| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/geometry/rect_conversions.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| |
| #include "base/check.h" |
| #include "base/numerics/safe_conversions.h" |
| |
| namespace gfx { |
| |
| namespace { |
| |
| int FloorIgnoringError(float f, float error) { |
| int rounded = base::ClampRound(f); |
| return std::abs(rounded - f) < error ? rounded : base::ClampFloor(f); |
| } |
| |
| int CeilIgnoringError(float f, float error) { |
| int rounded = base::ClampRound(f); |
| return std::abs(rounded - f) < error ? rounded : base::ClampCeil(f); |
| } |
| |
| } // anonymous namespace |
| |
| Rect ToEnclosingRect(const RectF& r) { |
| int left = base::ClampFloor(r.x()); |
| int right = r.width() ? base::ClampCeil(r.right()) : left; |
| int top = base::ClampFloor(r.y()); |
| int bottom = r.height() ? base::ClampCeil(r.bottom()) : top; |
| |
| Rect result; |
| result.SetByBounds(left, top, right, bottom); |
| return result; |
| } |
| |
| Rect ToEnclosingRectIgnoringError(const RectF& r, float error) { |
| int left = FloorIgnoringError(r.x(), error); |
| int right = r.width() ? CeilIgnoringError(r.right(), error) : left; |
| int top = FloorIgnoringError(r.y(), error); |
| int bottom = r.height() ? CeilIgnoringError(r.bottom(), error) : top; |
| |
| Rect result; |
| result.SetByBounds(left, top, right, bottom); |
| return result; |
| } |
| |
| Rect ToEnclosedRect(const RectF& rect) { |
| Rect result; |
| result.SetByBounds(base::ClampCeil(rect.x()), base::ClampCeil(rect.y()), |
| base::ClampFloor(rect.right()), |
| base::ClampFloor(rect.bottom())); |
| return result; |
| } |
| |
| Rect ToEnclosedRectIgnoringError(const RectF& r, float error) { |
| int left = CeilIgnoringError(r.x(), error); |
| int right = r.width() ? FloorIgnoringError(r.right(), error) : left; |
| int top = CeilIgnoringError(r.y(), error); |
| int bottom = r.height() ? FloorIgnoringError(r.bottom(), error) : top; |
| |
| Rect result; |
| result.SetByBounds(left, top, right, bottom); |
| return result; |
| } |
| |
| Rect ToNearestRect(const RectF& rect) { |
| float float_min_x = rect.x(); |
| float float_min_y = rect.y(); |
| float float_max_x = rect.right(); |
| float float_max_y = rect.bottom(); |
| |
| int min_x = base::ClampRound(float_min_x); |
| int min_y = base::ClampRound(float_min_y); |
| int max_x = base::ClampRound(float_max_x); |
| int max_y = base::ClampRound(float_max_y); |
| |
| // If these DCHECKs fail, you're using the wrong method, consider using |
| // ToEnclosingRect or ToEnclosedRect instead. |
| DCHECK(std::abs(min_x - float_min_x) < 0.01f); |
| DCHECK(std::abs(min_y - float_min_y) < 0.01f); |
| DCHECK(std::abs(max_x - float_max_x) < 0.01f); |
| DCHECK(std::abs(max_y - float_max_y) < 0.01f); |
| |
| Rect result; |
| result.SetByBounds(min_x, min_y, max_x, max_y); |
| |
| return result; |
| } |
| |
| bool IsNearestRectWithinDistance(const gfx::RectF& rect, float distance) { |
| float float_min_x = rect.x(); |
| float float_min_y = rect.y(); |
| float float_max_x = rect.right(); |
| float float_max_y = rect.bottom(); |
| |
| int min_x = base::ClampRound(float_min_x); |
| int min_y = base::ClampRound(float_min_y); |
| int max_x = base::ClampRound(float_max_x); |
| int max_y = base::ClampRound(float_max_y); |
| |
| return (std::abs(min_x - float_min_x) < distance) && |
| (std::abs(min_y - float_min_y) < distance) && |
| (std::abs(max_x - float_max_x) < distance) && |
| (std::abs(max_y - float_max_y) < distance); |
| } |
| |
| gfx::Rect ToRoundedRect(const gfx::RectF& rect) { |
| int left = base::ClampRound(rect.x()); |
| int top = base::ClampRound(rect.y()); |
| int right = base::ClampRound(rect.right()); |
| int bottom = base::ClampRound(rect.bottom()); |
| gfx::Rect result; |
| result.SetByBounds(left, top, right, bottom); |
| return result; |
| } |
| |
| Rect ToFlooredRectDeprecated(const RectF& rect) { |
| return Rect(base::ClampFloor(rect.x()), base::ClampFloor(rect.y()), |
| base::ClampFloor(rect.width()), base::ClampFloor(rect.height())); |
| } |
| |
| } // namespace gfx |