| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkTLazy_DEFINED |
| #define SkTLazy_DEFINED |
| |
| #include "include/core/SkTypes.h" |
| #include <optional> |
| |
| /** |
| * Efficient way to defer allocating/initializing a class until it is needed |
| * (if ever). |
| */ |
| template <typename T> class SkTLazy { |
| public: |
| SkTLazy() = default; |
| explicit SkTLazy(const T* src) : fValue(src ? std::optional<T>(*src) : std::nullopt) {} |
| SkTLazy(const SkTLazy& that) : fValue(that.fValue) {} |
| SkTLazy(SkTLazy&& that) : fValue(std::move(that.fValue)) {} |
| |
| ~SkTLazy() = default; |
| |
| SkTLazy& operator=(const SkTLazy& that) { |
| fValue = that.fValue; |
| return *this; |
| } |
| |
| SkTLazy& operator=(SkTLazy&& that) { |
| fValue = std::move(that.fValue); |
| return *this; |
| } |
| |
| /** |
| * Return a pointer to an instance of the class initialized with 'args'. |
| * If a previous instance had been initialized (either from init() or |
| * set()) it will first be destroyed, so that a freshly initialized |
| * instance is always returned. |
| */ |
| template <typename... Args> T* init(Args&&... args) { |
| fValue.emplace(std::forward<Args>(args)...); |
| return this->get(); |
| } |
| |
| /** |
| * Copy src into this, and return a pointer to a copy of it. Note this |
| * will always return the same pointer, so if it is called on a lazy that |
| * has already been initialized, then this will copy over the previous |
| * contents. |
| */ |
| T* set(const T& src) { |
| fValue = src; |
| return this->get(); |
| } |
| |
| T* set(T&& src) { |
| fValue = std::move(src); |
| return this->get(); |
| } |
| |
| /** |
| * Destroy the lazy object (if it was created via init() or set()) |
| */ |
| void reset() { |
| fValue.reset(); |
| } |
| |
| /** |
| * Returns true if a valid object has been initialized in the SkTLazy, |
| * false otherwise. |
| */ |
| bool isValid() const { return fValue.has_value(); } |
| |
| /** |
| * Returns the object. This version should only be called when the caller |
| * knows that the object has been initialized. |
| */ |
| T* get() { |
| SkASSERT(fValue.has_value()); |
| return &fValue.value(); |
| } |
| const T* get() const { |
| SkASSERT(fValue.has_value()); |
| return &fValue.value(); |
| } |
| |
| T* operator->() { return this->get(); } |
| const T* operator->() const { return this->get(); } |
| |
| T& operator*() { |
| SkASSERT(fValue.has_value()); |
| return *fValue; |
| } |
| const T& operator*() const { |
| SkASSERT(fValue.has_value()); |
| return *fValue; |
| } |
| |
| /** |
| * Like above but doesn't assert if object isn't initialized (in which case |
| * nullptr is returned). |
| */ |
| const T* getMaybeNull() const { return fValue.has_value() ? this->get() : nullptr; } |
| |
| private: |
| std::optional<T> fValue; |
| }; |
| |
| /** |
| * A helper built on top of SkTLazy to do copy-on-first-write. The object is initialized |
| * with a const pointer but provides a non-const pointer accessor. The first time the |
| * accessor is called (if ever) the object is cloned. |
| * |
| * In the following example at most one copy of constThing is made: |
| * |
| * SkTCopyOnFirstWrite<Thing> thing(&constThing); |
| * ... |
| * function_that_takes_a_const_thing_ptr(thing); // constThing is passed |
| * ... |
| * if (need_to_modify_thing()) { |
| * thing.writable()->modifyMe(); // makes a copy of constThing |
| * } |
| * ... |
| * x = thing->readSomething(); |
| * ... |
| * if (need_to_modify_thing_now()) { |
| * thing.writable()->changeMe(); // makes a copy of constThing if we didn't call modifyMe() |
| * } |
| * |
| * consume_a_thing(thing); // could be constThing or a modified copy. |
| */ |
| template <typename T> |
| class SkTCopyOnFirstWrite { |
| public: |
| explicit SkTCopyOnFirstWrite(const T& initial) : fObj(&initial) {} |
| |
| explicit SkTCopyOnFirstWrite(const T* initial) : fObj(initial) {} |
| |
| // Constructor for delayed initialization. |
| SkTCopyOnFirstWrite() : fObj(nullptr) {} |
| |
| SkTCopyOnFirstWrite(const SkTCopyOnFirstWrite& that) { *this = that; } |
| SkTCopyOnFirstWrite( SkTCopyOnFirstWrite&& that) { *this = std::move(that); } |
| |
| SkTCopyOnFirstWrite& operator=(const SkTCopyOnFirstWrite& that) { |
| fLazy = that.fLazy; |
| fObj = fLazy.isValid() ? fLazy.get() : that.fObj; |
| return *this; |
| } |
| |
| SkTCopyOnFirstWrite& operator=(SkTCopyOnFirstWrite&& that) { |
| fLazy = std::move(that.fLazy); |
| fObj = fLazy.isValid() ? fLazy.get() : that.fObj; |
| return *this; |
| } |
| |
| // Should only be called once, and only if the default constructor was used. |
| void init(const T& initial) { |
| SkASSERT(nullptr == fObj); |
| SkASSERT(!fLazy.isValid()); |
| fObj = &initial; |
| } |
| |
| // If not already initialized, in-place instantiates the writable object |
| template <typename... Args> |
| void initIfNeeded(Args&&... args) { |
| if (nullptr == fObj) { |
| SkASSERT(!fLazy.isValid()); |
| fObj = fLazy.init(std::forward<Args>(args)...); |
| } |
| } |
| |
| /** |
| * Returns a writable T*. The first time this is called the initial object is cloned. |
| */ |
| T* writable() { |
| SkASSERT(fObj); |
| if (!fLazy.isValid()) { |
| fLazy.set(*fObj); |
| fObj = fLazy.get(); |
| } |
| return const_cast<T*>(fObj); |
| } |
| |
| const T* get() const { return fObj; } |
| |
| /** |
| * Operators for treating this as though it were a const pointer. |
| */ |
| |
| const T *operator->() const { return fObj; } |
| |
| operator const T*() const { return fObj; } |
| |
| const T& operator *() const { return *fObj; } |
| |
| private: |
| const T* fObj; |
| SkTLazy<T> fLazy; |
| }; |
| |
| #endif |