blob: fa7db3e1e227585320a5b7797a75533667148e98 [file] [log] [blame]
load("//bazel:macros.bzl", "generated_cc_atom")
cc_library(
name = "srcs",
visibility = ["//:__subpackages__"],
deps = [
":SkBitmapProcShader_src",
":SkColorFilterShader_src",
":SkColorShader_src",
":SkComposeShader_src",
":SkImageShader_src",
":SkLocalMatrixShader_src",
":SkPerlinNoiseShader_src",
":SkPictureShader_src",
":SkShader_src",
":SkTransformShader_src",
"//src/shaders/gradients:Sk4fGradientBase_src",
"//src/shaders/gradients:Sk4fLinearGradient_src",
"//src/shaders/gradients:SkGradientShader_src",
"//src/shaders/gradients:SkLinearGradient_src",
"//src/shaders/gradients:SkRadialGradient_src",
"//src/shaders/gradients:SkSweepGradient_src",
"//src/shaders/gradients:SkTwoPointConicalGradient_src",
],
)
generated_cc_atom(
name = "SkBitmapProcShader_hdr",
hdrs = ["SkBitmapProcShader.h"],
visibility = ["//:__subpackages__"],
deps = [
":SkShaderBase_hdr",
"//src/core:SkImagePriv_hdr",
],
)
generated_cc_atom(
name = "SkBitmapProcShader_src",
srcs = ["SkBitmapProcShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkBitmapProcShader_hdr",
"//src/core:SkArenaAlloc_hdr",
"//src/core:SkBitmapProcState_hdr",
"//src/core:SkPaintPriv_hdr",
"//src/core:SkXfermodePriv_hdr",
],
)
generated_cc_atom(
name = "SkColorFilterShader_hdr",
hdrs = ["SkColorFilterShader.h"],
visibility = ["//:__subpackages__"],
deps = [
":SkShaderBase_hdr",
"//src/core:SkColorFilterBase_hdr",
],
)
generated_cc_atom(
name = "SkColorFilterShader_src",
srcs = ["SkColorFilterShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkColorFilterShader_hdr",
"//include/core:SkShader_hdr",
"//include/core:SkString_hdr",
"//src/core:SkArenaAlloc_hdr",
"//src/core:SkColorFilterBase_hdr",
"//src/core:SkRasterPipeline_hdr",
"//src/core:SkReadBuffer_hdr",
"//src/core:SkVM_hdr",
"//src/core:SkWriteBuffer_hdr",
"//src/gpu:GrFragmentProcessor_hdr",
],
)
generated_cc_atom(
name = "SkColorShader_hdr",
hdrs = ["SkColorShader.h"],
visibility = ["//:__subpackages__"],
deps = [":SkShaderBase_hdr"],
)
generated_cc_atom(
name = "SkColorShader_src",
srcs = ["SkColorShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkColorShader_hdr",
"//include/core:SkColorSpace_hdr",
"//src/core:SkArenaAlloc_hdr",
"//src/core:SkColorSpacePriv_hdr",
"//src/core:SkColorSpaceXformSteps_hdr",
"//src/core:SkKeyHelpers_hdr",
"//src/core:SkRasterPipeline_hdr",
"//src/core:SkReadBuffer_hdr",
"//src/core:SkUtils_hdr",
"//src/core:SkVM_hdr",
"//src/gpu:GrColorInfo_hdr",
"//src/gpu:GrColorSpaceXform_hdr",
"//src/gpu:GrFragmentProcessor_hdr",
"//src/gpu:SkGr_hdr",
],
)
generated_cc_atom(
name = "SkComposeShader_hdr",
hdrs = ["SkComposeShader.h"],
visibility = ["//:__subpackages__"],
deps = [
":SkShaderBase_hdr",
"//include/core:SkBlendMode_hdr",
"//src/core:SkBlendModePriv_hdr",
"//src/core:SkBlenderBase_hdr",
],
)
generated_cc_atom(
name = "SkComposeShader_src",
srcs = ["SkComposeShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkColorShader_hdr",
