| <title>Manual Gamepad events tests</title> |
| <link rel="help" href="https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html#the-gamepadconnected-event"> |
| <link rel="help" href="https://dvcs.w3.org/hg/gamepad/raw-file/default/gamepad.html#the-gamepaddisconnected-event"> |
| <script src="/resources/testharness.js"></script> |
| <script src="/resources/testharnessreport.js"></script> |
| setup({explicit_timeout: true}); |
| function set_instructions(text) { |
| document.getElementById("instructions").textContent = text; |
| addEventListener("gamepadconnected", function (e) { |
| assert_equals(index, -1, "Too many connected events?"); |
| assert_class_string(e, "GamepadEvent"); |
| assert_class_string(e.gamepad, "Gamepad"); |
| set_instructions("Found a gamepad. Now disconnect the gamepad."); |
| addEventListener("gamepaddisconnected", function (e) { |
| assert_class_string(e, "GamepadEvent"); |
| assert_equals(e.gamepad.index, index); |
| <p id="instructions">This test requires a gamepad. Connect one and press any button to start the test.</p> |