| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_FIELD |
| #define SKSL_FIELD |
| |
| #include "include/private/SkSLModifiers.h" |
| #include "include/private/SkSLSymbol.h" |
| #include "src/sksl/ir/SkSLType.h" |
| #include "src/sksl/ir/SkSLVariable.h" |
| |
| namespace SkSL { |
| |
| /** |
| * A symbol which should be interpreted as a field access. Fields are added to the symboltable |
| * whenever a bare reference to an identifier should refer to a struct field; in GLSL, this is the |
| * result of declaring anonymous interface blocks. |
| */ |
| class Field final : public Symbol { |
| public: |
| inline static constexpr Kind kSymbolKind = Kind::kField; |
| |
| Field(int line, const Variable* owner, int fieldIndex) |
| : INHERITED(line, kSymbolKind, owner->type().fields()[fieldIndex].fName, |
| owner->type().fields()[fieldIndex].fType) |
| , fOwner(owner) |
| , fFieldIndex(fieldIndex) {} |
| |
| int fieldIndex() const { |
| return fFieldIndex; |
| } |
| |
| const Variable& owner() const { |
| return *fOwner; |
| } |
| |
| std::string description() const override { |
| return this->owner().description() + "." + std::string(this->name()); |
| } |
| |
| private: |
| const Variable* fOwner; |
| int fFieldIndex; |
| |
| using INHERITED = Symbol; |
| }; |
| |
| } // namespace SkSL |
| |
| #endif |