| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_GLSLCODEGENERATOR |
| #define SKSL_GLSLCODEGENERATOR |
| |
| #include <unordered_map> |
| |
| #include "src/sksl/SkSLOperators.h" |
| #include "src/sksl/SkSLStringStream.h" |
| #include "src/sksl/codegen/SkSLCodeGenerator.h" |
| |
| namespace SkSL { |
| |
| class BinaryExpression; |
| class Block; |
| class ConstructorDiagonalMatrix; |
| class ConstructorScalarCast; |
| class DoStatement; |
| class ExpressionStatement; |
| class Extension; |
| class FieldAccess; |
| class ForStatement; |
| class FunctionCall; |
| class FunctionDeclaration; |
| class FunctionDefinition; |
| class FunctionPrototype; |
| class IfStatement; |
| struct IndexExpression; |
| class InterfaceBlock; |
| class Literal; |
| class PostfixExpression; |
| class PrefixExpression; |
| class ReturnStatement; |
| class Setting; |
| class StructDefinition; |
| class SwitchStatement; |
| struct Swizzle; |
| class TernaryExpression; |
| class VarDeclaration; |
| class VariableReference; |
| |
| /** |
| * Converts a Program into GLSL code. |
| */ |
| class GLSLCodeGenerator : public CodeGenerator { |
| public: |
| GLSLCodeGenerator(const Context* context, const Program* program, OutputStream* out) |
| : INHERITED(context, program, out) |
| , fLineEnding("\n") {} |
| |
| bool generateCode() override; |
| |
| protected: |
| using Precedence = Operator::Precedence; |
| |
| void write(std::string_view s); |
| |
| void writeLine(std::string_view s = std::string_view()); |
| |
| void finishLine(); |
| |
| virtual void writeHeader(); |
| |
| virtual bool usesPrecisionModifiers() const; |
| |
| virtual std::string getTypeName(const Type& type); |
| |
| void writeStructDefinition(const StructDefinition& s); |
| |
| void writeType(const Type& type); |
| |
| void writeExtension(std::string_view name, bool require = true); |
| |
| void writeInterfaceBlock(const InterfaceBlock& intf); |
| |
| void writeFunctionStart(const FunctionDeclaration& f); |
| |
| void writeFunctionDeclaration(const FunctionDeclaration& f); |
| |
| void writeFunctionPrototype(const FunctionPrototype& f); |
| |
| virtual void writeFunction(const FunctionDefinition& f); |
| |
| void writeLayout(const Layout& layout); |
| |
| void writeModifiers(const Modifiers& modifiers, bool globalContext); |
| |
| virtual void writeInputVars(); |
| |
| virtual void writeVarInitializer(const Variable& var, const Expression& value); |
| |
| const char* getTypePrecision(const Type& type); |
| |
| void writeTypePrecision(const Type& type); |
| |
| void writeVarDeclaration(const VarDeclaration& var, bool global); |
| |
| void writeFragCoord(); |
| |
| virtual void writeVariableReference(const VariableReference& ref); |
| |
| void writeExpression(const Expression& expr, Precedence parentPrecedence); |
| |
| void writeIntrinsicCall(const FunctionCall& c); |
| |
| void writeMinAbsHack(Expression& absExpr, Expression& otherExpr); |
| |
| void writeDeterminantHack(const Expression& mat); |
| |
| void writeInverseHack(const Expression& mat); |
| |
| void writeTransposeHack(const Expression& mat); |
| |
| void writeInverseSqrtHack(const Expression& x); |
| |
| void writeMatrixComparisonWorkaround(const BinaryExpression& x); |
| |
| virtual void writeFunctionCall(const FunctionCall& c); |
| |
| void writeConstructorDiagonalMatrix(const ConstructorDiagonalMatrix& c, |
| Precedence parentPrecedence); |
| |
| virtual void writeAnyConstructor(const AnyConstructor& c, Precedence parentPrecedence); |
| |
| virtual void writeCastConstructor(const AnyConstructor& c, Precedence parentPrecedence); |
| |
| virtual void writeFieldAccess(const FieldAccess& f); |
| |
| virtual void writeSwizzle(const Swizzle& swizzle); |
| |
| virtual void writeBinaryExpression(const BinaryExpression& b, Precedence parentPrecedence); |
| |
| void writeShortCircuitWorkaroundExpression(const BinaryExpression& b, |
| Precedence parentPrecedence); |
| |
| virtual void writeTernaryExpression(const TernaryExpression& t, Precedence parentPrecedence); |
| |
| virtual void writeIndexExpression(const IndexExpression& expr); |
| |
| void writePrefixExpression(const PrefixExpression& p, Precedence parentPrecedence); |
| |
| void writePostfixExpression(const PostfixExpression& p, Precedence parentPrecedence); |
| |
| virtual void writeLiteral(const Literal& l); |
| |
| virtual void writeSetting(const Setting& s); |
| |
| void writeStatement(const Statement& s); |
| |
| void writeBlock(const Block& b); |
| |
| virtual void writeIfStatement(const IfStatement& stmt); |
| |
| void writeForStatement(const ForStatement& f); |
| |
| void writeDoStatement(const DoStatement& d); |
| |
| void writeExpressionStatement(const ExpressionStatement& s); |
| |
| virtual void writeSwitchStatement(const SwitchStatement& s); |
| |
| virtual void writeReturnStatement(const ReturnStatement& r); |
| |
| virtual void writeProgramElement(const ProgramElement& e); |
| |
| const ShaderCaps& caps() const { return fContext.fCaps; } |
| |
| const char* fLineEnding; |
| StringStream fExtensions; |
| StringStream fGlobals; |
| StringStream fExtraFunctions; |
| std::string fFunctionHeader; |
| int fVarCount = 0; |
| int fIndentation = 0; |
| bool fAtLineStart = false; |
| std::set<std::string> fWrittenIntrinsics; |
| // true if we have run into usages of dFdx / dFdy |
| bool fFoundDerivatives = false; |
| bool fFoundExternalSamplerDecl = false; |
| bool fFoundRectSamplerDecl = false; |
| bool fSetupClockwise = false; |
| bool fSetupFragPosition = false; |
| bool fSetupFragCoordWorkaround = false; |
| // if non-empty, replace all texture / texture2D / textureProj / etc. calls with this name |
| std::string fTextureFunctionOverride; |
| |
| // We map function names to function class so we can quickly deal with function calls that need |
| // extra processing |
| enum class FunctionClass { |
| kAbs, |
| kAtan, |
| kDeterminant, |
| kDFdx, |
| kDFdy, |
| kFwidth, |
| kFMA, |
| kFract, |
| kInverse, |
| kInverseSqrt, |
| kMin, |
| kPow, |
| kSaturate, |
| kTexture, |
| kTranspose |
| }; |
| static std::unordered_map<std::string_view, FunctionClass>* fFunctionClasses; |
| |
| using INHERITED = CodeGenerator; |
| }; |
| |
| } // namespace SkSL |
| |
| #endif |