| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <stddef.h> |
| |
| #include "base/cxx17_backports.h" |
| #include "build/build_config.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gfx/geometry/quad_f.h" |
| #include "ui/gfx/geometry/rect_f.h" |
| #include "ui/gfx/geometry/transform.h" |
| |
| namespace gfx { |
| |
| TEST(QuadFTest, Construction) { |
| // Verify constructors. |
| PointF a(1, 1); |
| PointF b(2, 1); |
| PointF c(2, 2); |
| PointF d(1, 2); |
| PointF e; |
| QuadF q1; |
| QuadF q2(e, e, e, e); |
| QuadF q3(a, b, c, d); |
| QuadF q4(BoundingRect(a, c)); |
| EXPECT_EQ(q1, q2); |
| EXPECT_EQ(q3, q4); |
| |
| // Verify getters. |
| EXPECT_EQ(q3.p1(), a); |
| EXPECT_EQ(q3.p2(), b); |
| EXPECT_EQ(q3.p3(), c); |
| EXPECT_EQ(q3.p4(), d); |
| |
| // Verify setters. |
| q3.set_p1(b); |
| q3.set_p2(c); |
| q3.set_p3(d); |
| q3.set_p4(a); |
| EXPECT_EQ(q3.p1(), b); |
| EXPECT_EQ(q3.p2(), c); |
| EXPECT_EQ(q3.p3(), d); |
| EXPECT_EQ(q3.p4(), a); |
| |
| // Verify operator=(Rect) |
| EXPECT_NE(q1, q4); |
| q1 = BoundingRect(a, c); |
| EXPECT_EQ(q1, q4); |
| |
| // Verify operator=(Quad) |
| EXPECT_NE(q1, q3); |
| q1 = q3; |
| EXPECT_EQ(q1, q3); |
| } |
| |
| TEST(QuadFTest, AddingVectors) { |
| PointF a(1, 1); |
| PointF b(2, 1); |
| PointF c(2, 2); |
| PointF d(1, 2); |
| Vector2dF v(3.5f, -2.5f); |
| |
| QuadF q1(a, b, c, d); |
| QuadF added = q1 + v; |
| q1 += v; |
| QuadF expected1(PointF(4.5f, -1.5f), PointF(5.5f, -1.5f), PointF(5.5f, -0.5f), |
| PointF(4.5f, -0.5f)); |
| EXPECT_EQ(expected1, added); |
| EXPECT_EQ(expected1, q1); |
| |
| QuadF q2(a, b, c, d); |
| QuadF subtracted = q2 - v; |
| q2 -= v; |
| QuadF expected2(PointF(-2.5f, 3.5f), PointF(-1.5f, 3.5f), PointF(-1.5f, 4.5f), |
| PointF(-2.5f, 4.5f)); |
| EXPECT_EQ(expected2, subtracted); |
| EXPECT_EQ(expected2, q2); |
| |
| QuadF q3(a, b, c, d); |
| q3 += v; |
| q3 -= v; |
| EXPECT_EQ(QuadF(a, b, c, d), q3); |
| EXPECT_EQ(q3, (q3 + v - v)); |
| } |
| |
| TEST(QuadFTest, IsRectilinear) { |
| PointF a(1, 1); |
| PointF b(2, 1); |
| PointF c(2, 2); |
| PointF d(1, 2); |
| Vector2dF v(3.5f, -2.5f); |
| |
| EXPECT_TRUE(QuadF().IsRectilinear()); |
| EXPECT_TRUE(QuadF(a, b, c, d).IsRectilinear()); |
| EXPECT_TRUE((QuadF(a, b, c, d) + v).IsRectilinear()); |
| |
| float epsilon = std::numeric_limits<float>::epsilon(); |
| PointF a2(1 + epsilon / 2, 1 + epsilon / 2); |
| PointF b2(2 + epsilon / 2, 1 + epsilon / 2); |
| PointF c2(2 + epsilon / 2, 2 + epsilon / 2); |
| PointF d2(1 + epsilon / 2, 2 + epsilon / 2); |
| EXPECT_TRUE(QuadF(a2, b, c, d).IsRectilinear()); |
| EXPECT_TRUE((QuadF(a2, b, c, d) + v).IsRectilinear()); |
| EXPECT_TRUE(QuadF(a, b2, c, d).IsRectilinear()); |
| EXPECT_TRUE((QuadF(a, b2, c, d) + v).IsRectilinear()); |
| EXPECT_TRUE(QuadF(a, b, c2, d).IsRectilinear()); |
| EXPECT_TRUE((QuadF(a, b, c2, d) + v).IsRectilinear()); |
| EXPECT_TRUE(QuadF(a, b, c, d2).IsRectilinear()); |
| EXPECT_TRUE((QuadF(a, b, c, d2) + v).IsRectilinear()); |
| |
| struct { |
| PointF a_off, b_off, c_off, d_off; |
| } tests[] = {{PointF(1, 1.00001f), PointF(2, 1.00001f), PointF(2, 2.00001f), |
| PointF(1, 2.00001f)}, |
| {PointF(1.00001f, 1), PointF(2.00001f, 1), PointF(2.00001f, 2), |
| PointF(1.00001f, 2)}, |
| {PointF(1.00001f, 1.00001f), PointF(2.00001f, 1.00001f), |
| PointF(2.00001f, 2.00001f), PointF(1.00001f, 2.00001f)}, |
| {PointF(1, 0.99999f), PointF(2, 0.99999f), PointF(2, 1.99999f), |
| PointF(1, 1.99999f)}, |
| {PointF(0.99999f, 1), PointF(1.99999f, 1), PointF(1.99999f, 2), |
| PointF(0.99999f, 2)}, |
| {PointF(0.99999f, 0.99999f), PointF(1.99999f, 0.99999f), |
| PointF(1.99999f, 1.99999f), PointF(0.99999f, 1.99999f)}}; |
| |
| for (const auto& test : tests) { |
| PointF a_off = test.a_off; |
| PointF b_off = test.b_off; |
| PointF c_off = test.c_off; |
| PointF d_off = test.d_off; |
| |