":SkComposeShader_hdr",
"//include/core:SkColorFilter_hdr",
"//include/core:SkString_hdr",
"//include/gpu:GrRecordingContext_hdr",
"//include/private:SkColorData_hdr",
"//src/core:SkArenaAlloc_hdr",
"//src/core:SkBlendModePriv_hdr",
"//src/core:SkBlenderBase_hdr",
"//src/core:SkKeyHelpers_hdr",
"//src/core:SkRasterPipeline_hdr",
"//src/core:SkReadBuffer_hdr",
"//src/core:SkRuntimeEffectPriv_hdr",
"//src/core:SkVM_hdr",
"//src/core:SkWriteBuffer_hdr",
"//src/gpu:GrFragmentProcessor_hdr",
"//src/gpu/effects:GrBlendFragmentProcessor_hdr",
],
)
generated_cc_atom(
name = "SkEmptyShader_hdr",
hdrs = ["SkEmptyShader.h"],
visibility = ["//:__subpackages__"],
deps = [":SkShaderBase_hdr"],
)
generated_cc_atom(
name = "SkImageShader_hdr",
hdrs = ["SkImageShader.h"],
visibility = ["//:__subpackages__"],
deps = [
":SkBitmapProcShader_hdr",
":SkShaderBase_hdr",
"//include/core:SkImage_hdr",
"//include/core:SkM44_hdr",
],
)
generated_cc_atom(
name = "SkImageShader_src",
srcs = ["SkImageShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkBitmapProcShader_hdr",
":SkEmptyShader_hdr",
":SkImageShader_hdr",
":SkTransformShader_hdr",
"//include/private:SkImageInfoPriv_hdr",
"//src/core:SkArenaAlloc_hdr",
"//src/core:SkColorSpacePriv_hdr",
"//src/core:SkColorSpaceXformSteps_hdr",
"//src/core:SkImagePriv_hdr",
"//src/core:SkKeyHelpers_hdr",
"//src/core:SkMatrixPriv_hdr",
"//src/core:SkMatrixProvider_hdr",
"//src/core:SkMipmapAccessor_hdr",
"//src/core:SkOpts_hdr",
"//src/core:SkRasterPipeline_hdr",
"//src/core:SkReadBuffer_hdr",
"//src/core:SkSamplingPriv_hdr",
"//src/core:SkScopeExit_hdr",
"//src/core:SkVM_hdr",
"//src/core:SkWriteBuffer_hdr",
"//src/gpu:GrColorInfo_hdr",
"//src/gpu/effects:GrBlendFragmentProcessor_hdr",
"//src/image:SkImage_Base_hdr",
],
)
generated_cc_atom(
name = "SkLocalMatrixShader_hdr",
hdrs = ["SkLocalMatrixShader.h"],
visibility = ["//:__subpackages__"],
deps = [
":SkShaderBase_hdr",
"//src/core:SkReadBuffer_hdr",
"//src/core:SkWriteBuffer_hdr",
],
)
generated_cc_atom(
name = "SkLocalMatrixShader_src",
srcs = ["SkLocalMatrixShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkLocalMatrixShader_hdr",
"//src/core:SkMatrixProvider_hdr",
"//src/core:SkTLazy_hdr",
"//src/core:SkVM_hdr",
"//src/gpu:GrFragmentProcessor_hdr",
"//src/gpu/effects:GrMatrixEffect_hdr",
],
)
generated_cc_atom(
name = "SkPerlinNoiseShader_src",
srcs = ["SkPerlinNoiseShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
"//include/core:SkBitmap_hdr",
"//include/core:SkColorFilter_hdr",
"//include/core:SkShader_hdr",
"//include/core:SkString_hdr",
"//include/core:SkUnPreMultiply_hdr",
"//include/effects:SkPerlinNoiseShader_hdr",
"//include/gpu:GrRecordingContext_hdr",
"//include/private:SkTPin_hdr",
"//src/core:SkArenaAlloc_hdr",
"//src/core:SkMatrixProvider_hdr",
"//src/core:SkReadBuffer_hdr",
"//src/core:SkVM_hdr",
"//src/core:SkWriteBuffer_hdr",
"//src/gpu:GrFragmentProcessor_hdr",
"//src/gpu:GrRecordingContextPriv_hdr",
"//src/gpu:KeyBuilder_hdr",
