| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| #ifndef UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_ |
| #define UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_ |
| #include "ui/gfx/geometry/vector2d.h" |
| #include "ui/gfx/geometry/vector2d_f.h" |
| // Returns a Vector2d with each component from the input Vector2dF floored. |
| GEOMETRY_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d); |
| // Returns a Vector2d with each component from the input Vector2dF ceiled. |
| GEOMETRY_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d); |
| // Returns a Vector2d with each component from the input Vector2dF rounded. |
| GEOMETRY_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d); |
| #endif // UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_ |