| EXPECT_FALSE(QuadF(a_off, b, c, d).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a_off, b, c, d) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a, b_off, c, d).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a, b_off, c, d) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a, b, c_off, d).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a, b, c_off, d) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a, b, c, d_off).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a, b, c, d_off) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a_off, b, c_off, d).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a_off, b, c_off, d) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a, b_off, c, d_off).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a, b_off, c, d_off) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a, b_off, c_off, d_off).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a, b_off, c_off, d_off) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a_off, b, c_off, d_off).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a_off, b, c_off, d_off) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a_off, b_off, c, d_off).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a_off, b_off, c, d_off) + v).IsRectilinear()); |
| EXPECT_FALSE(QuadF(a_off, b_off, c_off, d).IsRectilinear()); |
| EXPECT_FALSE((QuadF(a_off, b_off, c_off, d) + v).IsRectilinear()); |
| EXPECT_TRUE(QuadF(a_off, b_off, c_off, d_off).IsRectilinear()); |
| EXPECT_TRUE((QuadF(a_off, b_off, c_off, d_off) + v).IsRectilinear()); |
| } |
| } |
| |
| TEST(QuadFTest, IsRectilinearForMappedQuad) { |
| const int kNumRectilinear = 8; |
| Transform rectilinear_trans[kNumRectilinear]; |
| rectilinear_trans[1].Rotate(90.f); |
| rectilinear_trans[2].Rotate(180.f); |
| rectilinear_trans[3].Rotate(270.f); |
| rectilinear_trans[4].Skew(0.00000000001f, 0.0f); |
| rectilinear_trans[5].Skew(0.0f, 0.00000000001f); |
| rectilinear_trans[6].Scale(0.00001f, 0.00001f); |
| rectilinear_trans[6].Rotate(180.f); |
| rectilinear_trans[7].Scale(100000.f, 100000.f); |
| rectilinear_trans[7].Rotate(180.f); |
| |
| gfx::QuadF original( |
| gfx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)); |
| |
| for (int i = 0; i < kNumRectilinear; ++i) { |
| gfx::QuadF quad = rectilinear_trans[i].MapQuad(original); |
| EXPECT_TRUE(quad.IsRectilinear()) << "case " << i; |
| } |
| |
| const int kNumNonRectilinear = 10; |
| gfx::Transform non_rectilinear_trans[kNumNonRectilinear]; |
| non_rectilinear_trans[0].Rotate(359.9999f); |
| non_rectilinear_trans[1].Rotate(0.0000001f); |
| non_rectilinear_trans[2].Rotate(89.9999f); |
| non_rectilinear_trans[3].Rotate(90.00001f); |
| non_rectilinear_trans[4].Rotate(179.9999f); |
| non_rectilinear_trans[5].Rotate(180.00001f); |
| non_rectilinear_trans[6].Rotate(269.9999f); |
| non_rectilinear_trans[7].Rotate(270.0001f); |
| non_rectilinear_trans[8].Skew(0.00001f, 0.0f); |
| non_rectilinear_trans[9].Skew(0.0f, 0.00001f); |
| |
| for (int i = 0; i < kNumNonRectilinear; ++i) { |
| gfx::QuadF quad = non_rectilinear_trans[i].MapQuad(original); |
| EXPECT_FALSE(quad.IsRectilinear()) << "case " << i; |
| } |
| } |
| |
| TEST(QuadFTest, IsCounterClockwise) { |
| PointF a1(1, 1); |
| PointF b1(2, 1); |
| PointF c1(2, 2); |
| PointF d1(1, 2); |
| EXPECT_FALSE(QuadF(a1, b1, c1, d1).IsCounterClockwise()); |
| EXPECT_FALSE(QuadF(b1, c1, d1, a1).IsCounterClockwise()); |
| EXPECT_TRUE(QuadF(a1, d1, c1, b1).IsCounterClockwise()); |
| EXPECT_TRUE(QuadF(c1, b1, a1, d1).IsCounterClockwise()); |
| |
| // Slightly more complicated quads should work just as easily. |
| PointF a2(1.3f, 1.4f); |
| PointF b2(-0.7f, 4.9f); |
| PointF c2(1.8f, 6.2f); |
| PointF d2(2.1f, 1.6f); |
| EXPECT_TRUE(QuadF(a2, b2, c2, d2).IsCounterClockwise()); |
| EXPECT_TRUE(QuadF(b2, c2, d2, a2).IsCounterClockwise()); |
| EXPECT_FALSE(QuadF(a2, d2, c2, b2).IsCounterClockwise()); |
| EXPECT_FALSE(QuadF(c2, b2, a2, d2).IsCounterClockwise()); |
| |
| // Quads with 3 collinear points should work correctly, too. |
| PointF a3(0, 0); |
| PointF b3(1, 0); |
| PointF c3(2, 0); |
| PointF d3(1, 1); |
| EXPECT_FALSE(QuadF(a3, b3, c3, d3).IsCounterClockwise()); |
| EXPECT_FALSE(QuadF(b3, c3, d3, a3).IsCounterClockwise()); |
| EXPECT_TRUE(QuadF(a3, d3, c3, b3).IsCounterClockwise()); |
| // The next expectation in particular would fail for an implementation |
| // that incorrectly uses only a cross product of the first 3 vertices. |
| EXPECT_TRUE(QuadF(c3, b3, a3, d3).IsCounterClockwise()); |
| |
| // Non-convex quads should work correctly, too. |
| PointF a4(0, 0); |
| PointF b4(1, 1); |
| PointF c4(2, 0); |
| PointF d4(1, 3); |
| EXPECT_FALSE(QuadF(a4, b4, c4, d4).IsCounterClockwise()); |
| EXPECT_FALSE(QuadF(b4, c4, d4, a4).IsCounterClockwise()); |
| EXPECT_TRUE(QuadF(a4, d4, c4, b4).IsCounterClockwise()); |
| EXPECT_TRUE(QuadF(c4, b4, a4, d4).IsCounterClockwise()); |
| |
| // A quad with huge coordinates should not fail this check due to |
| // single-precision overflow. |
| PointF a5(1e30f, 1e30f); |
| PointF b5(1e35f, 1e30f); |
| PointF c5(1e35f, 1e35f); |
