blob: 9b4506ab68b88a821f56c90a05a51e3d6c1184a1 [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/mtl/GrMtlTexture.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/mtl/GrMtlGpu.h"
#include "src/gpu/mtl/GrMtlUtil.h"
#if !__has_feature(objc_arc)
#error This file must be compiled with Arc. Use -fobjc-arc flag
#endif
GR_NORETAIN_BEGIN
GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu,
SkBudgeted budgeted,
SkISize dimensions,
sk_sp<GrMtlAttachment> texture,
GrMipmapStatus mipmapStatus)
: GrSurface(gpu, dimensions, GrProtected::kNo)
, INHERITED(gpu, dimensions, GrProtected::kNo, GrTextureType::k2D, mipmapStatus)
, fTexture(std::move(texture)) {
SkDEBUGCODE(id<MTLTexture> mtlTexture = fTexture->mtlTexture();)
SkASSERT((GrMipmapStatus::kNotAllocated == mipmapStatus) == (1 == mtlTexture.mipmapLevelCount));
if (@available(macOS 10.11, iOS 9.0, *)) {
SkASSERT(SkToBool(mtlTexture.usage & MTLTextureUsageShaderRead));
}
SkASSERT(!mtlTexture.framebufferOnly);
this->registerWithCache(budgeted);
if (GrMtlFormatIsCompressed(fTexture->mtlFormat())) {
this->setReadOnly();
}
}
GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu,
Wrapped,
SkISize dimensions,
sk_sp<GrMtlAttachment> texture,
GrMipmapStatus mipmapStatus,
GrWrapCacheable cacheable,
GrIOType ioType)
: GrSurface(gpu, dimensions, GrProtected::kNo)
, INHERITED(gpu, dimensions, GrProtected::kNo, GrTextureType::k2D, mipmapStatus)
, fTexture(std::move(texture)) {
SkDEBUGCODE(id<MTLTexture> mtlTexture = fTexture->mtlTexture();)
SkASSERT((GrMipmapStatus::kNotAllocated == mipmapStatus) == (1 == mtlTexture.mipmapLevelCount));
if (@available(macOS 10.11, iOS 9.0, *)) {
SkASSERT(SkToBool(mtlTexture.usage & MTLTextureUsageShaderRead));
}
SkASSERT(!mtlTexture.framebufferOnly);
if (ioType == kRead_GrIOType) {
this->setReadOnly();
}
this->registerWithCacheWrapped(cacheable);
}
GrMtlTexture::GrMtlTexture(GrMtlGpu* gpu,
SkISize dimensions,
sk_sp<GrMtlAttachment> texture,
GrMipmapStatus mipmapStatus)
: GrSurface(gpu, dimensions, GrProtected::kNo)
, INHERITED(gpu, dimensions, GrProtected::kNo, GrTextureType::k2D, mipmapStatus)
, fTexture(std::move(texture)) {
SkDEBUGCODE(id<MTLTexture> mtlTexture = fTexture->mtlTexture();)
SkASSERT((GrMipmapStatus::kNotAllocated == mipmapStatus) == (1 == mtlTexture.mipmapLevelCount));
if (@available(macOS 10.11, iOS 9.0, *)) {
SkASSERT(SkToBool(mtlTexture.usage & MTLTextureUsageShaderRead));
}
SkASSERT(!mtlTexture.framebufferOnly);
}
sk_sp<GrMtlTexture> GrMtlTexture::MakeNewTexture(GrMtlGpu* gpu,
SkBudgeted budgeted,
SkISize dimensions,
MTLPixelFormat format,
uint32_t mipLevels,
GrMipmapStatus mipmapStatus) {
sk_sp<GrMtlAttachment> texture = GrMtlAttachment::MakeTexture(
gpu, dimensions, format, mipLevels, GrRenderable::kNo, /*numSamples=*/1, budgeted);
if (!texture) {
return nullptr;
}
return sk_sp<GrMtlTexture>(new GrMtlTexture(gpu, budgeted, dimensions, std::move(texture),
mipmapStatus));
}
sk_sp<GrMtlTexture> GrMtlTexture::MakeWrappedTexture(GrMtlGpu* gpu,
SkISize dimensions,
id<MTLTexture> texture,
GrWrapCacheable cacheable,
GrIOType ioType) {
SkASSERT(nil != texture);
if (@available(macOS 10.11, iOS 9.0, *)) {
SkASSERT(SkToBool(texture.usage & MTLTextureUsageShaderRead));
}
sk_sp<GrMtlAttachment> attachment =
GrMtlAttachment::MakeWrapped(gpu, dimensions, texture,
GrAttachment::UsageFlags::kTexture, cacheable);
if (!attachment) {
return nullptr;
}
GrMipmapStatus mipmapStatus = texture.mipmapLevelCount > 1 ? GrMipmapStatus::kValid
: GrMipmapStatus::kNotAllocated;
return sk_sp<GrMtlTexture>(
new GrMtlTexture(gpu, kWrapped, dimensions, std::move(attachment), mipmapStatus,
cacheable, ioType));
}
GrMtlTexture::~GrMtlTexture() {
SkASSERT(nil == fTexture);
}
GrMtlGpu* GrMtlTexture::getMtlGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrMtlGpu*>(this->getGpu());
}
GrBackendTexture GrMtlTexture::getBackendTexture() const {
GrMipmapped mipMapped = fTexture->mtlTexture().mipmapLevelCount > 1 ? GrMipmapped::kYes
: GrMipmapped::kNo;
GrMtlTextureInfo info;
info.fTexture.reset(GrRetainPtrFromId(fTexture->mtlTexture()));
return GrBackendTexture(this->width(), this->height(), mipMapped, info);
}
GrBackendFormat GrMtlTexture::backendFormat() const {
return GrBackendFormat::MakeMtl(fTexture->mtlFormat());
}
GR_NORETAIN_END