| /* |
| * Copyright 2020 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/sksl/SkSLCompiler.h" |
| |
| #include "tests/Test.h" |
| |
| static void test(skiatest::Reporter* r, |
| const SkSL::ShaderCaps& caps, |
| const char* src, |
| SkSL::ProgramKind kind = SkSL::ProgramKind::kFragment) { |
| SkSL::Compiler compiler(&caps); |
| SkSL::Program::Settings settings; |
| std::unique_ptr<SkSL::Program> program = compiler.convertProgram(kind, std::string(src), |
| settings); |
| if (!program) { |
| SkDebugf("Unexpected error compiling %s\n%s", src, compiler.errorText().c_str()); |
| REPORTER_ASSERT(r, program); |
| } else { |
| std::string output; |
| REPORTER_ASSERT(r, compiler.toGLSL(*program, &output)); |
| REPORTER_ASSERT(r, output != ""); |
| //SkDebugf("GLSL output:\n\n%s", output.c_str()); |
| } |
| } |
| |
| DEF_TEST(SkSLGLSLTestbed, r) { |
| // Add in your SkSL here. |
| test(r, |
| *SkSL::ShaderCapsFactory::Default(), |
| R"__SkSL__( |
| void main() { |
| sk_FragColor = half4(0); |
| } |
| )__SkSL__"); |
| } |