| PointF d5(1e30f, 1e35f); |
| EXPECT_FALSE(QuadF(a5, b5, c5, d5).IsCounterClockwise()); |
| EXPECT_FALSE(QuadF(b5, c5, d5, a5).IsCounterClockwise()); |
| EXPECT_TRUE(QuadF(a5, d5, c5, b5).IsCounterClockwise()); |
| EXPECT_TRUE(QuadF(c5, b5, a5, d5).IsCounterClockwise()); |
| } |
| |
| TEST(QuadFTest, BoundingBox) { |
| RectF r(3.2f, 5.4f, 7.007f, 12.01f); |
| EXPECT_EQ(r, QuadF(r).BoundingBox()); |
| |
| PointF a(1.3f, 1.4f); |
| PointF b(-0.7f, 4.9f); |
| PointF c(1.8f, 6.2f); |
| PointF d(2.1f, 1.6f); |
| float left = -0.7f; |
| float top = 1.4f; |
| float right = 2.1f; |
| float bottom = 6.2f; |
| EXPECT_EQ(RectF(left, top, right - left, bottom - top), |
| QuadF(a, b, c, d).BoundingBox()); |
| } |
| |
| TEST(QuadFTest, ContainsPoint) { |
| PointF a(1.3f, 1.4f); |
| PointF b(-0.8f, 4.4f); |
| PointF c(1.8f, 6.1f); |
| PointF d(2.1f, 1.6f); |
| |
| Vector2dF epsilon_x(2 * std::numeric_limits<float>::epsilon(), 0); |
| Vector2dF epsilon_y(0, 2 * std::numeric_limits<float>::epsilon()); |
| |
| Vector2dF ac_center = c - a; |
| ac_center.Scale(0.5f); |
| Vector2dF bd_center = d - b; |
| bd_center.Scale(0.5f); |
| |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(a + ac_center)); |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(b + bd_center)); |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(c - ac_center)); |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(d - bd_center)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(a - ac_center)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(b - bd_center)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(c + ac_center)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(d + bd_center)); |
| |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(a)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(a - epsilon_x)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(a - epsilon_y)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(a + epsilon_x)); |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(a + epsilon_y)); |
| |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(b)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(b - epsilon_x)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(b - epsilon_y)); |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(b + epsilon_x)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(b + epsilon_y)); |
| |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(c)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(c - epsilon_x)); |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(c - epsilon_y)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(c + epsilon_x)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(c + epsilon_y)); |
| |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(d)); |
| EXPECT_TRUE(QuadF(a, b, c, d).Contains(d - epsilon_x)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(d - epsilon_y)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(d + epsilon_x)); |
| EXPECT_FALSE(QuadF(a, b, c, d).Contains(d + epsilon_y)); |
| |
| // Test a simple square. |
| PointF s1(-1, -1); |
| PointF s2(1, -1); |
| PointF s3(1, 1); |
| PointF s4(-1, 1); |
| // Top edge. |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.1f, -1.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.0f, -1.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(0.0f, -1.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(1.0f, -1.0f))); |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(1.1f, -1.0f))); |
| // Bottom edge. |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.1f, 1.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.0f, 1.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(0.0f, 1.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(1.0f, 1.0f))); |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(1.1f, 1.0f))); |
| // Left edge. |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.0f, -1.1f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.0f, -1.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.0f, 0.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.0f, 1.0f))); |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.0f, 1.1f))); |
| // Right edge. |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(1.0f, -1.1f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(1.0f, -1.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(1.0f, 0.0f))); |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(1.0f, 1.0f))); |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(1.0f, 1.1f))); |
