| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_GEOMETRY_TRANSFORM_OPERATIONS_H_ |
| #define UI_GFX_GEOMETRY_TRANSFORM_OPERATIONS_H_ |
| |
| #include <memory> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "base/check_op.h" |
| #include "base/gtest_prod_util.h" |
| #include "third_party/abseil-cpp/absl/types/optional.h" |
| #include "ui/gfx/geometry/geometry_skia_export.h" |
| #include "ui/gfx/geometry/transform.h" |
| #include "ui/gfx/geometry/transform_operation.h" |
| |
| namespace gfx { |
| |
| class BoxF; |
| struct DecomposedTransform; |
| |
| // Transform operations are a decomposed transformation matrix. It can be |
| // applied to obtain a Transform at any time, and can be blended |
| // intelligently with other transform operations, so long as they represent the |
| // same decomposition. For example, if we have a transform that is made up of |
| // a rotation followed by skew, it can be blended intelligently with another |
| // transform made up of a rotation followed by a skew. Blending is possible if |
| // we have two dissimilar sets of transform operations, but the effect may not |
| // be what was intended. For more information, see the comments for the blend |
| // function below. |
| class GEOMETRY_SKIA_EXPORT TransformOperations { |
| public: |
| TransformOperations(); |
| TransformOperations(const TransformOperations& other); |
| ~TransformOperations(); |
| |
| TransformOperations& operator=(const TransformOperations& other); |
| |
| // Returns a transformation matrix representing these transform operations. |
| Transform Apply() const; |
| |
| // Returns a transformation matrix representing the set of transform |
| // operations from index |start| to the end of the list. |
| Transform ApplyRemaining(size_t start) const; |
| |
| // Given another set of transform operations and a progress in the range |
| // [0, 1], returns a transformation matrix representing the intermediate |
| // value. If this->MatchesTypes(from), then each of the operations are |
| // blended separately and then combined. Otherwise, the two sets of |
| // transforms are baked to matrices (using apply), and the matrices are |
| // then decomposed and interpolated. For more information, see |
| // http://www.w3.org/TR/2011/WD-css3-2d-transforms-20111215/#matrix-decomposition. |
| // |
| // If either of the matrices are non-decomposable for the blend, Blend applies |
| // discrete interpolation between them based on the progress value. |
| TransformOperations Blend(const TransformOperations& from, |
| SkScalar progress) const; |
| |
| // Sets |bounds| be the bounding box for the region within which |box| will |
| // exist when it is transformed by the result of calling Blend on |from| and |
| // with progress in the range [min_progress, max_progress]. If this region |
| // cannot be computed, returns false. |
| bool BlendedBoundsForBox(const BoxF& box, |
| const TransformOperations& from, |
| SkScalar min_progress, |
| SkScalar max_progress, |
| BoxF* bounds) const; |
| |
| // Returns true if these operations are only translations. |
| bool IsTranslation() const; |
| |
| // Returns false if the operations affect 2d axis alignment. |
| bool PreservesAxisAlignment() const; |
| |
| // Returns true if this operation and its descendants have the same types |
| // as other and its descendants. |
| bool MatchesTypes(const TransformOperations& other) const; |
| |
| // Returns the number of matching transform operations at the start of the |
| // transform lists. If one list is shorter but pairwise compatible, it will be |
| // extended with matching identity operators per spec |
| // (https://drafts.csswg.org/css-transforms/#interpolation-of-transforms). |
| size_t MatchingPrefixLength(const TransformOperations& other) const; |
| |
| // Returns true if these operations can be blended. It will only return |
| // false if we must resort to matrix interpolation, and matrix interpolation |
| // fails (this can happen if either matrix cannot be decomposed). |
| bool CanBlendWith(const TransformOperations& other) const; |
| |
| // If none of these operations have a perspective component, sets |scale| to |
| // be the product of the scale component of every operation. Otherwise, |
| // returns false. |
| bool ScaleComponent(SkScalar* scale) const; |
| |
| void AppendTranslate(SkScalar x, SkScalar y, SkScalar z); |
| void AppendRotate(SkScalar x, SkScalar y, SkScalar z, SkScalar degrees); |
| void AppendScale(SkScalar x, SkScalar y, SkScalar z); |
| void AppendSkewX(SkScalar x); |
| void AppendSkewY(SkScalar y); |
| void AppendSkew(SkScalar x, SkScalar y); |
| void AppendPerspective(absl::optional<SkScalar> depth); |
| void AppendMatrix(const Transform& matrix); |
| void AppendIdentity(); |
| void Append(const TransformOperation& operation); |
| bool IsIdentity() const; |
| |
| size_t size() const { return operations_.size(); } |
| |
| const TransformOperation& at(size_t index) const { |
| DCHECK_LT(index, size()); |
| return operations_[index]; |
| } |
| TransformOperation& at(size_t index) { |
| DCHECK_LT(index, size()); |
| return operations_[index]; |
| } |
| |
| bool ApproximatelyEqual(const TransformOperations& other, |
| SkScalar tolerance) const; |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(TransformOperationsTest, TestDecompositionCache); |
| |
| bool BlendInternal(const TransformOperations& from, |
| SkScalar progress, |
| TransformOperations* result) const; |
| |
| std::vector<TransformOperation> operations_; |
| |
| bool ComputeDecomposedTransform(size_t start_offset) const; |
| |
| // For efficiency, we cache the decomposed transforms. |
| mutable std::unordered_map<size_t, std::unique_ptr<DecomposedTransform>> |
| decomposed_transforms_; |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_GEOMETRY_TRANSFORM_OPERATIONS_H_ |