"//src/gpu:SkGr_hdr",
"//src/gpu/effects:GrMatrixEffect_hdr",
"//src/gpu/effects:GrTextureEffect_hdr",
"//src/gpu/glsl:GrGLSLFragmentShaderBuilder_hdr",
"//src/gpu/glsl:GrGLSLProgramDataManager_hdr",
"//src/gpu/glsl:GrGLSLUniformHandler_hdr",
],
)
generated_cc_atom(
name = "SkPictureShader_hdr",
hdrs = ["SkPictureShader.h"],
visibility = ["//:__subpackages__"],
deps = [
":SkShaderBase_hdr",
"//include/core:SkTileMode_hdr",
],
)
generated_cc_atom(
name = "SkPictureShader_src",
srcs = ["SkPictureShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkBitmapProcShader_hdr",
":SkImageShader_hdr",
":SkPictureShader_hdr",
"//include/core:SkBitmap_hdr",
"//include/core:SkCanvas_hdr",
"//include/core:SkImage_hdr",
"//include/gpu:GrDirectContext_hdr",
"//include/gpu:GrRecordingContext_hdr",
"//include/private:SkImageInfoPriv_hdr",
"//src/core:SkArenaAlloc_hdr",
"//src/core:SkImagePriv_hdr",
"//src/core:SkMatrixPriv_hdr",
"//src/core:SkMatrixProvider_hdr",
"//src/core:SkMatrixUtils_hdr",
"//src/core:SkPicturePriv_hdr",
"//src/core:SkReadBuffer_hdr",
"//src/core:SkResourceCache_hdr",
"//src/core:SkVM_hdr",
"//src/gpu:GrCaps_hdr",
"//src/gpu:GrColorInfo_hdr",
"//src/gpu:GrFragmentProcessor_hdr",
"//src/gpu:GrProxyProvider_hdr",
"//src/gpu:GrRecordingContextPriv_hdr",
"//src/gpu:SkGr_hdr",
"//src/gpu/effects:GrTextureEffect_hdr",
"//src/image:SkImage_Base_hdr",
],
)
generated_cc_atom(
name = "SkShaderBase_hdr",
hdrs = ["SkShaderBase.h"],
visibility = ["//:__subpackages__"],
deps = [
"//include/core:SkMatrix_hdr",
"//include/core:SkPaint_hdr",
"//include/core:SkSamplingOptions_hdr",
"//include/core:SkShader_hdr",
"//include/private:SkNoncopyable_hdr",
"//src/core:SkEffectPriv_hdr",
"//src/core:SkMask_hdr",
"//src/core:SkTLazy_hdr",
"//src/core:SkVM_fwd_hdr",
"//src/gpu:GrFPArgs_hdr",
],
)
generated_cc_atom(
name = "SkShader_src",
srcs = ["SkShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkBitmapProcShader_hdr",
":SkColorShader_hdr",
":SkEmptyShader_hdr",
":SkImageShader_hdr",
":SkPictureShader_hdr",
":SkShaderBase_hdr",
":SkTransformShader_hdr",
"//include/core:SkMallocPixelRef_hdr",
"//include/core:SkPaint_hdr",
"//include/core:SkPicture_hdr",
"//include/core:SkScalar_hdr",
"//src/core:SkArenaAlloc_hdr",
"//src/core:SkColorSpacePriv_hdr",
"//src/core:SkColorSpaceXformSteps_hdr",
"//src/core:SkKeyHelpers_hdr",
"//src/core:SkMatrixProvider_hdr",
"//src/core:SkRasterPipeline_hdr",
"//src/core:SkReadBuffer_hdr",
"//src/core:SkTLazy_hdr",
"//src/core:SkVM_hdr",
"//src/core:SkWriteBuffer_hdr",
"//src/gpu:GrFragmentProcessor_hdr",
],
)
generated_cc_atom(
name = "SkTransformShader_hdr",
hdrs = ["SkTransformShader.h"],
visibility = ["//:__subpackages__"],
deps = [
":SkShaderBase_hdr",
"//src/core:SkVM_hdr",
],
)
generated_cc_atom(
name = "SkTransformShader_src",
srcs = ["SkTransformShader.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":SkTransformShader_hdr",
"//src/core:SkMatrixProvider_hdr",
"//src/core:SkRasterPipeline_hdr",
],
)