| // Centered inside. |
| EXPECT_TRUE(QuadF(s1, s2, s3, s4).Contains(PointF(0, 0))); |
| // Centered outside. |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(-1.1f, 0))); |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(1.1f, 0))); |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(0, -1.1f))); |
| EXPECT_FALSE(QuadF(s1, s2, s3, s4).Contains(PointF(0, 1.1f))); |
| } |
| |
| TEST(QuadFTest, ContainsQuad) { |
| QuadF quad(PointF(10, 0), PointF(20, 10), PointF(10, 20), PointF(0, 10)); |
| EXPECT_TRUE(quad.ContainsQuad(quad)); |
| EXPECT_TRUE(QuadF(quad.BoundingBox()).ContainsQuad(quad)); |
| EXPECT_FALSE(quad.ContainsQuad(QuadF(quad.BoundingBox()))); |
| |
| EXPECT_FALSE(quad.ContainsQuad(QuadF(RectF(4.9, 4.9, 9.8, 9.8)))); |
| EXPECT_TRUE(quad.ContainsQuad(QuadF(RectF(5.1, 5.1, 9.8, 9.8)))); |
| EXPECT_FALSE(quad.ContainsQuad(QuadF(RectF(5.1, 5.1, 11, 9.8)))); |
| EXPECT_FALSE(quad.ContainsQuad(QuadF(RectF(5.1, 5.1, 9.8, 11)))); |
| |
| EXPECT_FALSE(quad.ContainsQuad(quad + gfx::Vector2dF(0.1, 0))); |
| EXPECT_FALSE(quad.ContainsQuad(quad + gfx::Vector2dF(0, 0.1))); |
| EXPECT_FALSE(quad.ContainsQuad(quad - gfx::Vector2dF(0.1, 0))); |
| EXPECT_FALSE(quad.ContainsQuad(quad - gfx::Vector2dF(0, 0.1))); |
| } |
| |
| TEST(QuadFTest, Scale) { |
| PointF a(1.3f, 1.4f); |
| PointF b(-0.8f, 4.4f); |
| PointF c(1.8f, 6.1f); |
| PointF d(2.1f, 1.6f); |
| QuadF q1(a, b, c, d); |
| q1.Scale(1.5f); |
| |
| PointF a_scaled = ScalePoint(a, 1.5f); |
| PointF b_scaled = ScalePoint(b, 1.5f); |
| PointF c_scaled = ScalePoint(c, 1.5f); |
| PointF d_scaled = ScalePoint(d, 1.5f); |
| EXPECT_EQ(q1, QuadF(a_scaled, b_scaled, c_scaled, d_scaled)); |
| |
| QuadF q2; |
| q2.Scale(1.5f); |
| EXPECT_EQ(q2, q2); |
| } |
| |
| TEST(QuadFTest, IntersectsRectClockwise) { |
| QuadF quad(PointF(10, 0), PointF(20, 10), PointF(10, 20), PointF(0, 10)); |
| |
| // Top-left. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 0, 4.9, 4.9))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 0, 4.9, 6))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 0, 5.1, 5.1))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 0, 6, 4.9))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 0, 2, 6))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 0, 6, 2))); |
| |
| // Top. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, -30, 20, 2))); |
| // TODO(crbug.com/1283709): For now the result is true. |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(0, -5, 20, 2))); |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(0, -5, 20, 4.9))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, -5, 20, 5.1))); |
| |
| // Top-right. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(15.1, 0, 10, 4.9))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(15.1, 0, 10, 6))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(14.9, 0, 10, 5.1))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(14, 0, 10, 4.9))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(18, 0, 10, 6))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(14, 0, 10, 2))); |
| |
| // Right. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(50, 0, 2, 20))); |
| // TODO(crbug.com/1283709): For now the result is true. |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(22, 0, 2, 20))); |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(20.1, 0, 2, 20))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(19.9, 0, 2, 20))); |
| |
| // Bottom-right. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(15.1, 15.1, 10, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(15.1, 14, 10, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(14.9, 14.9, 10, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(14, 15.1, 10, 10))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(18, 14, 10, 10))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(14, 18, 10, 10))); |
| |
| // Bottom. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 50, 20, 2))); |
| // TODO(crbug.com/1283709): For now the result is true. |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(0, 22, 20, 2))); |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(0, 20.1, 20, 2))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 19.9, 20, 2))); |
| |
