| load("//bazel:macros.bzl", "generated_cc_atom") |
| |
| generated_cc_atom( |
| name = "GrGradientBitmapCache_hdr", |
| hdrs = ["GrGradientBitmapCache.h"], |
| visibility = ["//:__subpackages__"], |
| deps = [ |
| "//include/core:SkBitmap_hdr", |
| "//include/private:SkColorData_hdr", |
| "//include/private:SkMutex_hdr", |
| "//include/private:SkNoncopyable_hdr", |
| ], |
| ) |
| |
| generated_cc_atom( |
| name = "GrGradientBitmapCache_src", |
| srcs = ["GrGradientBitmapCache.cpp"], |
| visibility = ["//:__subpackages__"], |
| deps = [ |
| ":GrGradientBitmapCache_hdr", |
| "//include/private:SkFloatBits_hdr", |
| "//include/private:SkHalf_hdr", |
| "//include/private:SkMalloc_hdr", |
| "//include/private:SkTemplates_hdr", |
| ], |
| ) |
| |
| generated_cc_atom( |
| name = "GrGradientShader_hdr", |
| hdrs = ["GrGradientShader.h"], |
| visibility = ["//:__subpackages__"], |
| deps = [ |
| "//include/utils:SkRandom_hdr", |
| "//src/gpu:GrFPArgs_hdr", |
| "//src/gpu:GrFragmentProcessor_hdr", |
| "//src/shaders/gradients:SkGradientShaderPriv_hdr", |
| "//src/shaders/gradients:SkLinearGradient_hdr", |
| "//src/shaders/gradients:SkRadialGradient_hdr", |
| "//src/shaders/gradients:SkSweepGradient_hdr", |
| "//src/shaders/gradients:SkTwoPointConicalGradient_hdr", |
| ], |
| ) |
| |
| generated_cc_atom( |
| name = "GrGradientShader_src", |
| srcs = ["GrGradientShader.cpp"], |
| visibility = ["//:__subpackages__"], |
| deps = [ |
| ":GrGradientBitmapCache_hdr", |
| ":GrGradientShader_hdr", |
| "//include/gpu:GrRecordingContext_hdr", |
| "//src/core:SkMathPriv_hdr", |
| "//src/core:SkRuntimeEffectPriv_hdr", |
| "//src/gpu:GrCaps_hdr", |
| "//src/gpu:GrColorInfo_hdr", |
| "//src/gpu:GrColor_hdr", |
| "//src/gpu:GrRecordingContextPriv_hdr", |
| "//src/gpu:SkGr_hdr", |
| "//src/gpu/effects:GrMatrixEffect_hdr", |
| "//src/gpu/effects:GrSkSLFP_hdr", |
| "//src/gpu/effects:GrTextureEffect_hdr", |
| ], |
| ) |