| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrGLShaderStringBuilder_DEFINED |
| #define GrGLShaderStringBuilder_DEFINED |
| |
| #include "include/core/SkTypes.h" |
| #include "include/gpu/GrContextOptions.h" |
| #include "src/gpu/GrGpu.h" |
| #include "src/gpu/gl/GrGLContext.h" |
| #include "src/sksl/codegen/SkSLGLSLCodeGenerator.h" |
| |
| std::unique_ptr<SkSL::Program> GrSkSLtoGLSL(const GrGLGpu* gpu, |
| SkSL::ProgramKind programKind, |
| const std::string& sksl, |
| const SkSL::Program::Settings& settings, |
| std::string* glsl, |
| GrContextOptions::ShaderErrorHandler* errorHandler); |
| |
| GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, |
| GrGLuint programId, |
| GrGLenum type, |
| const std::string& glsl, |
| GrThreadSafePipelineBuilder::Stats*, |
| GrContextOptions::ShaderErrorHandler* errorHandler); |
| |
| #endif |