| // Bottom-left. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 15.1, 4.9, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 15.1, 6, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 14.9, 5.1, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 14, 4.9, 10))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 18, 6, 10))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 14, 2, 10))); |
| |
| // Left. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(-30, 0, 2, 20))); |
| // TODO(crbug.com/1283709): For now the result is true. |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(-5, 0, 2, 20))); |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(-5, 0, 4.9, 20))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(-5, 0, 5.1, 20))); |
| |
| // Cover. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 0, 20, 20))); |
| } |
| |
| TEST(QuadFTest, IntersectsRectCounterClockwise) { |
| QuadF quad(PointF(10, 0), PointF(0, 10), PointF(10, 20), PointF(20, 10)); |
| |
| // Top-left. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 0, 4.9, 4.9))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 0, 4.9, 6))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 0, 5.1, 5.1))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 0, 6, 4.9))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 0, 2, 6))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 0, 6, 2))); |
| |
| // Top. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, -30, 20, 2))); |
| // TODO(crbug.com/1283709): For now the result is true. |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(0, -5, 20, 2))); |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(0, -5, 20, 4.9))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, -5, 20, 5.1))); |
| |
| // Top-right. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(15.1, 0, 10, 4.9))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(15.1, 0, 10, 6))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(14.9, 0, 10, 5.1))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(14, 0, 10, 4.9))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(18, 0, 10, 6))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(14, 0, 10, 2))); |
| |
| // Right. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(50, 0, 2, 20))); |
| // TODO(crbug.com/1283709): For now the result is true. |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(22, 0, 2, 20))); |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(20.1, 0, 2, 20))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(19.9, 0, 2, 20))); |
| |
| // Bottom-right. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(15.1, 15.1, 10, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(15.1, 14, 10, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(14.9, 14.9, 10, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(14, 15.1, 10, 10))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(18, 14, 10, 10))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(14, 18, 10, 10))); |
| |
| // Bottom. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 50, 20, 2))); |
| // TODO(crbug.com/1283709): For now the result is true. |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(0, 22, 20, 2))); |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(0, 20.1, 20, 2))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 19.9, 20, 2))); |
| |
| // Bottom-left. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 15.1, 4.9, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 15.1, 6, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 14.9, 5.1, 10))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 14, 4.9, 10))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 18, 6, 10))); |
| EXPECT_FALSE(quad.IntersectsRect(RectF(0, 14, 2, 10))); |
| |
| // Left. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(-30, 0, 2, 20))); |
| // TODO(crbug.com/1283709): For now the result is true. |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(-5, 0, 2, 20))); |
| // EXPECT_FALSE(quad.IntersectsRect(RectF(-5, 0, 4.9, 20))); |
| EXPECT_TRUE(quad.IntersectsRect(RectF(-5, 0, 5.1, 20))); |
| |
| // Cover. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(0, 0, 20, 20))); |
| } |
| |
| TEST(QuadFTest, RectIntersectionIsInclusive) { |
| // A rectilinear quad at (10, 10) with dimensions 10x10. |
| QuadF quad(RectF(10, 10, 10, 10)); |
| |
| // A rect fully contained in the quad should intersect. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(11, 11, 8, 8))); |
| |
| // A point fully contained in the quad should intersect. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(11, 11, 0, 0))); |
