& avoid, const SkRegion& clip); |
| |
| template<class EdgeType> |
| static inline void remove_edge(EdgeType* edge) { |
| edge->fPrev->fNext = edge->fNext; |
| edge->fNext->fPrev = edge->fPrev; |
| } |
| |
| template<class EdgeType> |
| static inline void insert_edge_after(EdgeType* edge, EdgeType* afterMe) { |
| edge->fPrev = afterMe; |
| edge->fNext = afterMe->fNext; |
| afterMe->fNext->fPrev = edge; |
| afterMe->fNext = edge; |
| } |
| |
| template<class EdgeType> |
| void backward_insert_edge_based_on_x(EdgeType* edge) { |
| SkFixed x = edge->fX; |
| EdgeType* prev = edge->fPrev; |
| while (prev->fPrev && prev->fX > x) { |
| prev = prev->fPrev; |
| } |
| if (prev->fNext != edge) { |
| remove_edge(edge); |
| insert_edge_after(edge, prev); |
| } |
| } |
| |
| // Start from the right side, searching backwards for the point to begin the new edge list |
| // insertion, marching forwards from here. The implementation could have started from the left |
| // of the prior insertion, and search to the right, or with some additional caching, binary |
| // search the starting point. More work could be done to determine optimal new edge insertion. |
| template<class EdgeType> |
| EdgeType* backward_insert_start(EdgeType* prev, SkFixed x) { |
| while (prev->fPrev && prev->fX > x) { |
| prev = prev->fPrev; |
| } |
| return prev; |
| } |
| |
| // Check if the path is a rect and fat enough after clipping; if so, blit it. |
| static inline bool TryBlitFatAntiRect(SkBlitter* blitter, const SkPath& path, const SkIRect& clip) { |
| SkRect rect; |
| if (!path.isRect(&rect)) { |
| return false; // not rect |
| } |
| if (!rect.intersect(SkRect::Make(clip))) { |
| return true; // The intersection is empty. Hence consider it done. |
| } |
| SkIRect bounds = rect.roundOut(); |
| if (bounds.width() < 3) { |
| return false; // not fat |
| } |
| blitter->blitFatAntiRect(rect); |
| return true; |
| } |
| |
| #endif |