blob: 9e430433b80972611cfde470a3bd9d0bdcd0454b [file] [log] [blame]
// Copyright 2009 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/geometry/insets.h"
#include "ui/gfx/geometry/insets_conversions.h"
#include "ui/gfx/geometry/insets_f.h"
#include "ui/gfx/geometry/outsets.h"
#include "ui/gfx/geometry/vector2d.h"
namespace gfx {
Outsets Insets::ToOutsets() const {
// Conversion from Insets to Outsets negates all components.
return Outsets()
.set_left_right(-left(), -right())
.set_top_bottom(-top(), -bottom());
}
void Insets::Offset(const gfx::Vector2d& vector) {
set_left_right(base::ClampAdd(left(), vector.x()),
base::ClampSub(right(), vector.x()));
set_top_bottom(base::ClampAdd(top(), vector.y()),
base::ClampSub(bottom(), vector.y()));
}
Insets ScaleToCeiledInsets(const Insets& insets, float x_scale, float y_scale) {
if (x_scale == 1.f && y_scale == 1.f)
return insets;
return ToCeiledInsets(ScaleInsets(InsetsF(insets), x_scale, y_scale));
}
Insets ScaleToCeiledInsets(const Insets& insets, float scale) {
if (scale == 1.f)
return insets;
return ToCeiledInsets(ScaleInsets(InsetsF(insets), scale));
}
Insets ScaleToFlooredInsets(const Insets& insets,
float x_scale,
float y_scale) {
if (x_scale == 1.f && y_scale == 1.f)
return insets;
return ToFlooredInsets(ScaleInsets(InsetsF(insets), x_scale, y_scale));
}
Insets ScaleToFlooredInsets(const Insets& insets, float scale) {
if (scale == 1.f)
return insets;
return ToFlooredInsets(ScaleInsets(InsetsF(insets), scale));
}
Insets ScaleToRoundedInsets(const Insets& insets,
float x_scale,
float y_scale) {
if (x_scale == 1.f && y_scale == 1.f)
return insets;
return ToRoundedInsets(ScaleInsets(InsetsF(insets), x_scale, y_scale));
}
Insets ScaleToRoundedInsets(const Insets& insets, float scale) {
if (scale == 1.f)
return insets;
return ToRoundedInsets(ScaleInsets(InsetsF(insets), scale));
}
} // namespace gfx