| |
| // A rect that touches the quad only at the point (10, 10) should intersect. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(9, 9, 1, 1))); |
| |
| // A rect that touches the quad only on the left edge should intersect. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(9, 11, 1, 1))); |
| |
| // A rect that touches the quad only on the top edge should intersect. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(11, 9, 1, 1))); |
| |
| // A rect that touches the quad only on the right edge should intersect. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(20, 11, 1, 1))); |
| |
| // A rect that touches the quad only on the bottom edge should intersect. |
| EXPECT_TRUE(quad.IntersectsRect(RectF(11, 20, 1, 1))); |
| |
| // A rect that is fully outside the quad should not intersect. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(8, 8, 1, 1))); |
| |
| // A point that is fully outside the quad should not intersect. |
| EXPECT_FALSE(quad.IntersectsRect(RectF(9, 9, 0, 0))); |
| } |
| |
| TEST(QuadFTest, IntersectsEllipseClockWise) { |
| QuadF quad(PointF(10, 0), PointF(20, 10), PointF(10, 20), PointF(0, 10)); |
| |
| // Top-left. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 0), SizeF(7, 7))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 0), SizeF(6, 9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 0), SizeF(7.1, 7.1))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 0), SizeF(9, 6))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 0), SizeF(2, 8))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 0), SizeF(8, 2))); |
| |
| // Top. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(10, -5), SizeF(20, 2))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(10, -5), SizeF(20, 4.9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(10, -5), SizeF(20, 5.1))); |
| |
| // Top-right. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 0), SizeF(7, 7))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 0), SizeF(6, 9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 0), SizeF(7.1, 7.1))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 0), SizeF(9, 6))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 0), SizeF(2, 8))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 0), SizeF(8, 2))); |
| |
| // Right. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(25, 10), SizeF(2, 20))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(25, 10), SizeF(4.9, 20))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(25, 10), SizeF(5.1, 20))); |
| |
| // Bottom-right. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 20), SizeF(7, 7))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 20), SizeF(6, 9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 20), SizeF(7.1, 7.1))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 20), SizeF(9, 6))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 20), SizeF(2, 8))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 20), SizeF(8, 2))); |
| |
| // Bottom. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(10, 25), SizeF(20, 2))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(10, 25), SizeF(20, 4.9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(10, 25), SizeF(20, 5.1))); |
| |
| // Bottom-left. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 20), SizeF(7, 7))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 20), SizeF(6, 9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 20), SizeF(7.1, 7.1))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 20), SizeF(9, 6))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 20), SizeF(2, 8))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 20), SizeF(8, 2))); |
| |
| // Left. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(-5, 10), SizeF(2, 20))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(-5, 10), SizeF(4.9, 20))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(-5, 10), SizeF(5.1, 20))); |
| } |
| |
| TEST(QuadFTest, IntersectsEllipseCounterClockwise) { |
| QuadF quad(PointF(10, 0), PointF(0, 10), PointF(10, 20), PointF(20, 10)); |
| |
| // Top-left. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 0), SizeF(7, 7))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 0), SizeF(6, 9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 0), SizeF(7.1, 7.1))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 0), SizeF(9, 6))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 0), SizeF(2, 8))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 0), SizeF(8, 2))); |
| |
| // Top. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(10, -5), SizeF(20, 2))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(10, -5), SizeF(20, 4.9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(10, -5), SizeF(20, 5.1))); |
| |
| // Top-right. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 0), SizeF(7, 7))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 0), SizeF(6, 9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 0), SizeF(7.1, 7.1))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 0), SizeF(9, 6))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 0), SizeF(2, 8))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 0), SizeF(8, 2))); |
| |
| // Right. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(25, 10), SizeF(2, 20))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(25, 10), SizeF(4.9, 20))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(25, 10), SizeF(5.1, 20))); |
| |
| // Bottom-right. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 20), SizeF(7, 7))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 20), SizeF(6, 9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 20), SizeF(7.1, 7.1))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(20, 20), SizeF(9, 6))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 20), SizeF(2, 8))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(20, 20), SizeF(8, 2))); |
| |
| // Bottom. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(10, 25), SizeF(20, 2))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(10, 25), SizeF(20, 4.9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(10, 25), SizeF(20, 5.1))); |
| |
| // Bottom-left. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 20), SizeF(7, 7))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 20), SizeF(6, 9))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 20), SizeF(7.1, 7.1))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(0, 20), SizeF(9, 6))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 20), SizeF(2, 8))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(0, 20), SizeF(8, 2))); |
| |
| // Left. |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(-5, 10), SizeF(2, 20))); |
| EXPECT_FALSE(quad.IntersectsEllipse(PointF(-5, 10), SizeF(4.9, 20))); |
| EXPECT_TRUE(quad.IntersectsEllipse(PointF(-5, 10), SizeF(5.1, 20))); |
| } |
| |
| TEST(QuadFTest, CircleIntersectionIsInclusive) { |
| // A rectilinear quad at (10, 10) with dimensions 10x10. |
| QuadF quad(RectF(10, 10, 10, 10)); |
| |
| // A circle fully contained in the top-left of the quad should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(12, 12), 1)); |
| |
| // A point fully contained in the top-left of the quad should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(12, 12), 0)); |
| |
| // A circle that touches the left edge should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(9, 11), 1)); |
| |
| // A circle that touches the top edge should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(11, 9), 1)); |
| |
| // A circle that touches the right edge should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(21, 11), 1)); |
| |
| // A circle that touches the bottom edge should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(11, 21), 1)); |
| |
| // A point that touches the left edge should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(10, 11), 0)); |
| |
| // A point that touches the top edge should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(11, 10), 0)); |
| |
| // A point that touches the right edge should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(20, 11), 0)); |
| |
| // A point that touches the bottom edge should intersect. |
| EXPECT_TRUE(quad.IntersectsCircle(PointF(11, 20), 0)); |
| |
| // A circle that is fully outside the quad should not intersect. |
| EXPECT_FALSE(quad.IntersectsCircle(PointF(9, 9), 1)); |
| |
| // A point that is fully outside the quad should not intersect. |
| EXPECT_FALSE(quad.IntersectsCircle(PointF(9, 9), 0)); |
| } |
| |
| TEST(QuadFTest, CenterPoint) { |
| EXPECT_EQ(PointF(), QuadF().CenterPoint()); |
| EXPECT_EQ(PointF(25.75f, 40.75f), |
| QuadF(RectF(10.5f, 20.5f, 30.5f, 40.5f)).CenterPoint()); |
| EXPECT_EQ(PointF(10, 10), |
| QuadF(PointF(10, 0), PointF(20, 10), PointF(10, 20), PointF(0, 10)) |
| .CenterPoint()); |
| } |
| |
| } // namespace gfx |